Player Matchup

Sun Wukong
Sun Wukong
Anthony2188
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
OmiVT
Artemis
Level 97
God Stats
2W - 3L
1,732 SR
Queue Stats
29W - 48L
1,730 Elo+
Party 1
Chang'e
Chang'e
antimatterqueso
Chang'e
Level 6
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
elPichonaso
Horus
Level 156
God Stats
3W - 5L
1,615 SR
Queue Stats
102W - 106L
1,565 Elo+
Party 1
Fenrir
Fenrir
sweggit69
Fenrir
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 30L
1,730 Elo+
Party 1
Team Averages
Level 55
1,580 SR
1,605 Elo+

VS

Team Averages
Level 112
1,534 SR
1,551 Elo+
Ratatoskr
Ratatoskr
RalphShung
Ratatoskr
Level 105
God Stats
10W - 7L
1,660 SR
Queue Stats
199W - 142L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
Toribio1234
Sylvanus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Yeetmcsteven
Ah Puch
Level 153
God Stats
4W - 8L
1,509 SR
Queue Stats
221W - 173L
1,605 Elo+
Party 2
Apollo
Apollo
YoulostXD
Apollo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 13L
1,613 Elo+
Party 2
Charon
Charon
filthyb0ngwater4
Charon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 109L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthony2188
Sun Wukong
13
2 / 3 / 1
7,612
586
4,633
8,506
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
OmiVT
Artemis
12
5 / 5 / 0
7,402
569
9,379
10,659
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 8 / 1
5,166
397
3,554
11,283
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 4
5,602
431
1,449
4,316
1,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sweggit69
Fenrir
11
1 / 5 / 2
6,132
472
5,372
12,810
3,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RalphShung
Ratatoskr
16
8 / 3 / 2
8,782
676
6,351
12,426
4,293
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Toribio1234
Sylvanus
15
2 / 0 / 3
9,217
709
5,190
7,981
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
Yeetmcsteven
Ah Puch
15
7 / 2 / 5
9,132
702
10,590
6,672
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
YoulostXD
Apollo
13
2 / 3 / 2
8,013
616
6,025
10,469
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 4
7,800
600
4,755
9,649
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
21
21
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anthony2188
Sun Wukong
2
3
1
0.83
L
Artemis
OmiVT
Artemis
5
5
0
1
W
Ratatoskr
RalphShung
Ratatoskr
8
3
2
3
W
Sylvanus
Toribio1234
Sylvanus
2
0
3
3.5
W
Ah Puch
Yeetmcsteven
Ah Puch
7
2
5
4.75
W
Apollo
YoulostXD
Apollo
2
3
2
1
L
1
8
1
0.19
L
0
0
4
2
W
2
2
4
2
L
Fenrir
sweggit69
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
32,911
47,574
Taken
47,197
16,569
Mitigated
23,286
9,078
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anthony2188
Sun Wukong
4,633
994
0
992
8,506
5,485
0
4,610
3,896
0
39,176
L
Artemis
OmiVT
Artemis
9,379
3,836
0
2,257
10,659
2,960
0
1,197
9,418
0
44,695
W
Ratatoskr
RalphShung
Ratatoskr
6,351
2,286
0
6,947
12,426
4,293
0
329
12,097
0
77,607
W
Sylvanus
Toribio1234
Sylvanus
5,190
1,953
0
3,041
7,981
6,254
1,802
381
7,192
51,887
12,320
W
Ah Puch
Yeetmcsteven
Ah Puch
10,590
573
0
2,477
6,672
2,578
132
1,638
4,997
55,917
2,258
W
Apollo
YoulostXD
Apollo
6,025
4,075
0
3,645
10,469
2,980
3,554
0
10,469
0
51,208
L
3,554
802
320
514
11,283
2,306
0
6,827
4,028
16,025
0
L
1,449
767
424
2,018
4,316
1,956
0
1,341
2,901
0
8,977
W
4,755
886
0
1,168
9,649
7,181
107
1,206
8,364
24,540
1,805
L
Fenrir
sweggit69
Fenrir
5,372
1,185
34
2,519
12,810
3,862
0
4,765
7,833
0
33,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
42,944
229
Minions Killed
487
0
Camps Cleared
0
1,170,039
Distance Traveled
1,278,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,612
586
68
5
0
273,969
0
L
Artemis
7,402
569
73
6
0
244,719
0
W
Ratatoskr
8,782
676
132
10
0
341,014
0
W
Sylvanus
9,217
709
122
9
0
210,206
0
W
Ah Puch
9,132
702
116
9
0
219,450
0
W
Apollo
8,013
616
88
7
0
240,753
0
L
Chang'e
5,166
397
27
2
0
239,988
0
L
Horus
5,602
431
11
1
0
146,238
1
W
Charon
7,800
600
29
2
0
267,461
0
L
Fenrir
6,132
472
50
4
0
265,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role