Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chanseyyy
Nemesis
Level 145
God Stats
22W - 15L
1,592 SR
Queue Stats
85W - 56L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
Dai666D
Sylvanus
Level 148
God Stats
3W - 4L
1,406 SR
Queue Stats
74W - 50L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 146
God Stats
417W - 365L
1,546 SR
Queue Stats
564W - 531L
1,518 Elo+
Solo
Team Averages
Level 145
1,509 SR
1,534 Elo+

VS

Team Averages
Level 121
1,619 SR
1,607 Elo+
Sylvanus
Sylvanus
Tekkie Mwuah
Sylvanus
Level 182
God Stats
2W - 2L
1,757 SR
Queue Stats
69W - 43L
1,867 Elo+
Party 2
Zeus
Zeus
Vendetta126403
Zeus
Level 119
God Stats
0W - 2L
1,843 SR
Queue Stats
101W - 76L
1,575 Elo+
Solo
Sol
Sol
antbanks1003
Sol
Level 157
God Stats
2W - 4L
1,470 SR
Queue Stats
46W - 36L
1,587 Elo+
Party 2
Thanatos
Thanatos
iamdom24
Thanatos
Level 61
God Stats
2W - 4L
1,386 SR
Queue Stats
302W - 290L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
oX3RUSo
Cu Chulainn
Level 84
God Stats
144W - 97L
1,638 SR
Queue Stats
386W - 352L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 4
6,733
612
3,087
4,437
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
 
Ao Kuang
12
5 / 1 / 0
6,695
609
4,569
9,379
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Chanseyyy
Nemesis
12
0 / 1 / 2
6,178
562
5,439
8,729
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Dai666D
Sylvanus
10
2 / 0 / 2
6,010
546
3,089
8,186
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
TheRapyMelons
Danzaburou
12
2 / 0 / 2
6,543
595
3,769
7,640
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tekkie Mwuah
Sylvanus
10
0 / 2 / 0
6,008
546
5,019
7,042
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 3 / 0
6,708
610
3,874
4,679
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 0
5,822
529
6,405
6,374
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
iamdom24
Thanatos
9
0 / 2 / 1
5,390
490
1,158
7,460
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
oX3RUSo
Cu Chulainn
12
1 / 1 / 0
7,362
669
5,050
9,875
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
W
Ao Kuang
 
Ao Kuang
5
1
0
5
W
Nemesis
Chanseyyy
Nemesis
0
1
2
1
W
Sylvanus
Dai666D
Sylvanus
2
0
2
3
L
Sylvanus
Tekkie Mwuah
Sylvanus
0
2
0
0
W
Danzaburou
TheRapyMelons
Danzaburou
2
0
2
3
L
2
3
0
0.67
L
0
2
0
0
L
Thanatos
iamdom24
Thanatos
0
2
1
0.25
L
Cu Chulainn
oX3RUSo
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
21,506
38,371
Taken
35,430
17,028
Mitigated
13,795
19,707
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,087
82
918
2,764
4,437
2,085
0
1,354
3,019
48,585
0
W
Ao Kuang
 
Ao Kuang
4,569
1,348
0
4,329
9,379
2,741
0
2,912
6,365
34,131
2,317
W
Nemesis
Chanseyyy
Nemesis
5,439
2,104
0
1,647
8,729
6,239
0
0
8,729
0
44,215
W
Sylvanus
Dai666D
Sylvanus
3,089
1,094
2,895
3,431
8,186
3,857
0
5,135
3,051
15,663
0
L
Sylvanus
Tekkie Mwuah
Sylvanus
5,019
1,485
1,064
2,337
7,042
3,813
0
2,602
4,440
19,672
2,282
W
Danzaburou
TheRapyMelons
Danzaburou
3,769
1,352
0
3,723
7,640
2,106
0
5,222
2,418
0
47,448
L
3,874
1,041
0
1,097
4,679
1,291
0
2,177
2,502
47,974
0
L
6,405
3,278
0
2,479
6,374
1,560
69
1,732
4,642
46,979
675
L
Thanatos
iamdom24
Thanatos
1,158
253
0
5,336
7,460
1,915
0
2,265
5,121
0
26,121
L
Cu Chulainn
oX3RUSo
Cu Chulainn
5,050
729
0
1,790
9,875
5,216
0
1,956
7,462
0
59,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
31,290
371
Minions Killed
398
0
Camps Cleared
0
1,194,174
Distance Traveled
1,096,185
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,733
612
114
10
0
265,501
3
W
Ao Kuang
6,695
609
65
6
0
256,159
0
W
Nemesis
6,178
562
81
7
0
229,876
0
W
Sylvanus
6,010
546
24
2
0
239,668
4
L
Sylvanus
6,008
546
36
3
0
209,173
1
W
Danzaburou
6,543
595
87
8
0
202,970
1
L
Zeus
6,708
610
111
10
0
220,586
0
L
Sol
5,822
529
84
8
0
208,766
4
L
Thanatos
5,390
490
57
5
0
248,200
0
L
Cu Chulainn
7,362
669
110
10
0
209,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role