Player Matchup

Zhong Kui
Zhong Kui
AlexRFLestrange
Zhong Kui
Level 157
God Stats
6W - 6L
1,775 SR
Queue Stats
253W - 238L
1,509 Elo+
Solo
Cabrakan
Cabrakan
Bean xDream
Cabrakan
Level 138
God Stats
1W - 1L
1,728 SR
Queue Stats
46W - 46L
1,480 Elo+
Solo
Medusa
Medusa
Deus Regem1705
Medusa
Level 108
God Stats
12W - 6L
1,777 SR
Queue Stats
201W - 208L
1,416 Elo+
Solo
Aphrodite
Aphrodite
ImJ0ke
Aphrodite
Level 156
God Stats
3W - 3L
1,623 SR
Queue Stats
172W - 154L
1,583 Elo+
Solo
Eset
Eset
ToxicKib
Eset
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 181L
1,456 Elo+
Solo
Team Averages
Level 134
1,681 SR
1,489 Elo+

VS

Team Averages
Level 139
1,574 SR
1,435 Elo+
Medusa
Medusa
Aimbotilux
Medusa
Level 122
God Stats
24W - 15L
1,568 SR
Queue Stats
165W - 169L
1,478 Elo+
Solo
Zeus
Zeus
Gusmorth
Zeus
Level 159
God Stats
13W - 8L
1,535 SR
Queue Stats
473W - 441L
1,550 Elo+
Solo
Athena
Athena
edinardoigreja
Athena
Level 158
God Stats
3W - 2L
1,536 SR
Queue Stats
86W - 82L
1,518 Elo+
Solo
Mulan
Mulan
shockwave36563
Mulan
Level 111
God Stats
2W - 0L
1,732 SR
Queue Stats
46W - 47L
1,167 Elo+
Party 1
Serqet
Serqet
sircharlest78
Serqet
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 68L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlexRFLestrange
Zhong Kui
7
1 / 0 / 0
4,104
821
2,101
2,446
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Bean xDream
Cabrakan
5
0 / 2 / 0
2,990
598
1,003
4,331
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
2,992
598
1,555
3,070
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
ImJ0ke
Aphrodite
3
0 / 1 / 0
2,769
554
359
1,269
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
6
0 / 2 / 0
3,319
664
1,726
3,730
1,527
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aimbotilux
Medusa
7
5 / 0 / 0
4,086
817
4,041
2,729
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
2 / 0 / 0
4,006
801
2,594
1,053
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 5
3,667
733
913
3,020
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,231
646
841
4,122
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 5
3,468
694
1,173
2,991
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aimbotilux
Medusa
5
0
0
5
L
Zhong Kui
AlexRFLestrange
Zhong Kui
1
0
0
1
L
Cabrakan
Bean xDream
Cabrakan
0
2
0
0
L
0
2
0
0
W
Zeus
2
0
0
2
L
Aphrodite
ImJ0ke
Aphrodite
0
1
0
0
L
Eset
0
2
0
0
W
0
0
5
2.5
W
0
1
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,744
Damage
9,562
14,846
Taken
13,915
6,263
Mitigated
4,660
5,407
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aimbotilux
Medusa
4,041
1,712
0
570
2,729
743
0
825
1,904
0
20,516
L
Zhong Kui
AlexRFLestrange
Zhong Kui
2,101
672
0
1,379
2,446
1,426
0
0
2,446
19,485
7,022
L
Cabrakan
Bean xDream
Cabrakan
1,003
282
0
1,124
4,331
2,199
0
1,937
2,244
10,291
0
L
1,555
320
0
921
3,070
732
0
397
2,673
0
13,939
W
Zeus
2,594
720
0
660
1,053
215
0
311
694
21,371
690
L
Aphrodite
ImJ0ke
Aphrodite
359
40
0
556
1,269
379
0
749
520
4,747
0
L
Eset
1,726
347
0
1,427
3,730
1,527
0
424
3,306
11,192
0
W
913
303
0
1,336
3,020
1,742
0
1,026
1,994
8,616
0
W
841
88
0
1,191
4,122
1,180
0
1,792
2,330
0
12,839
W
1,173
368
0
1,685
2,991
780
0
878
2,113
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,174
Gold Earned
18,458
116
Minions Killed
143
0
Camps Cleared
0
406,899
Distance Traveled
499,496
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,086
817
25
5
0
86,676
0
L
Zhong Kui
4,104
821
45
9
0
79,682
0
L
Cabrakan
2,990
598
21
4
0
114,323
0
L
Medusa
2,992
598
22
4
0
85,310
0
W
Zeus
4,006
801
49
10
0
91,310
2
L
Aphrodite
2,769
554
12
2
0
45,119
0
L
Eset
3,319
664
16
3
0
82,465
0
W
Athena
3,667
733
15
3
0
99,637
1
W
Mulan
3,231
646
25
5
0
98,751
0
W
Serqet
3,468
694
29
6
0
123,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role