Player Matchup

Lancelot
Lancelot
MiguelRv-
Lancelot
Level 57
God Stats
1W - 3L
1,691 SR
Queue Stats
41W - 42L
1,469 Elo+
Party 1
Nemesis
Nemesis
XtheXbadXboyX
Nemesis
Level 65
God Stats
1W - 4L
1,653 SR
Queue Stats
59W - 71L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
iSnagPatron-
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,386 Elo+
Party 1
Team Averages
Level 57
1,614 SR
1,436 Elo+

VS

Team Averages
Level 60
1,582 SR
1,468 Elo+
Charon
Charon
Crushermegaman
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,376 Elo+
Solo
Artemis
Artemis
Dimensionus
Artemis
Level 57
God Stats
3W - 1L
1,746 SR
Queue Stats
4W - 1L
1,768 Elo+
Solo
Vulcan
Vulcan
OBILISKii
Vulcan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MiguelRv-
Lancelot
14
0 / 6 / 0
8,839
631
5,146
14,799
5,999
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
16
1 / 3 / 0
9,737
696
3,987
15,806
6,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
iSnagPatron-
The Morrigan
15
0 / 6 / 0
8,956
640
4,163
11,944
3,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 14
11,044
789
5,205
12,104
13,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Dimensionus
Artemis
19
14 / 2 / 1
13,400
957
24,997
9,687
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
OBILISKii
Vulcan
17
1 / 0 / 10
10,639
760
5,559
2,845
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
W
Artemis
Dimensionus
Artemis
14
2
1
7.25
L
Lancelot
MiguelRv-
Lancelot
0
6
0
0
W
Vulcan
OBILISKii
Vulcan
1
0
10
6
L
Nemesis
1
3
0
0.33
L
The Morrigan
iSnagPatron-
The Morrigan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
35,761
42,549
Taken
24,636
15,704
Mitigated
19,622
8,423
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,205
1,059
0
0
12,104
13,764
1,037
2,526
9,578
31,141
2,265
W
Artemis
Dimensionus
Artemis
24,997
8,020
0
689
9,687
4,346
1,987
1,679
8,008
0
60,977
L
Lancelot
MiguelRv-
Lancelot
5,146
661
0
2,516
14,799
5,999
0
2,586
12,093
968
30,640
W
Vulcan
OBILISKii
Vulcan
5,559
163
412
198
2,845
1,512
309
605
2,240
43,051
0
L
Nemesis
3,987
1,101
0
3,622
15,806
6,008
0
5,048
10,663
0
30,725
L
The Morrigan
iSnagPatron-
The Morrigan
4,163
500
111
2,174
11,944
3,697
0
2,210
9,452
21,510
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
35,083
124
Minions Killed
174
0
Camps Cleared
0
689,957
Distance Traveled
715,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,044
789
38
3
0
233,104
0
W
Artemis
13,400
957
79
6
0
236,042
0
L
Lancelot
8,839
631
39
3
0
267,178
0
W
Vulcan
10,639
760
57
4
0
246,656
0
L
Nemesis
9,737
696
48
3
0
225,709
0
L
The Morrigan
8,956
640
37
3
0
197,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role