Player Matchup

Chaac
Chaac
 
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Arronex
Zhong Kui
Level 137
God Stats
8W - 4L
1,800 SR
Queue Stats
324W - 314L
1,521 Elo+
Solo
Arachne
Arachne
Froggeezy348
Arachne
Level 120
God Stats
6W - 3L
1,754 SR
Queue Stats
87W - 84L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Unforsaken_King_
Erlang Shen
Level 156
God Stats
13W - 12L
1,566 SR
Queue Stats
281W - 261L
1,486 Elo+
Solo
Cupid
Cupid
maximuspro96
Cupid
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 45L
1,513 Elo+
Solo
Team Averages
Level 140
1,624 SR
1,502 Elo+

VS

Team Averages
Level 142
1,400 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Artiozx
Chernobog
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 49L
1,304 Elo+
Solo
Serqet
Serqet
Sick Murdah
Serqet
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,470 Elo+
Party 1
Achilles
Achilles
TyF1ght3r_
Achilles
Level 68
God Stats
8W - 11L
1,062 SR
Queue Stats
89W - 63L
1,523 Elo+
Solo
Tyr
Tyr
xXxMARVITZxXx
Tyr
Level 149
God Stats
16W - 15L
1,437 SR
Queue Stats
569W - 540L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 0
6,979
775
5,838
7,742
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Arronex
Zhong Kui
8
0 / 3 / 0
4,644
516
3,414
5,890
3,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Froggeezy348
Arachne
10
0 / 0 / 1
4,872
541
1,254
4,470
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Unforsaken_King_
Erlang Shen
2
0 / 1 / 0
3,461
385
377
1,891
653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 0
5,190
577
3,002
6,254
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 1
5,266
585
3,631
3,010
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Artiozx
Chernobog
8
2 / 2 / 1
5,034
559
2,808
4,874
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
2 / 0 / 1
5,505
612
2,487
5,370
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Achilles
TyF1ght3r_
Achilles
8
0 / 5 / 0
4,312
479
3,068
8,641
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 2
4,580
509
1,327
4,776
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
8
Kills
5
5
Deaths
8
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
0
0
5
W
Scylla
 
Scylla
1
0
1
1.5
L
Zhong Kui
Arronex
Zhong Kui
0
3
0
0
W
Chernobog
Artiozx
Chernobog
2
2
1
1.25
L
Arachne
Froggeezy348
Arachne
0
0
1
0.5
W
Serqet
2
0
1
2.5
W
Achilles
TyF1ght3r_
Achilles
0
5
0
0
L
Erlang Shen
Unforsaken_King_
Erlang Shen
0
1
0
0
L
3
1
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,885
Damage
13,321
26,247
Taken
26,671
11,127
Mitigated
11,354
11,796
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,838
1,375
0
3,304
7,742
4,239
14
0
7,357
0
43,278
W
Scylla
 
Scylla
3,631
490
0
651
3,010
795
0
1,682
1,328
34,188
0
L
Zhong Kui
Arronex
Zhong Kui
3,414
392
0
2,454
5,890
3,361
0
2,549
2,699
25,561
760
W
Chernobog
Artiozx
Chernobog
2,808
1,574
0
1,493
4,874
1,258
177
0
4,874
0
31,020
L
Arachne
Froggeezy348
Arachne
1,254
971
0
2,339
4,470
1,265
0
664
3,754
0
31,102
W
Serqet
2,487
45
0
610
5,370
2,127
0
1,654
3,716
0
39,596
W
Achilles
TyF1ght3r_
Achilles
3,068
621
0
2,380
8,641
4,578
0
0
8,641
0
20,201
L
Erlang Shen
Unforsaken_King_
Erlang Shen
377
301
0
586
1,891
653
0
0
1,891
0
2,094
L
3,002
1,506
58
3,055
6,254
1,609
0
0
6,074
0
25,942
W
1,327
248
0
1,128
4,776
2,596
0
0
4,776
0
18,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
24,697
255
Minions Killed
278
0
Camps Cleared
0
744,383
Distance Traveled
926,041
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,979
775
89
10
0
179,118
2
W
Scylla
5,266
585
78
9
0
184,144
0
L
Zhong Kui
4,644
516
44
5
0
147,892
0
W
Chernobog
5,034
559
42
5
0
167,211
1
L
Arachne
4,872
541
69
8
0
213,882
1
W
Serqet
5,505
612
75
8
0
231,165
0
W
Achilles
4,312
479
40
4
0
166,816
0
L
Erlang Shen
3,461
385
3
0
0
28,695
0
L
Cupid
5,190
577
50
6
0
174,796
0
W
Tyr
4,580
509
43
5
0
176,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role