Player Matchup

Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Soldbymagic
Rama
Silver II
Level 158
God Stats
5W - 7L
1,161 SR
Queue Stats
107W - 121L
1,220 MMR
Party 1
Achilles
Achilles
Silver I
Wolftherebel
Achilles
Silver I
Level 108
God Stats
1W - 4L
1,410 SR
Queue Stats
430W - 454L
1,227 MMR
Party 1
King Arthur
King Arthur
Silver IV
X2-Sindi
King Arthur
Silver IV
Level 67
God Stats
0W - 3L
1,566 SR
Queue Stats
22W - 36L
1,108 MMR
Party 2
Nu Wa
Nu Wa
Bronze I
Yapis42069
Nu Wa
Bronze I
Level 60
God Stats
7W - 8L
1,592 SR
Queue Stats
14W - 25L
1,275 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,446 SR
1,266 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,590 SR
1,331 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
GeraSmackYou
Ymir
Silver IV
Level 100
God Stats
2W - 1L
1,839 SR
Queue Stats
8W - 16L
1,188 MMR
Solo
Awilix
Awilix
Gold V
Vretux
Awilix
Gold V
Level 140
God Stats
85W - 60L
1,553 SR
Queue Stats
198W - 206L
1,246 MMR
Solo
Bacchus
Bacchus
Silver I
reaper952619
Bacchus
Silver I
Level 158
God Stats
26W - 18L
1,557 SR
Queue Stats
244W - 257L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 5 / 1
4,729
430
2,553
8,470
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,520
502
3,945
7,096
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Wolftherebel
Achilles
9
0 / 2 / 0
4,657
423
1,100
6,671
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
X2-Sindi
King Arthur
11
0 / 2 / 0
6,049
550
4,453
12,093
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
11
0 / 2 / 0
5,547
504
5,454
5,577
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanAgniGebVulcanGanesha

VS

Bans
AthenaArachneAmaterasuCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 0 / 2
6,993
636
5,720
5,023
1,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
 
Cernunnos
11
3 / 0 / 5
6,174
561
7,444
5,600
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
2 / 1 / 3
5,396
491
2,743
7,990
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Vretux
Awilix
11
4 / 0 / 3
6,365
579
4,097
6,945
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
reaper952619
Bacchus
12
1 / 0 / 1
6,073
552
7,741
9,721
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
1
0.1
W
Zeus
 
Zeus
4
0
2
5
W
Cernunnos
 
Cernunnos
3
0
5
5.5
W
2
1
3
3.5
L
1
3
0
0.33
W
Awilix
Vretux
Awilix
4
0
3
5.5
L
Achilles
Wolftherebel
Achilles
0
2
0
0
L
King Arthur
X2-Sindi
King Arthur
0
2
0
0
L
Nu Wa
0
2
0
0
W
Bacchus
reaper952619
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
27,745
39,907
Taken
35,279
17,002
Mitigated
17,342
8,532
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,553
382
0
1,095
8,470
5,353
0
2,380
6,090
12,182
0
W
Zeus
 
Zeus
5,720
385
0
1,746
5,023
1,260
0
2,549
2,137
62,728
0
W
Cernunnos
 
Cernunnos
7,444
3,680
0
3,644
5,600
1,585
78
1,626
3,842
0
44,549
W
2,743
360
0
1,485
7,990
4,155
0
1,480
6,378
13,249
0
L
3,945
3,602
0
2,099
7,096
1,919
0
934
6,162
0
40,119
W
Awilix
Vretux
Awilix
4,097
1,287
0
3,616
6,945
2,056
0
886
5,885
0
44,874
L
Achilles
Wolftherebel
Achilles
1,100
170
0
1,024
6,671
3,409
12
971
5,700
0
24,171
L
King Arthur
X2-Sindi
King Arthur
4,453
567
0
2,582
12,093
5,307
0
6,482
4,886
0
41,736
L
Nu Wa
5,454
287
0
1,732
5,577
1,014
0
4,178
1,399
36,031
530
W
Bacchus
reaper952619
Bacchus
7,741
602
0
4,224
9,721
8,286
0
505
9,096
34,357
5,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
31,001
273
Minions Killed
361
0
Camps Cleared
0
1,013,642
Distance Traveled
1,099,634
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,729
430
14
1
0
218,294
3
W
Zeus
6,993
636
121
11
0
204,323
2
W
Cernunnos
6,174
561
68
6
0
204,717
2
W
Ymir
5,396
491
26
2
0
191,683
4
L
Rama
5,520
502
82
7
0
190,317
0
W
Awilix
6,365
579
79
7
0
280,960
2
L
Achilles
4,657
423
43
4
0
182,538
0
L
King Arthur
6,049
550
81
7
0
212,759
3
L
Nu Wa
5,547
504
53
5
0
209,734
0
W
Bacchus
6,073
552
67
6
0
217,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role