Player Matchup

Xing Tian
Xing Tian
Englourt
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 82L
1,484 Elo+
Solo
Apollo
Apollo
SSoRDCR
Apollo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 45L
1,530 Elo+
Party 1
Fenrir
Fenrir
Shapelesss
Fenrir
Level 197
God Stats
4W - 6L
1,332 SR
Queue Stats
135W - 136L
1,488 Elo+
Solo
Persephone
Persephone
Trinedy
Persephone
Level 120
God Stats
6W - 0L
1,964 SR
Queue Stats
79W - 49L
1,495 Elo+
Party 1
Scylla
Scylla
pumpsterino
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,607 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,521 Elo+

VS

Team Averages
Level 129
1,482 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Daddy69GoD
Sol
Level 148
God Stats
1W - 4L
1,472 SR
Queue Stats
199W - 210L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
grnhrtrnhlzn
Gilgamesh
Level 69
God Stats
5W - 6L
1,438 SR
Queue Stats
356W - 373L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Englourt
Xing Tian
13
1 / 1 / 11
7,323
732
3,381
8,437
8,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
SSoRDCR
Apollo
15
8 / 1 / 6
8,876
888
7,855
5,989
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
Shapelesss
Fenrir
13
1 / 2 / 12
7,229
723
4,238
8,690
8,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Trinedy
Persephone
15
4 / 0 / 14
8,380
838
15,318
4,644
1,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
4 / 0 / 14
9,031
903
9,995
5,362
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 5 / 1
7,786
779
4,728
14,109
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
 
Tiamat
14
0 / 3 / 4
7,371
737
6,326
7,202
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
 
Ullr
14
0 / 2 / 3
7,179
718
5,996
6,354
2,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 5 / 1
7,285
729
5,895
8,051
2,674
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
grnhrtrnhlzn
Gilgamesh
11
0 / 3 / 3
6,397
640
3,312
7,776
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
18
Kills
4
4
Deaths
18
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
1
0.5
L
Tiamat
 
Tiamat
0
3
4
0.67
L
Ullr
 
Ullr
0
2
3
0.75
L
2
5
1
0.5
W
Xing Tian
Englourt
Xing Tian
1
1
11
6.5
W
Apollo
SSoRDCR
Apollo
8
1
6
11
W
Fenrir
Shapelesss
Fenrir
1
2
12
3.5
W
Persephone
Trinedy
Persephone
4
0
14
11
L
Gilgamesh
grnhrtrnhlzn
Gilgamesh
0
3
3
0.5
W
Scylla
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,787
Damage
26,257
33,122
Taken
43,492
21,991
Mitigated
28,235
12,657
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,728
88
176
3,287
14,109
12,532
0
8,237
5,518
8,072
579
L
Tiamat
 
Tiamat
6,326
241
636
1,448
7,202
4,855
0
4,918
2,225
17,085
0
L
Ullr
 
Ullr
5,996
688
518
598
6,354
2,223
0
4,621
1,603
0
21,407
L
5,895
1,237
256
1,499
8,051
2,674
0
5,952
1,915
19,148
596
W
Xing Tian
Englourt
Xing Tian
3,381
97
1,783
1,817
8,437
8,175
64
4,041
4,322
5,805
279
W
Apollo
SSoRDCR
Apollo
7,855
6,449
640
2,713
5,989
2,246
1,041
2,557
3,432
0
18,809
W
Fenrir
Shapelesss
Fenrir
4,238
685
228
1,052
8,690
8,219
0
4,578
3,921
0
5,682
W
Persephone
Trinedy
Persephone
15,318
1,169
0
1,642
4,644
1,524
94
2,118
2,526
29,002
147
L
Gilgamesh
grnhrtrnhlzn
Gilgamesh
3,312
741
1,109
863
7,776
5,951
0
3,859
3,845
0
6,138
W
Scylla
9,995
1,251
1,879
903
5,362
1,827
52
3,069
2,293
31,358
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
36,018
129
Minions Killed
113
0
Camps Cleared
0
979,596
Distance Traveled
823,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,786
779
14
1
0
151,786
0
L
Tiamat
7,371
737
35
4
0
163,173
0
L
Ullr
7,179
718
25
3
0
183,903
0
L
Sol
7,285
729
31
3
0
155,450
0
W
Xing Tian
7,323
732
4
0
0
206,579
0
W
Apollo
8,876
888
25
3
0
176,431
0
W
Fenrir
7,229
723
2
0
0
200,220
0
W
Persephone
8,380
838
23
2
0
205,002
0
L
Gilgamesh
6,397
640
8
1
0
169,043
0
W
Scylla
9,031
903
75
8
0
191,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role