Player Matchup

Janus
Janus
LBxss0
Janus
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 67L
1,527 Elo+
Party 3
Cerberus
Cerberus
The_Vile_Sonata
Cerberus
Level 97
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Mercury
Mercury
sS5OMBR4Aaa
Mercury
Level 89
God Stats
2W - 2L
1,775 SR
Queue Stats
30W - 40L
1,440 Elo+
Party 3
Cu Chulainn
Cu Chulainn
vlTHEKILLERvl
Cu Chulainn
Level 106
God Stats
2W - 2L
1,581 SR
Queue Stats
41W - 31L
1,567 Elo+
Party 3
Danzaburou
Danzaburou
x_PrinceCrowley_
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 1
Team Averages
Level 104
1,559 SR
1,522 Elo+

VS

Team Averages
Level 134
1,640 SR
1,455 Elo+
Medusa
Medusa
BrisRedEyes
Medusa
Level 79
God Stats
6W - 2L
1,606 SR
Queue Stats
121W - 109L
1,516 Elo+
Solo
Ymir
Ymir
ManuTvTW
Ymir
Level 67
God Stats
17W - 10L
1,630 SR
Queue Stats
116W - 94L
1,468 Elo+
Solo
Neith
Neith
Sav Stoner
Neith
Level 172
God Stats
8W - 4L
1,649 SR
Queue Stats
101W - 104L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
v Katie
Zhong Kui
Level 180
God Stats
1W - 0L
1,601 SR
Queue Stats
11W - 11L
1,373 Elo+
Party 2
Xing Tian
Xing Tian
xTR4UxFACIAL
Xing Tian
Level 173
God Stats
2W - 1L
1,713 SR
Queue Stats
147W - 140L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LBxss0
Janus
14
1 / 5 / 1
8,442
444
10,677
12,487
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
0 / 6 / 3
8,063
424
6,191
20,303
14,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
sS5OMBR4Aaa
Mercury
12
1 / 8 / 1
7,430
391
5,645
17,391
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
vlTHEKILLERvl
Cu Chulainn
14
3 / 6 / 1
8,838
465
8,849
17,018
13,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
x_PrinceCrowley_
Danzaburou
11
1 / 5 / 1
7,407
390
5,341
9,847
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 1 / 10
9,061
477
7,735
6,122
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
15
3 / 1 / 19
10,543
555
8,843
17,211
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
3 / 1 / 9
10,585
557
8,322
11,135
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
v Katie
Zhong Kui
17
11 / 1 / 9
11,820
622
20,337
12,113
9,507
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
xTR4UxFACIAL
Xing Tian
17
11 / 2 / 12
11,439
602
12,125
17,259
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
6
Kills
30
30
Deaths
6
7
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
10
7
L
Janus
LBxss0
Janus
1
5
1
0.3
W
Ymir
3
1
19
12.5
W
Neith
3
1
9
7.5
L
Cerberus
0
6
3
0.25
L
Mercury
sS5OMBR4Aaa
Mercury
1
8
1
0.19
W
Zhong Kui
v Katie
Zhong Kui
11
1
9
15.5
L
Cu Chulainn
vlTHEKILLERvl
Cu Chulainn
3
6
1
0.58
W
Xing Tian
xTR4UxFACIAL
Xing Tian
11
2
12
8.5
L
Danzaburou
x_PrinceCrowley_
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
57,362
77,046
Taken
63,840
40,857
Mitigated
40,791
12,058
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,735
2,293
81
658
6,122
2,031
1,544
2,052
4,030
0
41,703
L
Janus
LBxss0
Janus
10,677
243
0
2,167
12,487
4,111
0
4,847
7,640
70,152
0
W
Ymir
8,843
1,893
0
4,251
17,211
17,347
490
4,648
12,277
41,214
1,707
W
Neith
8,322
2,394
0
4,158
11,135
3,623
3,817
5,754
4,899
0
64,508
L
Cerberus
6,191
587
343
4,100
20,303
14,254
0
10,111
10,192
38,036
936
L
Mercury
sS5OMBR4Aaa
Mercury
5,645
1,502
0
2,275
17,391
5,979
0
9,357
8,034
0
42,561
W
Zhong Kui
v Katie
Zhong Kui
20,337
1,966
0
6,785
12,113
9,507
5,038
1,500
10,469
86,030
581
L
Cu Chulainn
vlTHEKILLERvl
Cu Chulainn
8,849
1,124
0
1,299
17,018
13,873
0
10,475
6,543
0
48,170
W
Xing Tian
xTR4UxFACIAL
Xing Tian
12,125
744
0
3,690
17,259
8,283
363
2,482
14,657
70,052
195
L
Danzaburou
x_PrinceCrowley_
Danzaburou
5,341
1,580
477
1,397
9,847
2,640
0
6,515
3,332
0
29,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
53,448
365
Minions Killed
480
0
Camps Cleared
0
1,701,325
Distance Traveled
1,797,489
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,061
477
65
3
0
330,263
0
L
Janus
8,442
444
110
6
0
318,446
0
W
Ymir
10,543
555
64
3
0
373,167
4
W
Neith
10,585
557
124
7
0
349,168
2
L
Cerberus
8,063
424
70
4
0
326,350
9
L
Mercury
7,430
391
72
4
0
384,958
4
W
Zhong Kui
11,820
622
125
7
0
323,755
2
L
Cu Chulainn
8,838
465
65
3
0
378,964
0
W
Xing Tian
11,439
602
102
5
0
421,136
0
L
Danzaburou
7,407
390
48
3
0
292,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role