Player Matchup

Tiamat
Tiamat
Adrixnnnn__
Tiamat
Level 107
God Stats
6W - 8L
1,370 SR
Queue Stats
179W - 178L
1,459 Elo+
Party 2
Apollo
Apollo
DasD67
Apollo
Level 96
God Stats
5W - 5L
1,480 SR
Queue Stats
343W - 343L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Kushina5_amos
Xbalanque
Level 108
God Stats
7W - 6L
1,606 SR
Queue Stats
95W - 106L
1,442 Elo+
Party 2
Cerberus
Cerberus
garashy2
Cerberus
Level 129
God Stats
7W - 2L
1,684 SR
Queue Stats
259W - 237L
1,545 Elo+
Party 1
Odin
Odin
johnhaqua
Odin
Level 85
God Stats
30W - 21L
1,630 SR
Queue Stats
122W - 115L
1,495 Elo+
Party 1
Team Averages
Level 105
1,554 SR
1,479 Elo+

VS

Team Averages
Level 119
1,614 SR
1,494 Elo+
Medusa
Medusa
Alexcuau
Medusa
Level 143
God Stats
20W - 12L
1,648 SR
Queue Stats
658W - 611L
1,455 Elo+
Solo
Ravana
Ravana
BreakfastWizards
Ravana
Level 144
God Stats
4W - 8L
1,334 SR
Queue Stats
422W - 402L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FaYa_KuSh-_-
Morgan Le Fay
Level 159
God Stats
7W - 9L
1,618 SR
Queue Stats
211W - 237L
1,446 Elo+
Solo
King Arthur
King Arthur
VikingYeeYee
King Arthur
Level 82
God Stats
4W - 3L
1,718 SR
Queue Stats
202W - 196L
1,566 Elo+
Solo
Cerberus
Cerberus
WickedWarden905
Cerberus
Level 66
God Stats
1W - 1L
1,754 SR
Queue Stats
40W - 35L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 3
5,971
543
2,719
5,886
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DasD67
Apollo
10
1 / 4 / 3
5,550
505
4,493
8,694
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Kushina5_amos
Xbalanque
11
2 / 2 / 3
6,162
560
5,485
6,236
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
garashy2
Cerberus
11
4 / 2 / 0
6,675
607
6,101
10,572
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
1 / 1 / 1
5,731
521
5,053
9,297
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alexcuau
Medusa
8
2 / 2 / 1
5,311
483
2,328
4,057
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 2 / 2
6,965
633
4,570
7,382
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
FaYa_KuSh-_-
Morgan Le Fay
12
2 / 1 / 5
6,832
621
5,613
5,591
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VikingYeeYee
King Arthur
11
0 / 3 / 2
6,460
587
7,888
11,180
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
10
1 / 1 / 3
6,040
549
4,091
12,523
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
12
12
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
3
0.83
L
Medusa
Alexcuau
Medusa
2
2
1
1.25
L
7
2
2
4
W
Apollo
DasD67
Apollo
1
4
3
0.63
L
Morgan Le Fay
FaYa_KuSh-_-
Morgan Le Fay
2
1
5
4.5
W
Xbalanque
Kushina5_amos
Xbalanque
2
2
3
1.75
L
King Arthur
VikingYeeYee
King Arthur
0
3
2
0.33
L
Cerberus
1
1
3
2.5
W
Cerberus
garashy2
Cerberus
4
2
0
2
W
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
24,490
40,685
Taken
40,733
20,041
Mitigated
20,406
11,140
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,719
272
0
1,361
5,886
2,290
0
2,463
3,423
29,210
0
L
Medusa
Alexcuau
Medusa
2,328
447
0
518
4,057
1,050
12
693
3,298
0
27,223
L
4,570
1,406
0
1,991
7,382
3,306
0
106
7,196
0
39,484
W
Apollo
DasD67
Apollo
4,493
1,279
0
553
8,694
3,013
36
2,524
6,170
0
30,693
L
Morgan Le Fay
FaYa_KuSh-_-
Morgan Le Fay
5,613
432
0
3,398
5,591
1,697
0
1,358
3,965
48,407
2,325
W
Xbalanque
Kushina5_amos
Xbalanque
5,485
2,544
0
1,385
6,236
1,741
104
1,784
4,452
0
43,850
L
King Arthur
VikingYeeYee
King Arthur
7,888
1,028
0
2,048
11,180
5,766
0
5,111
5,400
0
44,402
L
Cerberus
4,091
321
262
5,295
12,523
8,587
0
405
12,054
24,230
2,466
W
Cerberus
garashy2
Cerberus
6,101
656
0
4,845
10,572
8,617
0
0
10,572
36,050
0
W
Odin
5,053
1,354
0
2,996
9,297
4,380
0
2,546
6,751
72
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
31,608
330
Minions Killed
339
0
Camps Cleared
0
1,121,564
Distance Traveled
1,071,617
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,971
543
68
6
0
217,089
1
L
Medusa
5,311
483
57
5
0
146,876
0
L
Ravana
6,965
633
61
6
0
257,065
0
W
Apollo
5,550
505
51
5
0
239,089
0
L
Morgan Le Fay
6,832
621
92
8
0
216,787
4
W
Xbalanque
6,162
560
68
6
0
220,097
0
L
King Arthur
6,460
587
76
7
0
228,110
0
L
Cerberus
6,040
549
53
5
0
222,779
0
W
Cerberus
6,675
607
106
10
0
203,635
0
W
Odin
5,731
521
37
3
0
241,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role