Player Matchup

Pele
Pele
 
Pele
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BazingaMan97
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 1
Agni
Agni
IKNUGGZ
Agni
Level 88
God Stats
14W - 16L
1,545 SR
Queue Stats
233W - 218L
1,489 Elo+
Solo
Artio
Artio
LilManaMan
Artio
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 1
Hades
Hades
schrockybalboa
Hades
Level 142
God Stats
2W - 1L
1,351 SR
Queue Stats
177W - 168L
1,532 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,505 Elo+

VS

Team Averages
Level 125
1,583 SR
1,550 Elo+
He Bo
He Bo
 
He Bo
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GuardianTeemo
Sun Wukong
Level 108
God Stats
43W - 37L
1,642 SR
Queue Stats
193W - 188L
1,619 Elo+
Solo
Ne Zha
Ne Zha
SummerNDecember
Ne Zha
Level 69
God Stats
1W - 1L
1,718 SR
Queue Stats
111W - 95L
1,580 Elo+
Solo
Mulan
Mulan
Thtdude1234
Mulan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,482 Elo+
Solo
Cabrakan
Cabrakan
deathstorm90
Cabrakan
Level 145
God Stats
3W - 4L
1,555 SR
Queue Stats
66W - 57L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 3
6,672
1,334
5,614
4,150
1,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BazingaMan97
Heimdallr
11
5 / 1 / 4
7,190
1,438
6,281
5,676
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
IKNUGGZ
Agni
11
3 / 1 / 7
6,760
1,352
6,362
4,012
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
11
0 / 1 / 6
6,087
1,217
1,320
4,166
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 7
5,860
1,172
4,221
6,309
2,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

382

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 4 / 3
6,136
1,227
5,608
6,136
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
GuardianTeemo
Sun Wukong
10
1 / 1 / 1
5,966
1,193
3,715
6,986
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 2
6,337
1,267
5,167
5,250
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
5,798
1,160
2,291
2,964
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
deathstorm90
Cabrakan
10
1 / 2 / 4
5,832
1,166
5,169
6,104
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
12
Kills
6
6
Deaths
12
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
L
He Bo
 
He Bo
1
4
3
0.63
W
Heimdallr
BazingaMan97
Heimdallr
5
1
4
7
L
Sun Wukong
GuardianTeemo
Sun Wukong
1
1
1
1.5
W
Agni
IKNUGGZ
Agni
3
1
7
6.5
W
Artio
0
1
6
3
L
2
3
2
1
L
1
2
3
1.25
L
Cabrakan
deathstorm90
Cabrakan
1
2
4
1.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
21,950
24,313
Taken
27,440
9,278
Mitigated
15,783
4,693
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,614
1,311
0
415
4,150
1,536
0
1,475
2,484
0
15,712
L
He Bo
 
He Bo
5,608
105
0
709
6,136
1,659
0
3,592
2,542
16,278
834
W
Heimdallr
BazingaMan97
Heimdallr
6,281
3,236
0
832
5,676
1,851
0
3,235
2,195
0
19,183
L
Sun Wukong
GuardianTeemo
Sun Wukong
3,715
757
0
1,180
6,986
4,167
0
3,374
3,532
0
14,452
W
Agni
IKNUGGZ
Agni
6,362
472
0
0
4,012
914
0
1,096
2,737
11,929
0
W
Artio
1,320
392
0
650
4,166
2,701
0
1,776
2,167
3,113
117
L
5,167
831
0
863
5,250
1,913
0
1,707
3,457
0
12,640
L
2,291
562
0
166
2,964
1,848
0
1,029
1,935
0
3,564
L
Cabrakan
deathstorm90
Cabrakan
5,169
653
0
374
6,104
6,196
0
2,178
3,918
8,463
246
W
4,221
427
682
2,114
6,309
2,276
0
1,719
4,370
15,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
30,069
108
Minions Killed
80
4
Camps Cleared
3
480,710
Distance Traveled
487,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,672
1,334
12
2
2
101,884
0
L
He Bo
6,136
1,227
23
5
0
118,568
0
W
Heimdallr
7,190
1,438
31
6
0
85,034
0
L
Sun Wukong
5,966
1,193
41
8
0
83,746
0
W
Agni
6,760
1,352
18
4
2
103,376
0
W
Artio
6,087
1,217
3
1
0
91,961
0
L
Ne Zha
6,337
1,267
9
2
2
97,259
0
L
Mulan
5,798
1,160
2
0
1
49,940
0
L
Cabrakan
5,832
1,166
5
1
0
138,267
0
W
Hades
5,860
1,172
44
9
0
98,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role