Player Matchup

Geb
Geb
BadKingGold7
Geb
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 50L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
CopyCatOrb735
Cabrakan
Level 159
God Stats
2W - 7L
1,367 SR
Queue Stats
367W - 370L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
JEANCYRAN27542
Nu Wa
Level 128
God Stats
46W - 33L
1,663 SR
Queue Stats
238W - 289L
1,540 Elo+
Party 2
Izanami
Izanami
rompeanos234
Izanami
Level 104
God Stats
1W - 1L
1,735 SR
Queue Stats
261W - 303L
1,496 Elo+
Party 2
Serqet
Serqet
spoinkycat14
Serqet
Level 177
God Stats
11W - 8L
1,616 SR
Queue Stats
119W - 95L
1,583 Elo+
Solo
Team Averages
Level 135
1,576 SR
1,552 Elo+

VS

Team Averages
Level 131
1,546 SR
1,600 Elo+
Guan Yu
Guan Yu
Kartori
Guan Yu
Level 68
God Stats
1W - 0L
1,557 SR
Queue Stats
15W - 9L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
MIDGOD100
Kuzenbo
Level 156
God Stats
1W - 0L
1,505 SR
Queue Stats
245W - 293L
1,544 Elo+
Party 1
Tiamat
Tiamat
Omuk
Tiamat
Level 136
God Stats
21W - 19L
1,582 SR
Queue Stats
197W - 150L
1,699 Elo+
Solo
Rama
Rama
Peaveyyy
Rama
Level 127
God Stats
3W - 0L
1,566 SR
Queue Stats
139W - 169L
1,568 Elo+
Party 1
Arachne
Arachne
Stormgorge
Arachne
Level 170
God Stats
7W - 8L
1,519 SR
Queue Stats
240W - 215L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,503
542
4,060
7,950
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
CopyCatOrb735
Cabrakan
10
0 / 2 / 0
5,644
470
5,560
7,776
3,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
6,505
542
7,264
4,848
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
rompeanos234
Izanami
12
0 / 3 / 0
6,187
516
3,501
7,317
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
12
3 / 0 / 2
6,410
534
5,708
9,140
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kartori
Guan Yu
14
2 / 0 / 2
7,921
660
6,032
11,630
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
MIDGOD100
Kuzenbo
9
0 / 0 / 3
5,833
486
3,455
8,491
6,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
Omuk
Tiamat
12
1 / 4 / 1
6,458
538
5,916
8,238
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
2 / 1 / 0
7,272
606
4,411
5,512
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Stormgorge
Arachne
11
2 / 2 / 0
6,099
508
5,474
10,475
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
7
7
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Cabrakan
CopyCatOrb735
Cabrakan
0
2
0
0
L
2
1
4
4
W
Guan Yu
Kartori
Guan Yu
2
0
2
3
W
Kuzenbo
MIDGOD100
Kuzenbo
0
0
3
1.5
W
Tiamat
Omuk
Tiamat
1
4
1
0.38
W
Rama
2
1
0
2
W
Arachne
Stormgorge
Arachne
2
2
0
1
L
Izanami
rompeanos234
Izanami
0
3
0
0
L
Serqet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
25,288
37,031
Taken
44,346
16,573
Mitigated
23,643
9,146
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
198
0
1,946
7,950
5,257
0
2,297
5,461
23,476
0
L
Cabrakan
CopyCatOrb735
Cabrakan
5,560
679
0
2,901
7,776
3,645
0
748
7,028
34,781
1,669
L
7,264
2,140
0
829
4,848
1,043
0
2,993
1,549
39,282
818
W
Guan Yu
Kartori
Guan Yu
6,032
1,152
102
6,305
11,630
8,305
0
5,344
6,136
7,209
52,153
W
Kuzenbo
MIDGOD100
Kuzenbo
3,455
1,043
0
1,429
8,491
6,423
0
3,871
4,400
14,789
2,449
W
Tiamat
Omuk
Tiamat
5,916
570
0
1,390
8,238
4,301
0
3,651
4,019
44,511
0
W
Rama
4,411
3,459
0
1,973
5,512
1,632
0
901
4,517
0
56,071
W
Arachne
Stormgorge
Arachne
5,474
4,183
0
3,782
10,475
2,982
0
2,036
7,804
0
44,624
L
Izanami
rompeanos234
Izanami
3,501
2,519
0
2,541
7,317
2,631
0
1,165
6,152
0
55,397
L
Serqet
5,708
1,955
0
929
9,140
3,997
0
1,775
7,231
0
55,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
33,583
403
Minions Killed
392
0
Camps Cleared
0
1,137,784
Distance Traveled
1,257,182
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,503
542
27
2
0
255,068
0
L
Cabrakan
5,644
470
67
6
0
147,312
1
L
Nu Wa
6,505
542
89
7
0
232,252
0
W
Guan Yu
7,921
660
105
9
0
253,298
0
W
Kuzenbo
5,833
486
24
2
0
265,323
5
W
Tiamat
6,458
538
83
7
0
243,263
0
W
Rama
7,272
606
116
10
0
220,470
3
W
Arachne
6,099
508
64
5
0
274,828
0
L
Izanami
6,187
516
113
9
0
213,524
1
L
Serqet
6,410
534
107
9
0
289,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role