Player Matchup

Sobek
Sobek
DogWaterDoug
Sobek
Level 16
God Stats
4W - 4L
1,551 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Poseidon
Poseidon
PiMpDadyGAT0R
Poseidon
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 64L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
TabbyTable78251
Danzaburou
Level 158
God Stats
6W - 4L
1,645 SR
Queue Stats
68W - 69L
1,594 Elo+
Party 2
Tyr
Tyr
TruffleShuffles
Tyr
Level 145
God Stats
20W - 16L
1,624 SR
Queue Stats
138W - 143L
1,560 Elo+
Party 2
He Bo
He Bo
aG Ragnarok
He Bo
Level 199
God Stats
1W - 1L
1,449 SR
Queue Stats
74W - 78L
1,567 Elo+
Party 2
Team Averages
Level 135
1,554 SR
1,556 Elo+

VS

Team Averages
Level 112
1,553 SR
1,538 Elo+
Neith
Neith
Continental1965
Neith
Level 138
God Stats
206W - 220L
1,563 SR
Queue Stats
223W - 246L
1,504 Elo+
Solo
Arachne
Arachne
SchyRoxx
Arachne
Level 144
God Stats
18W - 15L
1,576 SR
Queue Stats
75W - 62L
1,486 Elo+
Party 1
Discordia
Discordia
TheMARTINIKID
Discordia
Level 198
God Stats
15W - 13L
1,618 SR
Queue Stats
280W - 268L
1,473 Elo+
Solo
Yemoja
Yemoja
Xavii3
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
Zangetsu2004
Cthulhu
Level 67
God Stats
15W - 18L
1,508 SR
Queue Stats
127W - 139L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,424
542
917
4,413
2,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
PiMpDadyGAT0R
Poseidon
12
1 / 0 / 3
6,281
628
3,206
2,958
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TabbyTable78251
Danzaburou
13
5 / 0 / 2
7,169
717
6,566
5,472
1,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 0
7,206
721
3,874
9,235
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
6 / 0 / 1
6,488
649
5,914
3,399
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,720
472
2,121
5,146
1,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
SchyRoxx
Arachne
8
0 / 0 / 0
4,710
471
2,017
6,182
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheMARTINIKID
Discordia
9
0 / 3 / 0
5,018
502
3,594
5,224
1,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Xavii3
Yemoja
7
0 / 5 / 0
4,676
468
967
8,335
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Zangetsu2004
Cthulhu
9
0 / 3 / 0
5,096
510
4,863
6,216
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
15
Kills
0
0
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
6
3
W
Poseidon
PiMpDadyGAT0R
Poseidon
1
0
3
2.5
L
Arachne
SchyRoxx
Arachne
0
0
0
0
W
Danzaburou
TabbyTable78251
Danzaburou
5
0
2
6
L
Discordia
TheMARTINIKID
Discordia
0
3
0
0
W
3
0
0
3
L
Yemoja
Xavii3
Yemoja
0
5
0
0
L
Cthulhu
Zangetsu2004
Cthulhu
0
3
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
13,562
25,477
Taken
31,103
11,529
Mitigated
12,551
12,746
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,121
995
270
528
5,146
1,125
308
1,103
4,043
0
29,540
W
917
241
0
1,816
4,413
2,976
0
2,154
2,259
3,892
0
W
Poseidon
PiMpDadyGAT0R
Poseidon
3,206
592
0
0
2,958
905
0
1,476
1,482
51,600
1,178
L
Arachne
SchyRoxx
Arachne
2,017
1,152
0
1,888
6,182
1,619
0
2,278
3,826
0
23,495
W
Danzaburou
TabbyTable78251
Danzaburou
6,566
3,492
0
3,184
5,472
1,931
0
469
5,003
0
59,613
L
Discordia
TheMARTINIKID
Discordia
3,594
57
24
1,840
5,224
1,747
0
2,337
2,517
34,467
964
W
3,874
637
0
4,892
9,235
4,838
0
4,289
4,372
0
53,526
L
Yemoja
Xavii3
Yemoja
967
408
1,144
531
8,335
3,890
161
2,881
5,376
11,963
0
L
Cthulhu
Zangetsu2004
Cthulhu
4,863
459
0
1,280
6,216
4,170
0
573
5,643
29,470
0
W
5,914
616
0
2,854
3,399
879
0
352
3,047
46,736
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
24,220
423
Minions Killed
236
0
Camps Cleared
0
1,098,185
Distance Traveled
1,002,796
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,720
472
54
5
0
164,009
0
W
Sobek
5,424
542
9
1
0
237,780
0
W
Poseidon
6,281
628
115
12
0
219,135
0
L
Arachne
4,710
471
52
5
0
268,946
0
W
Danzaburou
7,169
717
102
10
0
193,421
2
L
Discordia
5,018
502
55
6
0
197,826
0
W
Tyr
7,206
721
111
11
0
208,168
0
L
Yemoja
4,676
468
17
2
0
173,032
0
L
Cthulhu
5,096
510
58
6
0
198,983
0
W
He Bo
6,488
649
86
9
0
239,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role