Player Matchup

Olorun
Olorun
Cathochef9
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,518 Elo+
Party 2
Hachiman
Hachiman
CthuluChosen
Hachiman
Level 123
God Stats
2W - 4L
1,700 SR
Queue Stats
72W - 66L
1,505 Elo+
Party 2
He Bo
He Bo
NightCrawler608
He Bo
Level 137
God Stats
3W - 3L
1,602 SR
Queue Stats
92W - 87L
1,419 Elo+
Party 3
Odin
Odin
Riven7284
Odin
Level 69
God Stats
1W - 1L
1,743 SR
Queue Stats
44W - 36L
1,439 Elo+
Party 3
Bacchus
Bacchus
jmnicolufau
Bacchus
Level 27
God Stats
10W - 12L
1,566 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 2
Team Averages
Level 96
1,622 SR
1,473 Elo+

VS

Team Averages
Level 76
1,626 SR
1,436 Elo+
Sylvanus
Sylvanus
CashXandicoot69
Sylvanus
Level 124
God Stats
11W - 12L
1,529 SR
Queue Stats
249W - 249L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
IMPACTO1932
Kukulkan
Level 46
God Stats
42W - 34L
1,532 SR
Queue Stats
229W - 263L
1,367 Elo+
Solo
Mulan
Mulan
Lush62
Mulan
Level 121
God Stats
18W - 16L
1,560 SR
Queue Stats
224W - 213L
1,410 Elo+
Party 1
Artemis
Artemis
M4R14N4_G0D
Artemis
Level 77
God Stats
13W - 8L
1,902 SR
Queue Stats
114W - 112L
1,449 Elo+
Solo
Surtr
Surtr
OopsImG4y
Surtr
Level 12
God Stats
4W - 2L
1,606 SR
Queue Stats
19W - 13L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cathochef9
Olorun
13
0 / 8 / 3
7,855
436
6,021
19,410
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
CthuluChosen
Hachiman
13
2 / 4 / 5
8,335
463
13,505
15,580
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 5 / 3
9,648
536
16,080
15,095
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
13
2 / 7 / 2
8,217
457
4,783
16,157
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
jmnicolufau
Bacchus
14
3 / 7 / 3
8,635
480
5,428
14,973
12,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 21
9,134
507
7,049
14,519
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
IMPACTO1932
Kukulkan
16
5 / 1 / 7
9,670
537
13,190
6,832
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Lush62
Mulan
16
9 / 4 / 12
10,632
591
15,645
23,748
17,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
M4R14N4_G0D
Artemis
14
5 / 5 / 6
8,886
494
6,182
10,878
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
OopsImG4y
Surtr
18
10 / 1 / 13
10,704
595
18,636
17,956
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
13
Kills
31
31
Deaths
13
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
21
6.25
L
Olorun
Cathochef9
Olorun
0
8
3
0.19
L
Hachiman
CthuluChosen
Hachiman
2
4
5
1.13
W
Kukulkan
IMPACTO1932
Kukulkan
5
1
7
8.5
W
Mulan
Lush62
Mulan
9
4
12
3.75
W
Artemis
M4R14N4_G0D
Artemis
5
5
6
1.6
L
6
5
3
1.5
W
Surtr
OopsImG4y
Surtr
10
1
13
16.5
L
Odin
2
7
2
0.43
L
Bacchus
jmnicolufau
Bacchus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
60,702
81,215
Taken
73,933
42,266
Mitigated
45,882
22,235
Healing
29,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,049
1,911
1,994
4,496
14,519
13,868
453
5,694
8,735
28,517
11,766
L
Olorun
Cathochef9
Olorun
6,021
2,786
180
6,829
19,410
6,166
280
6,644
12,766
55,750
1,560
L
Hachiman
CthuluChosen
Hachiman
13,505
9,066
0
5,173
15,580
4,930
893
3,008
12,572
0
61,655
W
Kukulkan
IMPACTO1932
Kukulkan
13,190
496
0
3,418
6,832
2,249
571
3,695
3,094
75,316
0
W
Mulan
Lush62
Mulan
15,645
2,551
0
8,032
23,748
17,083
352
9,316
13,833
0
62,720
W
Artemis
M4R14N4_G0D
Artemis
6,182
1,560
0
2,214
10,878
3,596
2,703
3,122
7,668
0
37,470
L
16,080
264
0
4,599
15,095
4,676
0
2,500
12,595
62,466
0
W
Surtr
OopsImG4y
Surtr
18,636
6,625
0
9,459
17,956
9,086
522
5,590
12,337
3,358
90,200
L
Odin
4,783
782
0
2,617
16,157
14,152
0
4,754
11,403
0
30,132
L
Bacchus
jmnicolufau
Bacchus
5,428
163
489
2,348
14,973
12,342
448
3,784
11,189
32,674
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
49,026
390
Minions Killed
444
0
Camps Cleared
0
1,635,675
Distance Traveled
1,656,751
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,134
507
51
3
0
329,216
4
L
Olorun
7,855
436
92
5
0
284,942
0
L
Hachiman
8,335
463
102
6
0
317,469
0
W
Kukulkan
9,670
537
101
6
0
319,730
3
W
Mulan
10,632
591
96
5
0
313,996
0
W
Artemis
8,886
494
55
3
0
294,437
0
L
He Bo
9,648
536
105
6
0
382,691
0
W
Surtr
10,704
595
141
8
0
399,372
0
L
Odin
8,217
457
46
3
0
321,183
0
L
Bacchus
8,635
480
45
3
0
329,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role