Player Matchup

Ra
Ra
Cardsicle
Ra
Level 123
God Stats
6W - 4L
1,614 SR
Queue Stats
18W - 15L
1,634 Elo+
Party 1
Hachiman
Hachiman
MrG00Dfella1709
Hachiman
Level 69
God Stats
2W - 5L
1,557 SR
Queue Stats
2W - 6L
1,455 Elo+
Party 1
Serqet
Serqet
Silmick2000
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 292L
1,572 Elo+
Solo
Bacchus
Bacchus
SofiUWU04
Bacchus
Level 103
God Stats
5W - 1L
1,797 SR
Queue Stats
131W - 111L
1,500 Elo+
Solo
King Arthur
King Arthur
ofcourseimanoob
King Arthur
Level 128
God Stats
0W - 3L
1,677 SR
Queue Stats
18W - 15L
1,634 Elo+
Party 1
Team Averages
Level 113
1,629 SR
1,559 Elo+

VS

Team Averages
Level 127
1,577 SR
1,485 Elo+
Cthulhu
Cthulhu
Achilles
Cthulhu
Level 156
God Stats
20W - 21L
1,524 SR
Queue Stats
323W - 311L
1,465 Elo+
Party 2
Merlin
Merlin
BumpMastaFlex
Merlin
Level 157
God Stats
5W - 6L
1,394 SR
Queue Stats
568W - 560L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
Heli0s924
Ratatoskr
Level 89
God Stats
2W - 0L
1,706 SR
Queue Stats
58W - 55L
1,508 Elo+
Solo
Apollo
Apollo
Luftpal
Apollo
Level 106
God Stats
1W - 0L
1,716 SR
Queue Stats
65W - 81L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Sinacore
Sun Wukong
Level 127
God Stats
2W - 0L
1,546 SR
Queue Stats
208W - 176L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,587
599
1,914
7,377
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
10
2 / 0 / 0
5,625
511
3,198
5,068
1,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
10
1 / 4 / 3
5,568
506
2,656
8,712
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SofiUWU04
Bacchus
9
1 / 3 / 4
5,430
494
5,498
10,710
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ofcourseimanoob
King Arthur
12
3 / 2 / 1
6,961
633
6,673
10,630
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Achilles
Cthulhu
11
3 / 1 / 3
7,002
637
6,450
9,078
5,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 4
6,981
635
4,344
3,650
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Heli0s924
Ratatoskr
13
4 / 1 / 3
6,914
629
3,589
6,201
2,347
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Luftpal
Apollo
11
2 / 3 / 3
6,208
564
5,730
7,989
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Sinacore
Sun Wukong
12
1 / 3 / 1
7,020
638
5,981
10,173
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
11
11
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Achilles
Cthulhu
3
1
3
4.5
W
1
1
4
3
L
2
2
1
1.25
W
Ratatoskr
Heli0s924
Ratatoskr
4
1
3
5.5
W
Apollo
Luftpal
Apollo
2
3
3
1.17
L
Hachiman
2
0
0
2
L
Serqet
1
4
3
0.63
W
Sun Wukong
Sinacore
Sun Wukong
1
3
1
0.5
L
Bacchus
SofiUWU04
Bacchus
1
3
4
1
L
King Arthur
ofcourseimanoob
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
26,094
42,497
Taken
37,091
20,397
Mitigated
16,877
13,146
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Achilles
Cthulhu
6,450
480
1,439
2,873
9,078
5,649
221
2,112
6,654
30,692
2,202
W
4,344
321
0
1,100
3,650
1,001
196
937
2,283
49,531
1,106
L
1,914
87
552
3,137
7,377
2,942
0
3,447
3,930
50,399
0
W
Ratatoskr
Heli0s924
Ratatoskr
3,589
879
0
408
6,201
2,347
67
619
5,532
0
50,329
W
Apollo
Luftpal
Apollo
5,730
3,005
0
2,383
7,989
2,445
1,681
2,196
5,241
0
40,238
L
Hachiman
3,198
2,213
0
1,890
5,068
1,322
0
1,347
3,721
0
32,072
L
Serqet
2,656
455
0
2,196
8,712
2,728
9
2,476
6,236
0
22,569
W
Sun Wukong
Sinacore
Sun Wukong
5,981
706
0
1,576
10,173
5,435
0
689
9,386
0
48,370
L
Bacchus
SofiUWU04
Bacchus
5,498
628
0
2,302
10,710
7,198
0
3,096
7,614
18,174
0
L
King Arthur
ofcourseimanoob
King Arthur
6,673
741
0
3,069
10,630
6,207
0
0
10,630
0
49,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
34,125
323
Minions Killed
416
0
Camps Cleared
0
1,166,005
Distance Traveled
1,190,270
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,002
637
67
6
0
224,003
0
W
Merlin
6,981
635
97
9
0
217,848
2
L
Ra
6,587
599
103
9
0
227,526
3
W
Ratatoskr
6,914
629
81
7
0
295,890
6
W
Apollo
6,208
564
59
5
0
220,347
0
L
Hachiman
5,625
511
49
4
0
227,051
0
L
Serqet
5,568
506
46
4
0
240,961
0
W
Sun Wukong
7,020
638
112
10
0
232,182
0
L
Bacchus
5,430
494
33
3
0
243,398
0
L
King Arthur
6,961
633
92
8
0
227,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role