Player Matchup

Gilgamesh
Gilgamesh
Aden-Fussy-Boy
Gilgamesh
Level 29
God Stats
1W - 5L
1,283 SR
Queue Stats
32W - 57L
1,301 Elo+
Party 1
Agni
Agni
DileshR
Agni
Level 47
God Stats
56W - 62L
1,240 SR
Queue Stats
67W - 80L
1,214 Elo+
Solo
Ymir
Ymir
StrikeTUT
Ymir
Level 65
God Stats
7W - 5L
1,665 SR
Queue Stats
135W - 124L
1,462 Elo+
Solo
Danzaburou
Danzaburou
jr16102345
Danzaburou
Level 68
God Stats
2W - 9L
1,143 SR
Queue Stats
229W - 212L
1,396 Elo+
Solo
Arachne
Arachne
shabeem420
Arachne
Level 40
God Stats
11W - 12L
1,454 SR
Queue Stats
68W - 97L
1,337 Elo+
Party 1
Team Averages
Level 50
1,357 SR
1,342 Elo+

VS

Team Averages
Level 75
1,531 SR
1,385 Elo+
Osiris
Osiris
Gingerello5018
Osiris
Level 109
God Stats
9W - 11L
1,460 SR
Queue Stats
222W - 245L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
ItzNewKiller
Zhong Kui
Level 107
God Stats
3W - 1L
1,563 SR
Queue Stats
218W - 239L
1,399 Elo+
Solo
Khepri
Khepri
StoicalPage6472
Khepri
Level 46
God Stats
5W - 2L
1,866 SR
Queue Stats
72W - 69L
1,347 Elo+
Party 2
Arachne
Arachne
TTVCaring10
Arachne
Level 67
God Stats
5W - 3L
1,296 SR
Queue Stats
83W - 82L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
cesar94
Danzaburou
Level 47
God Stats
13W - 13L
1,471 SR
Queue Stats
45W - 63L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aden-Fussy-Boy
Gilgamesh
8
0 / 4 / 4
6,081
380
4,731
11,266
3,979
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
DileshR
Agni
13
3 / 4 / 2
8,141
509
9,030
8,754
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
5 / 5 / 7
8,421
526
6,897
14,250
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
jr16102345
Danzaburou
14
4 / 5 / 5
8,914
557
11,337
12,600
4,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
shabeem420
Arachne
10
2 / 7 / 2
7,056
441
6,066
14,149
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,849
616
11,295
12,981
14,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
ItzNewKiller
Zhong Kui
16
4 / 1 / 7
9,642
603
12,338
10,764
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 5 / 9
8,223
514
2,964
14,204
11,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
TTVCaring10
Arachne
15
9 / 3 / 4
9,437
590
13,208
14,821
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
cesar94
Danzaburou
13
2 / 5 / 6
8,397
525
6,725
8,894
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
14
Kills
25
25
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aden-Fussy-Boy
Gilgamesh
0
4
4
0.5
L
Agni
DileshR
Agni
3
4
2
1
W
7
1
2
8
W
Zhong Kui
ItzNewKiller
Zhong Kui
4
1
7
7.5
W
3
5
9
1.5
L
Ymir
5
5
7
1.7
W
Arachne
TTVCaring10
Arachne
9
3
4
3.67
W
Danzaburou
cesar94
Danzaburou
2
5
6
1
L
Danzaburou
jr16102345
Danzaburou
4
5
5
1.3
L
Arachne
shabeem420
Arachne
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
46,530
61,019
Taken
61,664
29,111
Mitigated
44,099
12,003
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aden-Fussy-Boy
Gilgamesh
4,731
2,039
0
475
11,266
3,979
0
3,761
7,505
0
18,132
L
Agni
DileshR
Agni
9,030
463
0
2,239
8,754
2,622
0
1,964
6,790
41,305
333
W
11,295
4,877
0
4,037
12,981
14,114
379
2,467
10,514
0
67,853
W
Zhong Kui
ItzNewKiller
Zhong Kui
12,338
2,100
0
3,380
10,764
10,159
1,712
3,290
7,474
69,998
1,527
W
2,964
558
2,334
2,644
14,204
11,255
0
4,645
9,559
17,509
0
L
Ymir
6,897
1,671
0
1,453
14,250
14,611
202
3,546
10,704
24,355
1,782
W
Arachne
TTVCaring10
Arachne
13,208
8,646
0
6,863
14,821
5,591
0
3,678
11,143
0
63,997
W
Danzaburou
cesar94
Danzaburou
6,725
1,611
0
1,003
8,894
2,980
1,889
2,101
6,793
0
44,170
L
Danzaburou
jr16102345
Danzaburou
11,337
5,448
314
5,214
12,600
4,327
329
3,287
9,313
0
63,912
L
Arachne
shabeem420
Arachne
6,066
4,835
0
2,308
14,149
3,572
264
2,604
11,545
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
45,548
274
Minions Killed
408
0
Camps Cleared
0
1,516,903
Distance Traveled
1,517,891
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,081
380
28
2
0
364,456
0
L
Agni
8,141
509
82
5
0
306,603
1
W
Osiris
9,849
616
105
7
0
268,934
0
W
Zhong Kui
9,642
603
128
8
0
297,443
0
W
Khepri
8,223
514
26
2
0
290,080
2
L
Ymir
8,421
526
36
2
0
264,655
2
W
Arachne
9,437
590
89
6
0
366,533
2
W
Danzaburou
8,397
525
60
4
0
294,901
0
L
Danzaburou
8,914
557
95
6
0
254,739
0
L
Arachne
7,056
441
33
2
0
326,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role