Player Matchup

Ix Chel
Ix Chel
Platinum II
Habitt
Ix Chel
Platinum II
Level 156
God Stats
0W - 6L
1,409 SR
Queue Stats
105W - 103L
1,961 MMR
Party 1
Chiron
Chiron
Gold II
JetCat
Chiron
Gold II
Level 146
God Stats
0W - 3L
1,712 SR
Queue Stats
126W - 126L
1,665 MMR
Solo
Khepri
Khepri
Gold III
SinKetchup
Khepri
Gold III
Level 140
God Stats
1W - 4L
1,356 SR
Queue Stats
119W - 116L
1,631 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,492 SR
1,753 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,726 SR
1,759 MMR
Cu Chulainn
Cu Chulainn
Diamond II
LaneSwisha
Cu Chulainn
Diamond II
Level 149
God Stats
4W - 6L
1,393 SR
Queue Stats
555W - 493L
1,551 MMR
Party 2
Zeus
Zeus
Gold I
SixxPathSage
Zeus
Gold I
Level 72
God Stats
4W - 1L
1,943 SR
Queue Stats
93W - 90L
1,650 MMR
Solo
Bastet
Bastet
Diamond II
нaus
Bastet
Diamond II
Level 235
God Stats
74W - 34L
1,842 SR
Queue Stats
394W - 285L
2,076 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Habitt
Ix Chel
13
2 / 6 / 2
8,535
711
8,980
15,055
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
JetCat
Chiron
14
2 / 6 / 1
8,936
745
8,762
14,322
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Khepri
SinKetchup
Khepri
15
0 / 4 / 3
8,206
684
4,216
13,587
17,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesKuzenboThothMulanNe Zha

VS

Bans
SerqetJormungandrXing TianCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LaneSwisha
Cu Chulainn
16
4 / 3 / 11
10,559
880
11,975
14,667
13,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 0 / 9
11,023
919
12,292
7,441
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
нaus
Bastet
17
9 / 1 / 7
11,545
962
17,365
15,280
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Habitt
Ix Chel
2
6
2
0.5
L
Chiron
JetCat
Chiron
2
6
1
0.42
W
Cu Chulainn
LaneSwisha
Cu Chulainn
4
3
11
3.17
L
Khepri
SinKetchup
Khepri
0
4
3
0.38
W
3
0
9
7.5
W
Bastet
нaus
Bastet
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
41,632
42,964
Taken
37,388
28,006
Mitigated
23,069
8,305
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Habitt
Ix Chel
8,980
711
709
2,919
15,055
5,776
0
3,435
11,112
27,544
0
L
Chiron
JetCat
Chiron
8,762
1,348
316
3,084
14,322
5,042
0
2,825
11,026
0
29,070
W
Cu Chulainn
LaneSwisha
Cu Chulainn
11,975
3,108
0
4,066
14,667
13,262
531
4,395
10,272
0
31,846
L
Khepri
SinKetchup
Khepri
4,216
550
0
1,277
13,587
17,188
0
4,683
8,289
14,879
1,252
W
12,292
449
0
2,296
7,441
2,410
2,025
2,589
4,852
50,050
1,415
W
Bastet
нaus
Bastet
17,365
4,038
0
7,001
15,280
7,397
498
5,704
9,576
0
44,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
33,127
111
Minions Killed
177
0
Camps Cleared
0
614,230
Distance Traveled
751,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,535
711
39
3
0
193,912
0
L
Chiron
8,936
745
58
5
0
212,729
0
W
Cu Chulainn
10,559
880
52
4
0
254,568
0
L
Khepri
8,206
684
14
1
0
207,589
0
W
Zeus
11,023
919
82
7
0
224,318
0
W
Bastet
11,545
962
43
4
0
272,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role