Player Matchup

Anhur
Anhur
Catchygmertag22
Anhur
Level 130
God Stats
0W - 2L
1,193 SR
Queue Stats
21W - 24L
1,529 Elo+
Party 1
Yu Huang
Yu Huang
JustSoManyCups
Yu Huang
Level 84
God Stats
0W - 1L
1,464 SR
Queue Stats
4W - 13L
1,322 Elo+
Party 1
Ymir
Ymir
NutsInYourMom69
Ymir
Level 27
God Stats
0W - 1L
1,339 SR
Queue Stats
14W - 14L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
namechanged9994
Jormungandr
Level 104
God Stats
0W - 1L
1,491 SR
Queue Stats
15W - 22L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
whynoworky
Kumbhakarna
Level 128
God Stats
0W - 1L
1,598 SR
Queue Stats
20W - 23L
1,545 Elo+
Party 1
Team Averages
Level 95
1,417 SR
1,500 Elo+

VS

Team Averages
Level 155
1,615 SR
1,544 Elo+
Hun Batz
Hun Batz
DjDeeego
Hun Batz
Level 148
God Stats
1W - 2L
1,281 SR
Queue Stats
252W - 221L
1,500 Elo+
Party 2
Rama
Rama
EighteenConch33
Rama
Level 145
God Stats
7W - 3L
1,670 SR
Queue Stats
274W - 249L
1,537 Elo+
Solo
Neith
Neith
RustyNoah
Neith
Level 139
God Stats
100W - 80L
1,614 SR
Queue Stats
444W - 406L
1,572 Elo+
Solo
Persephone
Persephone
Zikune
Persephone
Level 195
God Stats
5W - 7L
1,613 SR
Queue Stats
360W - 311L
1,570 Elo+
Solo
Cerberus
Cerberus
darkhunterasc
Cerberus
Level 150
God Stats
4W - 0L
1,899 SR
Queue Stats
292W - 238L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,885
555
6,090
8,939
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yu Huang
8
0 / 6 / 0
5,726
358
4,053
7,068
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 0
7,549
472
5,058
17,570
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
namechanged9994
Jormungandr
14
0 / 3 / 0
8,594
537
5,308
18,888
17,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
whynoworky
Kumbhakarna
9
0 / 4 / 2
6,137
384
4,043
15,496
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DjDeeego
Hun Batz
16
4 / 1 / 9
9,031
564
7,391
13,372
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 1 / 1
9,557
597
2,616
5,099
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
RustyNoah
Neith
17
3 / 0 / 3
10,525
658
15,121
9,053
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
Zikune
Persephone
15
12 / 1 / 3
10,874
680
19,589
9,621
2,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
darkhunterasc
Cerberus
15
1 / 0 / 9
8,697
544
6,269
13,035
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
20
20
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Hun Batz
DjDeeego
Hun Batz
4
1
9
8.5
W
0
1
1
0.5
L
Yu Huang
0
6
0
0
L
1
5
0
0.2
W
Neith
RustyNoah
Neith
3
0
3
4.5
W
Persephone
Zikune
Persephone
12
1
3
13.5
W
Cerberus
darkhunterasc
Cerberus
1
0
9
5.5
L
Jormungandr
namechanged9994
Jormungandr
0
3
0
0
L
Kumbhakarna
whynoworky
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
50,986
67,961
Taken
50,180
35,723
Mitigated
22,761
9,262
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,090
3,320
0
1,580
8,939
2,281
0
2,849
6,042
0
70,844
W
Hun Batz
DjDeeego
Hun Batz
7,391
1,989
0
7,402
13,372
4,632
0
3,222
9,984
0
85,492
W
2,616
2,283
0
2,683
5,099
1,744
602
471
4,560
0
86,610
L
Yu Huang
4,053
249
0
500
7,068
1,469
0
4,418
2,274
20,514
0
L
5,058
1,471
0
1,185
17,570
5,259
0
7,166
10,262
46,381
0
W
Neith
RustyNoah
Neith
15,121
6,336
0
5,058
9,053
3,371
850
4,892
4,161
0
90,569
W
Persephone
Zikune
Persephone
19,589
1,447
0
3,539
9,621
2,789
973
6,287
2,963
67,373
1,388
W
Cerberus
darkhunterasc
Cerberus
6,269
416
0
3,581
13,035
10,225
39
2,958
9,554
37,743
3,205
L
Jormungandr
namechanged9994
Jormungandr
5,308
1,586
0
5,100
18,888
17,629
0
618
18,230
66,010
726
L
Kumbhakarna
whynoworky
Kumbhakarna
4,043
183
0
897
15,496
9,085
0
9,451
5,772
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
48,684
423
Minions Killed
683
0
Camps Cleared
0
1,434,284
Distance Traveled
1,644,826
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,885
555
144
9
0
297,963
1
W
Hun Batz
9,031
564
135
8
0
364,842
0
W
Rama
9,557
597
176
11
0
295,609
4
L
Yu Huang
5,726
358
25
2
0
216,219
0
L
Ymir
7,549
472
91
6
0
338,721
0
W
Neith
10,525
658
169
11
0
304,398
0
W
Persephone
10,874
680
111
7
0
342,508
0
W
Cerberus
8,697
544
92
6
0
337,469
0
L
Jormungandr
8,594
537
138
9
0
261,142
1
L
Kumbhakarna
6,137
384
25
2
0
320,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role