Player Matchup

Nemesis
Nemesis
ALONDRAXT
Nemesis
Level 79
God Stats
1W - 2L
1,570 SR
Queue Stats
3W - 8L
1,421 Elo+
Solo
Janus
Janus
HEBROOO
Janus
Level 40
God Stats
1W - 4L
1,247 SR
Queue Stats
6W - 31L
1,168 Elo+
Party 3
Thanatos
Thanatos
Melon Swift
Thanatos
Level 29
God Stats
1W - 7L
1,176 SR
Queue Stats
8W - 30L
1,193 Elo+
Party 3
Cupid
Cupid
Minimemarco
Cupid
Level 111
God Stats
1W - 2L
1,522 SR
Queue Stats
23W - 47L
1,282 Elo+
Party 3
Ares
Ares
bloodsouls_2
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 27L
1,082 Elo+
Party 3
Team Averages
Level 61
1,403 SR
1,229 Elo+

VS

Team Averages
Level 105
1,628 SR
1,405 Elo+
Neith
Neith
MajestySummers
Neith
Level 118
God Stats
2W - 1L
1,867 SR
Queue Stats
7W - 4L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Robrodwhatever
Kukulkan
Level 122
God Stats
9W - 5L
1,749 SR
Queue Stats
154W - 161L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Thranduil86
Nu Wa
Level 133
God Stats
46W - 33L
1,555 SR
Queue Stats
205W - 217L
1,394 Elo+
Party 1
Da Ji
Da Ji
Whoopsie2178
Da Ji
Level 101
God Stats
10W - 21L
1,349 SR
Queue Stats
269W - 286L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
WitchKin9
Sylvanus
Level 49
God Stats
6W - 3L
1,622 SR
Queue Stats
90W - 118L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALONDRAXT
Nemesis
13
0 / 4 / 0
7,539
838
1,737
7,991
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
HEBROOO
Janus
14
0 / 1 / 0
7,885
876
5,166
4,991
1,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Melon Swift
Thanatos
11
0 / 3 / 0
6,931
770
923
5,162
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 0 / 0
7,047
783
1,013
3,083
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 0
7,357
817
1,164
9,760
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,245
916
4,196
2,141
619
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
3 / 0 / 4
8,743
971
6,439
3,934
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
8,694
966
9,416
2,397
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 4
8,177
909
4,999
4,004
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
WitchKin9
Sylvanus
13
0 / 0 / 4
7,667
852
915
3,654
1,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
10
10
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALONDRAXT
Nemesis
0
4
0
0
L
Janus
HEBROOO
Janus
0
1
0
0
W
1
0
4
3
L
Thanatos
Melon Swift
Thanatos
0
3
0
0
L
0
0
0
0
W
Kukulkan
3
0
4
5
W
4
0
5
6.5
W
2
0
4
4
W
Sylvanus
WitchKin9
Sylvanus
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
25,965
30,987
Taken
16,130
13,648
Mitigated
5,894
4,255
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALONDRAXT
Nemesis
1,737
339
0
1,491
7,991
2,874
0
4,462
3,453
0
21,495
L
Janus
HEBROOO
Janus
5,166
60
0
301
4,991
1,832
30
2,456
2,379
33,103
0
W
4,196
908
0
824
2,141
619
1,869
1,140
1,001
0
24,388
L
Thanatos
Melon Swift
Thanatos
923
0
0
500
5,162
1,618
0
2,464
2,576
0
4,061
L
1,013
278
111
507
3,083
885
0
1,777
1,266
0
10,645
W
Kukulkan
6,439
84
0
345
3,934
1,104
384
2,321
1,613
20,415
588
W
9,416
1,897
0
125
2,397
776
1,709
151
2,246
23,519
0
W
4,999
578
0
609
4,004
1,857
998
560
3,444
0
18,041
W
Sylvanus
WitchKin9
Sylvanus
915
79
1,732
1,899
3,654
1,538
296
2,158
1,496
6,608
375
L
1,164
0
0
1,345
9,760
6,439
0
4,739
4,699
8,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
41,526
178
Minions Killed
190
0
Camps Cleared
0
728,843
Distance Traveled
924,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,539
838
45
5
0
132,827
0
L
Janus
7,885
876
75
8
0
170,255
0
W
Neith
8,245
916
58
6
0
174,557
0
L
Thanatos
6,931
770
10
1
0
145,146
0
L
Cupid
7,047
783
31
3
0
97,719
0
W
Kukulkan
8,743
971
44
5
0
180,302
0
W
Nu Wa
8,694
966
28
3
0
204,297
2
W
Da Ji
8,177
909
43
5
0
186,922
0
W
Sylvanus
7,667
852
17
2
0
178,076
0
L
Ares
7,357
817
17
2
0
182,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role