Player Matchup

Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Funkydere
Kali
Silver I
Level 143
God Stats
8W - 7L
1,595 SR
Queue Stats
239W - 245L
1,243 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
GE4RS G4YM3R
Gilgamesh
Silver II
Level 125
God Stats
11W - 7L
1,621 SR
Queue Stats
39W - 50L
1,231 MMR
Solo
Danzaburou
Danzaburou
Silver I
NoctisSunna
Danzaburou
Silver I
Level 86
God Stats
8W - 17L
1,454 SR
Queue Stats
102W - 115L
1,100 MMR
Party 2
Poseidon
Poseidon
Gold V
junglefeva
Poseidon
Gold V
Level 159
God Stats
34W - 43L
1,654 SR
Queue Stats
316W - 331L
1,260 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,565 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,579 SR
1,203 MMR
Chang'e
Chang'e
Gold V
Ahkieno
Chang'e
Gold V
Level 121
God Stats
17W - 13L
1,480 SR
Queue Stats
85W - 92L
1,324 MMR
Party 3
Bacchus
Bacchus
Silver I
BLACK J0KER 18
Bacchus
Silver I
Level 193
God Stats
4W - 2L
1,722 SR
Queue Stats
34W - 50L
1,072 MMR
Solo
Skadi
Skadi
Gold III
ElPapiPine21
Skadi
Gold III
Level 156
God Stats
8W - 6L
1,605 SR
Queue Stats
201W - 208L
1,359 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Prim Gs
Erlang Shen
Silver I
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 113L
1,248 MMR
Party 3
Nu Wa
Nu Wa
Silver II
Ruralrook 1
Nu Wa
Silver II
Level 148
God Stats
11W - 7L
1,588 SR
Queue Stats
163W - 178L
1,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
1
0 / 0 / 0
3,408
341
0
692
152
Kali
9
1 / 1 / 3
5,105
511
4,596
8,788
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GE4RS G4YM3R
Gilgamesh
11
3 / 1 / 0
6,157
616
7,114
9,912
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NoctisSunna
Danzaburou
12
2 / 1 / 0
6,401
640
2,324
5,981
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
junglefeva
Poseidon
12
1 / 1 / 0
6,147
615
3,242
4,536
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusThanatosHerculesThor

VS

Bans
AwilixAchillesFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahkieno
Chang'e
11
1 / 0 / 1
5,589
559
4,176
7,713
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 2 / 2
5,506
551
2,187
7,088
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,707
571
1,657
4,060
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Prim Gs
Erlang Shen
8
0 / 4 / 0
5,121
512
5,827
11,057
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 0 / 0
5,962
596
5,063
4,252
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
4
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Chang'e
Ahkieno
Chang'e
1
0
1
1.5
W
2
2
2
1.5
W
1
1
0
1
L
Kali
1
1
3
2.5
L
Gilgamesh
GE4RS G4YM3R
Gilgamesh
3
1
0
3
L
Danzaburou
NoctisSunna
Danzaburou
2
1
0
2
W
Erlang Shen
Prim Gs
Erlang Shen
0
4
0
0
W
0
0
0
0
L
Poseidon
junglefeva
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,276
Damage
18,910
29,909
Taken
34,170
12,914
Mitigated
17,566
10,887
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
0
0
0
0
692
152
0
692
0
0
0
W
Chang'e
Ahkieno
Chang'e
4,176
197
600
4,464
7,713
1,925
0
100
7,492
43,235
0
W
2,187
173
0
2,888
7,088
5,233
0
205
6,847
16,257
0
W
1,657
245
0
1,039
4,060
1,011
7
0
4,060
0
44,122
L
Kali
4,596
2,059
0
3,532
8,788
2,229
0
2,842
5,946
0
26,123
L
Gilgamesh
GE4RS G4YM3R
Gilgamesh
7,114
2,477
0
2,271
9,912
7,368
0
2,384
7,528
0
38,002
L
Danzaburou
NoctisSunna
Danzaburou
2,324
944
0
3,952
5,981
1,937
0
1,791
4,190
0
47,046
W
Erlang Shen
Prim Gs
Erlang Shen
5,827
3,491
0
3,897
11,057
8,488
0
0
10,512
0
29,460
W
5,063
1,084
0
500
4,252
909
0
2,247
1,617
45,734
0
L
Poseidon
junglefeva
Poseidon
3,242
137
0
1,132
4,536
1,228
0
3,717
819
53,484
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
27,885
325
Minions Killed
322
0
Camps Cleared
0
975,572
Distance Traveled
951,548
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,408
341
0
0
0
163,726
0
W
Chang'e
5,589
559
82
8
0
198,105
0
W
Bacchus
5,506
551
16
2
0
208,702
4
W
Skadi
5,707
571
75
8
0
169,108
1
L
Kali
5,105
511
45
5
0
238,113
0
L
Gilgamesh
6,157
616
71
7
0
198,053
1
L
Danzaburou
6,401
640
90
9
0
168,699
0
W
Erlang Shen
5,121
512
57
6
0
183,085
0
W
Nu Wa
5,962
596
92
9
0
192,548
0
L
Poseidon
6,147
615
119
12
0
206,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role