Player Matchup

Chaac
Chaac
DommeMommy
Chaac
Level 124
God Stats
5W - 3L
1,391 SR
Queue Stats
156W - 142L
1,489 Elo+
Party 3
Erlang Shen
Erlang Shen
UncleIroh7084
Erlang Shen
Level 59
God Stats
1W - 2L
1,256 SR
Queue Stats
50W - 45L
1,425 Elo+
Party 2
Chang'e
Chang'e
VioletRobin
Chang'e
Level 127
God Stats
34W - 33L
1,591 SR
Queue Stats
211W - 212L
1,494 Elo+
Party 3
Sol
Sol
peanutt777
Sol
Level 74
God Stats
4W - 3L
1,324 SR
Queue Stats
40W - 49L
1,420 Elo+
Party 2
Horus
Horus
ravenKoris
Horus
Level 120
God Stats
1W - 0L
1,380 SR
Queue Stats
27W - 26L
1,466 Elo+
Solo
Team Averages
Level 101
1,388 SR
1,459 Elo+

VS

Team Averages
Level 86
1,659 SR
1,487 Elo+
Charon
Charon
Beliar117Rico
Charon
Level 136
God Stats
3W - 3L
1,669 SR
Queue Stats
391W - 353L
1,616 Elo+
Solo
Nox
Nox
Lighthex
Nox
Level 62
God Stats
1W - 2L
1,555 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 1
Charybdis
Charybdis
SIRWAFFLESHC
Charybdis
Level 82
God Stats
0W - 1L
1,763 SR
Queue Stats
25W - 27L
1,463 Elo+
Party 1
Pele
Pele
TopFlight97
Pele
Level 27
God Stats
3W - 1L
1,722 SR
Queue Stats
17W - 22L
1,412 Elo+
Party 1
Vulcan
Vulcan
sora-_-420
Vulcan
Level 122
God Stats
14W - 18L
1,587 SR
Queue Stats
524W - 562L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 2 / 2
8,411
647
7,607
13,174
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
UncleIroh7084
Erlang Shen
11
7 / 0 / 0
6,909
531
5,059
8,006
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
VioletRobin
Chang'e
13
1 / 2 / 4
7,543
580
6,329
8,681
2,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 2
7,957
612
5,752
8,211
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
10
0 / 0 / 8
7,259
558
4,693
8,172
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
6,814
524
6,721
7,543
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 4 / 0
6,108
470
3,639
7,971
2,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
SIRWAFFLESHC
Charybdis
10
0 / 5 / 1
5,649
435
5,371
11,510
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 1
5,156
397
2,553
7,895
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
sora-_-420
Vulcan
13
2 / 1 / 0
6,806
524
5,967
6,139
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Chaac
4
2
2
2.5
L
1
4
0
0.25
L
Charybdis
SIRWAFFLESHC
Charybdis
0
5
1
0.1
L
0
5
1
0.1
W
Erlang Shen
UncleIroh7084
Erlang Shen
7
0
0
7
W
Chang'e
VioletRobin
Chang'e
1
2
4
1.5
W
5
1
2
6
W
Horus
0
0
8
4
L
Vulcan
sora-_-420
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
24,251
46,244
Taken
41,058
21,802
Mitigated
13,888
18,720
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,721
996
0
1,991
7,543
4,546
0
976
6,567
33,161
1,340
W
Chaac
7,607
413
0
4,245
13,174
8,543
667
4,925
7,363
0
57,945
L
3,639
377
205
1,215
7,971
2,286
0
3,124
4,847
23,696
797
L
Charybdis
SIRWAFFLESHC
Charybdis
5,371
2,792
0
3,402
11,510
3,002
51
3,936
7,574
0
39,671
L
2,553
903
0
711
7,895
1,921
0
1,708
6,187
0
18,461
W
Erlang Shen
UncleIroh7084
Erlang Shen
5,059
2,744
0
2,038
8,006
3,697
57
789
7,169
0
31,246
W
Chang'e
VioletRobin
Chang'e
6,329
263
994
3,564
8,681
2,200
96
4,724
3,513
53,120
2,370
W
5,752
2,498
0
3,455
8,211
2,207
2,053
2,555
5,586
47,941
0
W
Horus
4,693
1,379
1,395
3,029
8,172
5,155
17
1,407
6,665
0
17,996
L
Vulcan
sora-_-420
Vulcan
5,967
104
0
1,330
6,139
2,133
0
2,238
3,901
54,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
30,533
371
Minions Killed
285
0
Camps Cleared
0
1,349,071
Distance Traveled
1,244,419
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,814
524
51
4
0
249,027
5
W
Chaac
8,411
647
105
8
0
235,692
6
L
Nox
6,108
470
45
3
0
264,337
0
L
Charybdis
5,649
435
72
6
0
230,040
0
L
Pele
5,156
397
29
2
0
221,638
0
W
Erlang Shen
6,909
531
47
4
0
308,520
0
W
Chang'e
7,543
580
97
7
0
272,585
1
W
Sol
7,957
612
94
7
0
251,719
8
W
Horus
7,259
558
28
2
0
280,555
0
L
Vulcan
6,806
524
88
7
0
279,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role