Player Matchup

Xbalanque
Xbalanque
GreenDude13
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
Shunsui432
Aphrodite
Level 170
God Stats
1W - 4L
1,466 SR
Queue Stats
14W - 30L
1,310 Elo+
Solo
Cerberus
Cerberus
peppaboy19
Cerberus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,358 Elo+
Party 2
Team Averages
Level 109
1,489 SR
1,351 Elo+

VS

Team Averages
Level 93
1,620 SR
1,439 Elo+
Discordia
Discordia
EdForas
Discordia
Level 66
God Stats
13W - 10L
1,496 SR
Queue Stats
144W - 143L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
asaca16
Sun Wukong
Level 126
God Stats
6W - 3L
1,662 SR
Queue Stats
168W - 173L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
lonrsnvrlose
Cthulhu
Level 87
God Stats
16W - 13L
1,701 SR
Queue Stats
48W - 50L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GreenDude13
Xbalanque
15
1 / 6 / 0
10,163
678
4,468
10,282
2,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Shunsui432
Aphrodite
15
0 / 6 / 1
9,446
630
5,762
14,817
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
peppaboy19
Cerberus
16
0 / 4 / 1
9,628
642
3,212
17,956
14,826
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EdForas
Discordia
18
2 / 1 / 13
11,844
790
11,864
5,122
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
asaca16
Sun Wukong
18
5 / 0 / 10
12,327
822
13,151
13,562
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
lonrsnvrlose
Cthulhu
19
8 / 0 / 7
12,874
858
8,591
9,949
9,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
EdForas
Discordia
2
1
13
8.5
L
Xbalanque
GreenDude13
Xbalanque
1
6
0
0.17
L
Aphrodite
Shunsui432
Aphrodite
0
6
1
0.08
W
Sun Wukong
asaca16
Sun Wukong
5
0
10
10
W
Cthulhu
lonrsnvrlose
Cthulhu
8
0
7
11.5
L
Cerberus
peppaboy19
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,442
Damage
33,606
43,055
Taken
28,633
22,989
Mitigated
22,793
8,481
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EdForas
Discordia
11,864
524
0
916
5,122
1,694
1,317
1,788
3,202
41,571
1,016
L
Xbalanque
GreenDude13
Xbalanque
4,468
2,592
0
412
10,282
2,590
754
5,149
4,799
0
28,805
L
Aphrodite
Shunsui432
Aphrodite
5,762
389
575
6,114
14,817
5,573
120
5,322
9,069
27,911
0
W
Sun Wukong
asaca16
Sun Wukong
13,151
2,438
0
2,143
13,562
11,361
2,076
3,676
9,590
0
51,019
W
Cthulhu
lonrsnvrlose
Cthulhu
8,591
690
793
2,801
9,949
9,738
423
3,618
5,954
45,323
1,145
L
Cerberus
peppaboy19
Cerberus
3,212
297
0
1,380
17,956
14,826
92
9,637
7,958
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
37,045
121
Minions Killed
180
0
Camps Cleared
0
618,621
Distance Traveled
839,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,844
790
64
4
0
266,205
0
L
Xbalanque
10,163
678
47
3
0
172,484
0
L
Aphrodite
9,446
630
41
3
0
192,512
0
W
Sun Wukong
12,327
822
56
4
0
290,958
0
W
Cthulhu
12,874
858
60
4
0
282,462
0
L
Cerberus
9,628
642
33
2
0
253,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role