Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Garithen
Geb
Level 123
God Stats
3W - 4L
1,082 SR
Queue Stats
38W - 49L
1,482 Elo+
Party 1
Achilles
Achilles
NVerezza
Achilles
Level 140
God Stats
2W - 2L
1,546 SR
Queue Stats
122W - 94L
1,534 Elo+
Party 1
Artemis
Artemis
Restartskynet
Artemis
Level 67
God Stats
3W - 0L
1,526 SR
Queue Stats
65W - 55L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
SwabbieMente
Ne Zha
Level 125
God Stats
19W - 17L
1,560 SR
Queue Stats
126W - 93L
1,531 Elo+
Party 1
Team Averages
Level 122
1,443 SR
1,513 Elo+

VS

Team Averages
Level 134
1,538 SR
1,568 Elo+
Kumbhakarna
Kumbhakarna
Afroninja9669
Kumbhakarna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,583 Elo+
Party 2
Agni
Agni
ArcTrooperHeavy
Agni
Level 120
God Stats
2W - 1L
1,518 SR
Queue Stats
62W - 56L
1,619 Elo+
Party 2
Bacchus
Bacchus
CreepyBook6694
Bacchus
Level 141
God Stats
3W - 3L
1,572 SR
Queue Stats
69W - 46L
1,578 Elo+
Solo
Surtr
Surtr
King_Tony42
Surtr
Level 143
God Stats
18W - 24L
1,528 SR
Queue Stats
320W - 343L
1,438 Elo+
Solo
Hachiman
Hachiman
Papa Virtue
Hachiman
Level 108
God Stats
3W - 2L
1,570 SR
Queue Stats
16W - 12L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 3
5,946
1,189
3,798
3,499
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 3
5,336
1,067
2,133
4,083
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
NVerezza
Achilles
11
2 / 2 / 4
5,817
1,163
3,612
4,820
4,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Artemis
11
2 / 2 / 7
6,022
1,204
5,123
3,331
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
8 / 2 / 3
7,065
1,413
9,827
5,271
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Afroninja9669
Kumbhakarna
10
1 / 1 / 7
5,865
1,173
1,564
8,001
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 4
5,899
1,180
4,462
5,136
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 4
5,933
1,187
3,114
5,855
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 3 / 3
5,930
1,186
4,046
7,646
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Papa Virtue
Hachiman
8
0 / 2 / 2
4,805
961
426
2,168
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
12
Kills
8
9
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
3
1.5
L
Kumbhakarna
Afroninja9669
Kumbhakarna
1
1
7
4.5
L
1
2
4
1.5
L
3
4
4
1.25
W
0
2
3
0.75
L
3
3
3
1.5
W
Achilles
NVerezza
Achilles
2
2
4
2
L
Hachiman
Papa Virtue
Hachiman
0
2
2
0.5
W
Artemis
2
2
7
2.75
W
Ne Zha
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
13,612
21,004
Taken
28,806
11,348
Mitigated
13,747
3,825
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,798
1,485
0
1,732
3,499
2,085
1,821
749
2,750
18,691
4,553
L
Kumbhakarna
Afroninja9669
Kumbhakarna
1,564
33
0
1,572
8,001
4,903
0
1,824
6,177
4,930
0
L
4,462
297
0
1,517
5,136
1,146
0
112
5,024
17,282
882
L
3,114
170
0
660
5,855
2,480
0
751
5,104
4,841
0
W
2,133
184
0
0
4,083
2,328
0
2,185
1,898
6,947
414
L
4,046
592
0
888
7,646
4,688
0
2,233
5,413
1,953
8,161
W
Achilles
NVerezza
Achilles
3,612
702
0
206
4,820
4,168
0
1,507
3,313
0
7,396
L
Hachiman
Papa Virtue
Hachiman
426
319
0
179
2,168
530
0
606
1,562
0
4,021
W
Artemis
5,123
2,370
0
1,080
3,331
1,064
1,307
2,051
1,280
0
10,791
W
Ne Zha
9,827
1,366
0
807
5,271
1,703
0
3,130
2,141
0
19,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
28,432
123
Minions Killed
71
0
Camps Cleared
0
601,508
Distance Traveled
483,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,946
1,189
51
10
0
112,878
0
L
Kumbhakarna
5,865
1,173
4
1
0
101,051
0
L
Agni
5,899
1,180
42
8
0
116,071
0
L
Bacchus
5,933
1,187
3
1
0
112,777
0
W
Geb
5,336
1,067
16
3
0
127,817
0
L
Surtr
5,930
1,186
15
3
0
115,203
0
W
Achilles
5,817
1,163
7
1
0
114,012
0
L
Hachiman
4,805
961
7
1
0
38,259
0
W
Artemis
6,022
1,204
15
3
0
111,747
0
W
Ne Zha
7,065
1,413
34
7
0
135,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role