Player Matchup

Thanatos
Thanatos
ClockworkSins
Thanatos
Level 82
God Stats
8W - 9L
1,549 SR
Queue Stats
48W - 63L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Jokers_XD
Baron Samedi
Level 147
God Stats
1W - 3L
1,447 SR
Queue Stats
100W - 142L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
MoneyXC
Ne Zha
Level 157
God Stats
4W - 2L
1,905 SR
Queue Stats
164W - 197L
1,477 Elo+
Party 1
Mulan
Mulan
SnubbySZN
Mulan
Level 124
God Stats
0W - 3L
1,174 SR
Queue Stats
57W - 73L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
TyrannyVQ
Xbalanque
Level 120
God Stats
1W - 2L
1,532 SR
Queue Stats
159W - 181L
1,502 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,467 Elo+

VS

Team Averages
Level 89
1,695 SR
1,581 Elo+
Artio
Artio
BALLERSKILZZZ
Artio
Level 87
God Stats
11W - 5L
1,823 SR
Queue Stats
236W - 217L
1,609 Elo+
Party 2
Hercules
Hercules
BoREYY
Hercules
Level 67
God Stats
4W - 2L
1,633 SR
Queue Stats
92W - 74L
1,624 Elo+
Party 2
King Arthur
King Arthur
SenpaiUWUSenpai
King Arthur
Level 65
God Stats
2W - 1L
1,721 SR
Queue Stats
79W - 66L
1,597 Elo+
Party 2
Sol
Sol
TimTimmyTimothy
Sol
Level 57
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 10L
1,576 Elo+
Party 2
Ra
Ra
sootlife_92
Ra
Level 171
God Stats
9W - 13L
1,582 SR
Queue Stats
432W - 456L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClockworkSins
Thanatos
12
5 / 4 / 1
7,471
534
4,939
10,269
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Jokers_XD
Baron Samedi
13
0 / 3 / 3
6,871
491
5,529
9,465
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
MoneyXC
Ne Zha
10
1 / 3 / 4
6,278
448
7,024
13,113
7,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
SnubbySZN
Mulan
14
2 / 2 / 0
7,922
566
7,633
13,039
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TyrannyVQ
Xbalanque
12
1 / 5 / 1
6,964
497
4,230
10,241
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,298
664
9,183
13,724
9,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
BoREYY
Hercules
13
4 / 3 / 7
7,813
558
6,960
12,919
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SenpaiUWUSenpai
King Arthur
13
4 / 1 / 6
8,681
620
6,834
11,892
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 2 / 6
8,517
608
10,502
9,508
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 3
9,207
658
6,043
7,004
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
17
17
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Hercules
BoREYY
Hercules
4
3
7
2.5
L
Thanatos
ClockworkSins
Thanatos
5
4
1
1.38
L
Baron Samedi
Jokers_XD
Baron Samedi
0
3
3
0.5
L
Ne Zha
MoneyXC
Ne Zha
1
3
4
1
W
King Arthur
SenpaiUWUSenpai
King Arthur
4
1
6
7
L
Mulan
SnubbySZN
Mulan
2
2
0
1
W
5
2
6
4
L
Xbalanque
TyrannyVQ
Xbalanque
1
5
1
0.3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
39,522
56,127
Taken
55,047
28,383
Mitigated
28,478
17,237
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
917
180
6,984
13,724
9,845
137
169
13,555
54,320
1,291
W
Hercules
BoREYY
Hercules
6,960
1,854
0
5,469
12,919
4,775
0
1,670
11,075
0
49,644
L
Thanatos
ClockworkSins
Thanatos
4,939
1,186
0
5,926
10,269
3,795
0
3,050
6,908
0
35,550
L
Baron Samedi
Jokers_XD
Baron Samedi
5,529
355
60
2,083
9,465
4,239
0
3,725
5,646
48,022
885
L
Ne Zha
MoneyXC
Ne Zha
7,024
1,363
0
2,926
13,113
7,429
0
5,085
7,959
0
26,131
W
King Arthur
SenpaiUWUSenpai
King Arthur
6,834
530
0
3,542
11,892
8,779
231
2,063
9,726
0
34,951
L
Mulan
SnubbySZN
Mulan
7,633
1,000
0
3,425
13,039
9,474
0
6,577
5,619
1,461
45,054
W
10,502
4,911
0
5,695
9,508
2,826
1,058
597
8,861
59,491
11,430
L
Xbalanque
TyrannyVQ
Xbalanque
4,230
2,074
0
2,817
10,241
3,446
0
5,015
5,226
0
47,875
W
6,043
900
516
2,032
7,004
2,253
503
1,498
5,236
72,786
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
43,516
347
Minions Killed
479
0
Camps Cleared
0
1,386,386
Distance Traveled
1,530,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,298
664
108
8
0
311,750
0
W
Hercules
7,813
558
67
5
0
319,305
0
L
Thanatos
7,471
534
65
5
0
277,609
0
L
Baron Samedi
6,871
491
96
7
0
261,043
0
L
Ne Zha
6,278
448
31
2
0
307,417
2
W
King Arthur
8,681
620
59
4
0
328,403
0
L
Mulan
7,922
566
82
6
0
280,016
0
W
Sol
8,517
608
105
8
0
266,976
0
L
Xbalanque
6,964
497
73
5
0
260,301
0
W
Ra
9,207
658
140
10
0
304,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role