Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Blizz697401
Atlas
Level 124
God Stats
7W - 12L
1,518 SR
Queue Stats
457W - 464L
1,518 Elo+
Solo
Jing Wei
Jing Wei
KuroNoHito
Jing Wei
Level 145
God Stats
1W - 1L
1,697 SR
Queue Stats
151W - 156L
1,446 Elo+
Solo
Lancelot
Lancelot
Make6Love6No6War
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,471 Elo+
Solo
Zeus
Zeus
ThreeGoodStudent
Zeus
Level 173
God Stats
5W - 4L
1,662 SR
Queue Stats
671W - 644L
1,571 Elo+
Solo
Team Averages
Level 133
1,575 SR
1,501 Elo+

VS

Team Averages
Level 103
1,457 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheBigSquizz
Ymir
Level 60
God Stats
2W - 1L
1,727 SR
Queue Stats
196W - 232L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
nmsvenin
Baba Yaga
Level 145
God Stats
1W - 1L
1,320 SR
Queue Stats
243W - 256L
1,540 Elo+
Solo
Artemis
Artemis
中条居士
Artemis
Level 90
God Stats
10W - 0L
1,664 SR
Queue Stats
595W - 634L
1,430 Elo+
Solo
Ravana
Ravana
立花吟千代
Ravana
Level 120
God Stats
2W - 3L
1,074 SR
Queue Stats
668W - 701L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 1 / 4
7,862
786
4,517
2,770
762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 4
8,588
859
7,134
6,984
3,406
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
KuroNoHito
Jing Wei
14
1 / 6 / 6
8,214
821
5,870
8,566
2,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 2
7,188
719
6,078
8,547
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 5
9,066
907
14,191
3,975
1,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 4 / 6
7,350
735
4,631
9,590
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 11
8,506
851
5,799
10,944
11,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
nmsvenin
Baba Yaga
15
5 / 2 / 6
8,383
838
6,542
7,347
2,765
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
中条居士
Artemis
14
3 / 2 / 6
8,036
804
6,918
6,602
2,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 8
7,693
769
4,266
8,471
7,127
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
14
14
Deaths
12
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
4
4
W
Mulan
 
Mulan
2
4
6
1.25
L
2
1
4
4
L
Jing Wei
KuroNoHito
Jing Wei
1
6
6
0.67
L
2
5
2
0.6
W
1
2
11
3.25
L
5
1
5
7.5
W
Baba Yaga
nmsvenin
Baba Yaga
5
2
6
4
W
Artemis
中条居士
Artemis
3
2
6
3
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
28,156
30,842
Taken
42,954
12,699
Mitigated
30,923
9,191
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,517
647
175
399
2,770
762
192
1,049
1,721
0
10,030
W
Mulan
 
Mulan
4,631
247
492
1,108
9,590
6,912
0
4,191
5,399
0
12,316
L
7,134
1,603
778
2,927
6,984
3,406
0
1,796
5,188
23,108
0
L
Jing Wei
KuroNoHito
Jing Wei
5,870
3,335
521
759
8,566
2,892
652
3,827
4,739
0
14,505
L
6,078
515
0
590
8,547
4,324
0
4,531
4,016
0
7,255
W
5,799
474
1,283
2,969
10,944
11,482
0
5,085
5,859
15,801
0
L
14,191
796
1,102
1,940
3,975
1,315
288
1,138
2,837
30,300
0
W
Baba Yaga
nmsvenin
Baba Yaga
6,542
0
961
1,734
7,347
2,765
0
4,405
2,942
21,288
0
W
Artemis
中条居士
Artemis
6,918
1,549
677
1,472
6,602
2,637
0
4,292
2,310
0
16,898
W
4,266
886
2,011
1,980
8,471
7,127
0
3,352
5,119
0
8,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
39,968
109
Minions Killed
104
0
Camps Cleared
0
928,384
Distance Traveled
882,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,862
786
13
1
0
223,630
0
W
Mulan
7,350
735
11
1
0
159,675
0
L
Atlas
8,588
859
39
4
0
179,471
0
L
Jing Wei
8,214
821
22
2
0
163,334
0
L
Lancelot
7,188
719
3
0
0
175,958
0
W
Ymir
8,506
851
30
3
0
185,286
0
L
Zeus
9,066
907
32
3
0
185,991
0
W
Baba Yaga
8,383
838
29
3
0
183,699
0
W
Artemis
8,036
804
24
2
0
171,794
0
W
Ravana
7,693
769
10
1
0
181,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role