Player Matchup

Bacchus
Bacchus
Gold III
DeathlordOmega2
Bacchus
Gold III
Level 143
God Stats
27W - 17L
1,635 SR
Queue Stats
303W - 306L
1,473 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
LotusAsura
Morgan Le Fay
Silver II
Level 125
God Stats
2W - 0L
1,680 SR
Queue Stats
8W - 5L
1,513 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Optical101
Danzaburou
Silver II
Level 123
God Stats
4W - 1L
1,606 SR
Queue Stats
7W - 5L
1,513 MMR
Party 1
Horus
Horus
Platinum III
SirCantankerous
Horus
Platinum III
Level 205
God Stats
1W - 2L
1,221 SR
Queue Stats
576W - 565L
1,581 MMR
Solo
Eset
Eset
Gold II
xHunch
Eset
Gold II
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 226L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,528 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,577 SR
1,529 MMR
Geb
Geb
Gold IV
Borklet
Geb
Gold IV
Level 169
God Stats
12W - 11L
1,614 SR
Queue Stats
250W - 273L
1,517 MMR
Party 2
Artio
Artio
Platinum IV
Jedd9
Artio
Platinum IV
Level 126
God Stats
3W - 5L
1,610 SR
Queue Stats
61W - 52L
1,541 MMR
Solo
Hera
Hera
Gold II
astuto240lince
Hera
Gold II
Level 156
God Stats
125W - 110L
1,598 SR
Queue Stats
771W - 780L
1,627 MMR
Solo
Neith
Neith
Gold V
iVenerated
Neith
Gold V
Level 157
God Stats
0W - 1L
1,586 SR
Queue Stats
28W - 32L
1,552 MMR
Solo
Fenrir
Fenrir
Gold V
yournotgood420
Fenrir
Gold V
Level 122
God Stats
23W - 25L
1,478 SR
Queue Stats
237W - 265L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,697
587
1,805
5,309
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LotusAsura
Morgan Le Fay
8
2 / 1 / 0
4,676
585
2,489
3,637
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Optical101
Danzaburou
7
0 / 1 / 1
4,378
547
2,758
3,389
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,396
675
5,111
6,900
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eset
xHunch
Eset
9
1 / 0 / 0
5,371
671
2,114
2,403
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Erlang ShenCharybdisAthenaMedusa

VS

Bans
FreyaChang'eAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
1 / 1 / 1
4,374
547
1,538
3,598
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
Jedd9
Artio
8
0 / 2 / 0
4,591
574
2,979
9,502
5,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,007
376
0
0
0
Neith
9
2 / 1 / 1
4,871
609
2,972
4,419
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
4,335
542
1,380
6,415
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
1
1
1
1.5
W
1
1
0
1
L
Artio
Jedd9
Artio
0
2
0
0
W
Morgan Le Fay
LotusAsura
Morgan Le Fay
2
1
0
2
W
Danzaburou
Optical101
Danzaburou
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
L
Neith
2
1
1
2.5
W
Eset
xHunch
Eset
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
8,869
21,638
Taken
23,934
11,856
Mitigated
10,970
8,191
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,538
90
0
910
3,598
2,013
0
965
2,633
11,600
0
W
1,805
372
0
2,062
5,309
4,490
0
734
4,575
15,972
0
L
Artio
Jedd9
Artio
2,979
238
0
3,909
9,502
5,162
0
1,147
7,663
26,013
0
W
Morgan Le Fay
LotusAsura
Morgan Le Fay
2,489
223
0
378
3,637
1,404
0
0
3,637
23,118
0
W
Danzaburou
Optical101
Danzaburou
2,758
676
0
1,184
3,389
994
0
804
2,585
0
21,125
W
5,111
2,451
40
3,331
6,900
4,360
0
2,861
4,039
0
29,978
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
2,972
913
0
1,223
4,419
1,245
0
1,466
2,863
0
35,257
W
Eset
xHunch
Eset
2,114
321
91
1,105
2,403
608
0
118
2,285
33,907
976
L
1,380
554
0
1,055
6,415
2,550
0
2,600
3,765
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
21,178
210
Minions Killed
190
0
Camps Cleared
0
777,097
Distance Traveled
652,738
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,374
547
15
2
0
166,848
0
W
Bacchus
4,697
587
18
2
0
150,220
0
L
Artio
4,591
574
53
7
0
150,094
0
W
Morgan Le Fay
4,676
585
34
4
0
170,886
0
W
Danzaburou
4,378
547
22
3
0
168,656
0
W
Horus
5,396
675
58
7
0
156,336
0
L
Hera
3,007
376
0
0
0
0
0
L
Neith
4,871
609
63
8
0
143,154
1
W
Eset
5,371
671
78
10
0
130,999
4
L
Fenrir
4,335
542
59
7
0
192,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role