Player Matchup

Artemis
Artemis
ItzNewKiller
Artemis
Level 107
God Stats
13W - 10L
1,552 SR
Queue Stats
218W - 239L
1,409 Elo+
Solo
Nox
Nox
JJackson99J
Nox
Level 108
God Stats
6W - 7L
1,477 SR
Queue Stats
81W - 96L
1,365 Elo+
Solo
Khepri
Khepri
M14habit
Khepri
Level 88
God Stats
5W - 4L
1,528 SR
Queue Stats
243W - 231L
1,486 Elo+
Party 2
Mulan
Mulan
Unwanted_Potato9
Mulan
Level 60
God Stats
16W - 10L
1,307 SR
Queue Stats
191W - 203L
1,413 Elo+
Party 2
Achilles
Achilles
elixhern
Achilles
Level 64
God Stats
3W - 1L
1,709 SR
Queue Stats
203W - 203L
1,467 Elo+
Party 2
Team Averages
Level 85
1,514 SR
1,428 Elo+

VS

Team Averages
Level 75
1,649 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
Dòódles
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,451 Elo+
Party 1
Sol
Sol
Mitzzbburn
Sol
Level 144
God Stats
12W - 7L
1,873 SR
Queue Stats
115W - 132L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
PNK_CoTa
Sun Wukong
Level 68
God Stats
7W - 1L
1,742 SR
Queue Stats
305W - 298L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
dragonslayerX58
Erlang Shen
Level 36
God Stats
3W - 1L
1,794 SR
Queue Stats
45W - 44L
1,459 Elo+
Party 1
Nike
Nike
gameguydave
Nike
Level 49
God Stats
1W - 5L
1,339 SR
Queue Stats
103W - 107L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItzNewKiller
Artemis
14
4 / 2 / 0
8,075
577
8,129
9,555
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 3
8,112
579
6,464
5,463
1,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
M14habit
Khepri
9
0 / 4 / 2
6,012
429
2,610
8,603
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
9 / 0 / 1
8,619
616
11,620
15,777
11,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
elixhern
Achilles
14
5 / 1 / 5
8,070
576
8,033
9,098
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dòódles
Morgan Le Fay
12
0 / 7 / 1
6,951
497
2,845
9,469
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 1
7,207
515
8,639
10,263
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PNK_CoTa
Sun Wukong
11
0 / 6 / 0
6,331
452
5,150
13,486
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
dragonslayerX58
Erlang Shen
12
4 / 4 / 1
7,414
530
13,460
16,526
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 4
6,914
494
3,910
9,028
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
21
Kills
8
8
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dòódles
Morgan Le Fay
0
7
1
0.07
W
Artemis
ItzNewKiller
Artemis
4
2
0
2
W
3
1
3
4.5
W
Khepri
M14habit
Khepri
0
4
2
0.25
L
3
3
1
1.17
L
Sun Wukong
PNK_CoTa
Sun Wukong
0
6
0
0
W
9
0
1
9.5
L
Erlang Shen
dragonslayerX58
Erlang Shen
4
4
1
1.13
W
Achilles
elixhern
Achilles
5
1
5
7.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
34,004
48,496
Taken
58,772
24,597
Mitigated
27,456
11,668
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dòódles
Morgan Le Fay
2,845
413
21
915
9,469
2,074
0
4,225
5,244
36,130
1,811
W
Artemis
ItzNewKiller
Artemis
8,129
3,588
0
2,534
9,555
2,610
0
4,061
5,494
0
52,508
W
6,464
558
0
1,998
5,463
1,662
483
2,137
3,326
50,429
0
W
Khepri
M14habit
Khepri
2,610
239
0
1,397
8,603
3,318
0
2,698
5,905
15,306
0
L
8,639
4,026
0
4,603
10,263
2,539
610
1,086
9,177
51,929
0
L
Sun Wukong
PNK_CoTa
Sun Wukong
5,150
795
0
2,140
13,486
8,510
0
630
12,856
0
35,059
W
11,620
1,914
0
5,056
15,777
11,778
0
1,872
13,905
0
51,578
L
Erlang Shen
dragonslayerX58
Erlang Shen
13,460
9,060
0
7,488
16,526
7,907
0
2,450
14,076
0
64,958
W
Achilles
elixhern
Achilles
8,033
2,368
0
683
9,098
5,229
0
625
8,473
0
56,689
L
3,910
238
0
2,552
9,028
6,426
38
683
8,345
0
22,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
34,817
346
Minions Killed
329
0
Camps Cleared
0
1,415,706
Distance Traveled
1,363,298
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,951
497
69
5
0
257,046
0
W
Artemis
8,075
577
94
7
0
252,198
0
W
Nox
8,112
579
85
6
0
291,530
2
W
Khepri
6,012
429
21
2
0
291,772
8
L
Sol
7,207
515
76
5
0
249,584
3
L
Sun Wukong
6,331
452
63
5
0
257,829
0
W
Mulan
8,619
616
75
5
0
254,332
0
L
Erlang Shen
7,414
530
89
6
0
305,990
0
W
Achilles
8,070
576
71
5
0
325,874
0
L
Nike
6,914
494
32
2
0
292,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role