Player Matchup

Hades
Hades
DingleDangle29
Hades
Level 48
God Stats
1W - 3L
1,349 SR
Queue Stats
53W - 52L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Kadadji1
Aphrodite
Level 73
God Stats
29W - 25L
1,551 SR
Queue Stats
415W - 403L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
LazerToast
Hun Batz
Level 163
God Stats
1W - 1L
1,844 SR
Queue Stats
78W - 58L
1,757 Elo+
Solo
Skadi
Skadi
Pushishek
Skadi
Level 25
God Stats
4W - 2L
1,300 SR
Queue Stats
218W - 195L
1,509 Elo+
Party 2
Chang'e
Chang'e
zilzxe
Chang'e
Level 45
God Stats
3W - 1L
1,898 SR
Queue Stats
14W - 17L
1,521 Elo+
Solo
Team Averages
Level 71
1,588 SR
1,551 Elo+

VS

Team Averages
Level 89
1,630 SR
1,517 Elo+
Chang'e
Chang'e
Molesula
Chang'e
Level 98
God Stats
3W - 2L
1,741 SR
Queue Stats
91W - 89L
1,532 Elo+
Party 1
Apollo
Apollo
TummyWub
Apollo
Level 120
God Stats
0W - 1L
1,764 SR
Queue Stats
16W - 16L
1,541 Elo+
Party 1
Da Ji
Da Ji
ZoYeah
Da Ji
Level 154
God Stats
2W - 6L
1,491 SR
Queue Stats
108W - 102L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
omide26
Erlang Shen
Level 40
God Stats
3W - 5L
1,348 SR
Queue Stats
112W - 101L
1,489 Elo+
Solo
Cthulhu
Cthulhu
shakybab
Cthulhu
Level 34
God Stats
1W - 1L
1,804 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,232
543
8,946
13,934
7,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Kadadji1
Aphrodite
14
1 / 2 / 6
8,643
508
3,965
12,510
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LazerToast
Hun Batz
15
5 / 4 / 2
8,819
519
9,995
13,238
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
Pushishek
Skadi
14
3 / 2 / 4
7,933
467
19,737
11,764
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
zilzxe
Chang'e
15
4 / 1 / 0
9,295
547
10,644
8,454
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Molesula
Chang'e
13
1 / 3 / 3
7,208
424
4,059
11,698
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TummyWub
Apollo
13
1 / 4 / 3
7,720
454
9,974
15,782
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ZoYeah
Da Ji
15
6 / 1 / 3
8,650
509
8,195
11,118
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
omide26
Erlang Shen
14
1 / 3 / 3
8,190
482
5,104
19,509
14,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
shakybab
Cthulhu
11
1 / 3 / 5
7,393
435
10,630
16,891
11,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
10
10
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Aphrodite
Kadadji1
Aphrodite
1
2
6
2
W
Hun Batz
LazerToast
Hun Batz
5
4
2
1.5
L
Chang'e
Molesula
Chang'e
1
3
3
0.83
W
Skadi
Pushishek
Skadi
3
2
4
2.5
L
Apollo
TummyWub
Apollo
1
4
3
0.63
L
Da Ji
ZoYeah
Da Ji
6
1
3
7.5
L
Erlang Shen
omide26
Erlang Shen
1
3
3
0.83
L
Cthulhu
shakybab
Cthulhu
1
3
5
1.17
W
Chang'e
zilzxe
Chang'e
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,287
Damage
37,962
59,900
Taken
74,998
31,406
Mitigated
37,985
27,121
Healing
25,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,946
1,233
317
7,033
13,934
7,543
0
2,451
11,389
59,682
2,107
W
Aphrodite
Kadadji1
Aphrodite
3,965
868
4,363
6,558
12,510
10,309
150
4,872
7,466
26,943
2,184
W
Hun Batz
LazerToast
Hun Batz
9,995
1,390
0
1,400
13,238
5,887
0
1,810
11,279
0
72,392
L
Chang'e
Molesula
Chang'e
4,059
188
964
4,202
11,698
2,860
0
6,893
4,805
33,325
0
W
Skadi
Pushishek
Skadi
19,737
8,967
0
740
11,764
4,823
435
3,969
7,755
0
73,417
L
Apollo
TummyWub
Apollo
9,974
5,633
0
4,400
15,782
5,800
0
1,077
14,705
0
55,693
L
Da Ji
ZoYeah
Da Ji
8,195
1,217
0
3,926
11,118
3,764
0
3,457
7,661
0
51,494
L
Erlang Shen
omide26
Erlang Shen
5,104
2,086
0
6,379
19,509
14,070
0
7,443
12,066
0
54,399
L
Cthulhu
shakybab
Cthulhu
10,630
422
1,965
3,290
16,891
11,491
0
4,215
12,676
29,797
0
W
Chang'e
zilzxe
Chang'e
10,644
755
2,135
4,575
8,454
2,844
806
1,710
6,559
66,676
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
39,161
455
Minions Killed
354
0
Camps Cleared
0
1,633,986
Distance Traveled
1,623,824
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,232
543
94
6
0
293,530
0
W
Aphrodite
8,643
508
45
3
0
294,155
0
W
Hun Batz
8,819
519
93
5
0
382,329
0
L
Chang'e
7,208
424
57
3
0
335,304
6
W
Skadi
7,933
467
106
6
0
315,329
0
L
Apollo
7,720
454
87
5
0
321,575
0
L
Da Ji
8,650
509
76
4
0
361,802
0
L
Erlang Shen
8,190
482
101
6
0
262,491
0
L
Cthulhu
7,393
435
33
2
0
342,652
6
W
Chang'e
9,295
547
117
7
0
348,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role