Player Matchup

Mercury
Mercury
GIDEON3531
Mercury
Level 162
God Stats
5W - 3L
2,000 SR
Queue Stats
327W - 262L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
Hyperblue7537
Kukulkan
Level 126
God Stats
3W - 1L
1,554 SR
Queue Stats
234W - 229L
1,506 Elo+
Party 3
Medusa
Medusa
JDhardONem
Medusa
Level 137
God Stats
9W - 7L
1,626 SR
Queue Stats
185W - 154L
1,535 Elo+
Party 3
Odin
Odin
JorgeYC21
Odin
Level 106
God Stats
1W - 2L
1,491 SR
Queue Stats
158W - 131L
1,596 Elo+
Party 2
Maui
Maui
yacb
Maui
Level 109
God Stats
5W - 6L
1,542 SR
Queue Stats
202W - 178L
1,560 Elo+
Solo
Team Averages
Level 128
1,643 SR
1,562 Elo+

VS

Team Averages
Level 132
1,609 SR
1,508 Elo+
Terra
Terra
 
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aduery
Izanami
Level 123
God Stats
12W - 17L
1,452 SR
Queue Stats
448W - 411L
1,471 Elo+
Solo
Kali
Kali
TheKingYody
Kali
Level 158
God Stats
2W - 0L
1,760 SR
Queue Stats
254W - 237L
1,472 Elo+
Solo
Bastet
Bastet
Xocolatli
Bastet
Level 143
God Stats
5W - 6L
1,697 SR
Queue Stats
367W - 362L
1,549 Elo+
Party 1
Charon
Charon
daarvid672
Charon
Level 149
God Stats
6W - 4L
1,638 SR
Queue Stats
212W - 214L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GIDEON3531
Mercury
7
1 / 3 / 1
4,492
562
2,760
5,447
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Hyperblue7537
Kukulkan
9
0 / 0 / 1
4,985
623
2,018
2,692
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JDhardONem
Medusa
8
0 / 1 / 0
4,330
541
2,132
4,450
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
8
1 / 0 / 1
4,721
590
2,272
4,345
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
yacb
Maui
10
1 / 1 / 0
5,864
733
3,512
5,487
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 1
4,392
549
3,184
5,621
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Aduery
Izanami
9
1 / 1 / 1
4,930
616
3,400
3,585
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,755
594
2,721
5,650
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Xocolatli
Bastet
8
3 / 0 / 0
4,785
598
2,393
5,468
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
daarvid672
Charon
9
0 / 1 / 2
4,722
590
1,749
4,227
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
1
1.5
W
Izanami
Aduery
Izanami
1
1
1
1.5
L
Mercury
GIDEON3531
Mercury
1
3
1
0.5
L
Kukulkan
Hyperblue7537
Kukulkan
0
0
1
0.5
L
Medusa
JDhardONem
Medusa
0
1
0
0
L
Odin
1
0
1
1.5
W
0
1
1
0.5
W
Bastet
Xocolatli
Bastet
3
0
0
3
W
Charon
daarvid672
Charon
0
1
2
1
L
Maui
yacb
Maui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
13,447
22,421
Taken
24,551
8,676
Mitigated
9,221
6,173
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,184
812
148
1,535
5,621
2,868
0
0
5,621
16,856
0
W
Izanami
Aduery
Izanami
3,400
2,250
0
1,795
3,585
1,024
395
0
3,585
0
39,832
L
Mercury
GIDEON3531
Mercury
2,760
1,248
0
536
5,447
1,538
0
1,131
4,046
0
24,040
L
Kukulkan
Hyperblue7537
Kukulkan
2,018
277
0
500
2,692
733
0
624
1,939
26,865
813
L
Medusa
JDhardONem
Medusa
2,132
370
0
1,575
4,450
1,185
0
1,552
2,813
0
30,785
L
Odin
2,272
653
0
2,049
4,345
2,082
0
934
3,203
0
13,872
W
2,721
1,356
0
2,296
5,650
2,225
0
2,421
3,229
0
25,269
W
Bastet
Xocolatli
Bastet
2,393
483
0
1,975
5,468
1,669
0
1,456
4,012
0
25,608
W
Charon
daarvid672
Charon
1,749
212
0
750
4,227
1,435
0
1,197
3,030
22,157
0
L
Maui
yacb
Maui
3,512
1,273
0
1,513
5,487
3,138
0
0
5,487
29,598
7,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
23,584
262
Minions Killed
227
0
Camps Cleared
0
786,039
Distance Traveled
902,659
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,392
549
24
3
0
202,559
0
W
Izanami
4,930
616
63
8
0
145,529
2
L
Mercury
4,492
562
48
6
0
169,144
0
L
Kukulkan
4,985
623
61
8
0
157,598
0
L
Medusa
4,330
541
43
5
0
167,064
0
L
Odin
4,721
590
30
4
0
133,328
0
W
Kali
4,755
594
42
5
0
157,771
5
W
Bastet
4,785
598
42
5
0
220,163
0
W
Charon
4,722
590
56
7
0
176,637
2
L
Maui
5,864
733
80
10
0
158,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role