Player Matchup

Lancelot
Lancelot
IlLuukciilI
Lancelot
Level 107
God Stats
0W - 1L
1,215 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 1
Chang'e
Chang'e
Leftbigtoe420
Chang'e
Level 123
God Stats
0W - 2L
1,542 SR
Queue Stats
113W - 114L
1,470 Elo+
Party 1
Hercules
Hercules
RocReaper
Hercules
Level 121
God Stats
2W - 1L
1,796 SR
Queue Stats
84W - 81L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
SittingonSaturn_
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Osiris
Osiris
Tybo123183
Osiris
Level 133
God Stats
3W - 4L
1,379 SR
Queue Stats
110W - 126L
1,489 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,431 Elo+

VS

Team Averages
Level 104
1,477 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Link45578
Raijin
Level 121
God Stats
4W - 2L
1,475 SR
Queue Stats
250W - 284L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NeroAncientLink
Tsukuyomi
Level 139
God Stats
2W - 0L
1,718 SR
Queue Stats
297W - 325L
1,456 Elo+
Party 2
Thor
Thor
mrnimbusk
Thor
Level 47
God Stats
4W - 6L
1,192 SR
Queue Stats
195W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IlLuukciilI
Lancelot
15
3 / 6 / 2
8,945
813
5,789
13,387
8,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
13
2 / 5 / 6
7,421
675
7,161
12,581
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
RocReaper
Hercules
17
4 / 2 / 6
8,693
790
12,731
18,777
14,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 4
7,517
683
2,591
12,417
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Tybo123183
Osiris
11
0 / 1 / 5
6,538
594
4,171
6,129
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 3 / 14
9,651
877
13,407
11,007
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
 
Hun Batz
14
2 / 3 / 16
9,158
833
12,215
10,923
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Link45578
Raijin
15
3 / 1 / 11
8,870
806
6,966
6,720
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NeroAncientLink
Tsukuyomi
16
5 / 3 / 11
10,099
918
12,768
9,581
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
4 / 3 / 13
8,939
813
10,638
12,957
9,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
10
Kills
21
21
Deaths
13
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
14
4.67
W
Hun Batz
 
Hun Batz
2
3
16
3.33
L
Lancelot
IlLuukciilI
Lancelot
3
6
2
0.67
L
Chang'e
2
5
6
1
W
Raijin
Link45578
Raijin
3
1
11
8.5
W
Tsukuyomi
NeroAncientLink
Tsukuyomi
5
3
11
3.5
L
Hercules
RocReaper
Hercules
4
2
6
3.5
L
1
7
4
0.43
L
Osiris
Tybo123183
Osiris
0
1
5
2.5
W
Thor
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
55,994
63,291
Taken
51,188
41,381
Mitigated
27,425
23,576
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,407
1,081
7,669
5,084
11,007
5,611
998
2,676
8,145
27,067
653
W
Hun Batz
 
Hun Batz
12,215
2,702
0
1,180
10,923
5,319
781
2,485
8,207
0
21,377
L
Lancelot
IlLuukciilI
Lancelot
5,789
430
586
948
13,387
8,716
0
4,960
8,256
0
18,194
L
Chang'e
7,161
612
4,629
4,162
12,581
3,949
0
5,080
7,324
14,700
0
W
Raijin
Link45578
Raijin
6,966
505
1,096
1,677
6,720
2,863
1,125
665
5,910
14,364
0
W
Tsukuyomi
NeroAncientLink
Tsukuyomi
12,768
2,060
1,848
2,022
9,581
4,066
357
958
8,527
0
28,479
L
Hercules
RocReaper
Hercules
12,731
2,710
1,273
8,940
18,777
14,914
0
5,165
13,570
0
27,612
L
2,591
487
385
1,383
12,417
7,544
0
3,151
9,139
6,275
0
L
Osiris
Tybo123183
Osiris
4,171
587
381
889
6,129
6,258
0
1,663
4,348
0
5,888
W
Thor
10,638
2,549
737
2,441
12,957
9,566
1,145
2,587
10,103
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
46,717
79
Minions Killed
99
0
Camps Cleared
0
939,075
Distance Traveled
1,091,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,651
877
30
3
0
212,483
0
W
Hun Batz
9,158
833
20
2
0
226,891
0
L
Lancelot
8,945
813
23
2
0
198,486
0
L
Chang'e
7,421
675
13
1
0
162,798
0
W
Raijin
8,870
806
14
1
0
212,827
0
W
Tsukuyomi
10,099
918
25
2
0
248,084
0
L
Hercules
8,693
790
25
2
0
229,648
0
L
Ao Kuang
7,517
683
14
1
0
177,450
0
L
Osiris
6,538
594
4
0
0
170,693
0
W
Thor
8,939
813
10
1
0
191,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role