Player Matchup

Ix Chel
Ix Chel
Flufficuss
Ix Chel
Level 121
God Stats
1W - 0L
1,198 SR
Queue Stats
92W - 95L
1,488 Elo+
Solo
Hercules
Hercules
Jeanpy541
Hercules
Level 103
God Stats
1W - 2L
1,315 SR
Queue Stats
264W - 292L
1,450 Elo+
Solo
Discordia
Discordia
Kaspar
Discordia
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 92L
1,580 Elo+
Party 2
Artemis
Artemis
XxGamerboyxX640
Artemis
Level 129
God Stats
4W - 5L
1,436 SR
Queue Stats
197W - 178L
1,530 Elo+
Solo
Neith
Neith
Zora
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 79L
1,573 Elo+
Party 2
Team Averages
Level 118
1,390 SR
1,524 Elo+

VS

Team Averages
Level 117
1,641 SR
1,523 Elo+
Ganesha
Ganesha
CEGkiller
Ganesha
Level 154
God Stats
5W - 5L
1,679 SR
Queue Stats
324W - 348L
1,516 Elo+
Solo
Guan Yu
Guan Yu
HelloKittyMeta
Guan Yu
Level 126
God Stats
2W - 2L
1,726 SR
Queue Stats
601W - 429L
1,627 Elo+
Party 1
Izanami
Izanami
Krout0n
Izanami
Level 118
God Stats
10W - 6L
1,846 SR
Queue Stats
531W - 459L
1,519 Elo+
Party 1
Bacchus
Bacchus
PigManJake
Bacchus
Level 79
God Stats
11W - 7L
1,157 SR
Queue Stats
287W - 259L
1,518 Elo+
Party 1
Zeus
Zeus
drrac
Zeus
Level 106
God Stats
2W - 1L
1,799 SR
Queue Stats
222W - 213L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Flufficuss
Ix Chel
16
0 / 2 / 12
10,338
608
11,601
13,074
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Jeanpy541
Hercules
17
1 / 2 / 11
11,707
689
11,305
36,392
27,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Kaspar
Discordia
20
11 / 2 / 10
13,266
780
30,482
13,175
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 18
11,506
677
22,220
16,887
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Zora
Neith
20
8 / 1 / 9
13,892
817
21,425
18,215
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CEGkiller
Ganesha
18
0 / 4 / 7
10,603
624
15,684
22,799
25,488
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 7
10,719
631
5,078
21,954
21,792
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Krout0n
Izanami
17
2 / 6 / 4
10,454
615
15,076
20,596
8,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PigManJake
Bacchus
16
1 / 3 / 5
10,677
628
17,101
28,210
47,754
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
drrac
Zeus
19
4 / 3 / 2
11,156
656
28,057
11,975
4,804
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
21
Kills
8
9
Deaths
21
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CEGkiller
Ganesha
0
4
7
0.88
W
Ix Chel
Flufficuss
Ix Chel
0
2
12
3
L
1
5
7
0.9
W
Hercules
Jeanpy541
Hercules
1
2
11
3.25
W
Discordia
Kaspar
Discordia
11
2
10
8
L
Izanami
Krout0n
Izanami
2
6
4
0.67
L
Bacchus
PigManJake
Bacchus
1
3
5
1.17
W
1
2
18
5
W
Neith
Zora
Neith
8
1
9
12.5
L
Zeus
drrac
Zeus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,033
Damage
80,996
97,743
Taken
105,534
48,947
Mitigated
107,841
66,234
Healing
43,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CEGkiller
Ganesha
15,684
171
1,544
4,215
22,799
25,488
105
7,411
15,388
33,204
0
W
Ix Chel
Flufficuss
Ix Chel
11,601
1,529
24,000
7,267
13,074
4,127
443
8,700
4,374
23,291
0
L
5,078
473
11,160
7,141
21,954
21,792
314
9,222
12,732
0
7,037
W
Hercules
Jeanpy541
Hercules
11,305
3,169
1,780
18,150
36,392
27,450
34
20,124
16,268
0
16,095
W
Discordia
Kaspar
Discordia
30,482
1,431
1,089
2,052
13,175
4,641
1,302
5,889
7,286
58,926
0
L
Izanami
Krout0n
Izanami
15,076
8,654
3,101
5,292
20,596
8,003
2,149
11,331
9,265
0
41,071
L
Bacchus
PigManJake
Bacchus
17,101
1,832
1,591
6,822
28,210
47,754
730
9,203
19,007
22,550
2,949
W
22,220
5,817
2,028
1,442
16,887
4,863
3,009
10,475
6,412
0
52,666
W
Neith
Zora
Neith
21,425
11,077
1,289
7,137
18,215
7,866
1,353
12,812
5,403
0
40,702
L
Zeus
drrac
Zeus
28,057
866
1,617
578
11,975
4,804
679
4,916
7,059
48,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
53,609
195
Minions Killed
142
0
Camps Cleared
0
1,671,821
Distance Traveled
1,457,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,603
624
0
0
0
283,653
0
W
Ix Chel
10,338
608
30
2
0
333,024
0
L
Guan Yu
10,719
631
11
1
0
285,102
0
W
Hercules
11,707
689
9
1
0
351,131
0
W
Discordia
13,266
780
49
3
0
360,947
0
L
Izanami
10,454
615
61
4
0
265,092
0
L
Bacchus
10,677
628
24
1
0
329,237
0
W
Artemis
11,506
677
65
4
0
310,132
0
W
Neith
13,892
817
42
2
0
316,587
0
L
Zeus
11,156
656
46
3
0
294,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role