Player Matchup

Skadi
Skadi
ApyloSheit69
Skadi
Level 62
God Stats
12W - 14L
1,797 SR
Queue Stats
211W - 186L
1,431 Elo+
Party 1
Ra
Ra
PlatinumB
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,332 Elo+
Party 1
Erlang Shen
Erlang Shen
UncleIroh7084
Erlang Shen
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 45L
1,437 Elo+
Solo
Horus
Horus
pigpen1691
Horus
Level 64
God Stats
8W - 10L
1,515 SR
Queue Stats
93W - 108L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
three21
Kuzenbo
Level 83
God Stats
3W - 5L
1,625 SR
Queue Stats
403W - 396L
1,464 Elo+
Solo
Team Averages
Level 57
1,587 SR
1,421 Elo+

VS

Team Averages
Level 66
1,464 SR
1,434 Elo+
Xbalanque
Xbalanque
IngranArg
Xbalanque
Level 47
God Stats
5W - 10L
1,224 SR
Queue Stats
95W - 101L
1,403 Elo+
Solo
Loki
Loki
Quickscopes_2eZ
Loki
Level 45
God Stats
3W - 5L
1,396 SR
Queue Stats
129W - 135L
1,344 Elo+
Party 2
Bacchus
Bacchus
XpOzEd-mIkE
Bacchus
Level 96
God Stats
4W - 4L
1,568 SR
Queue Stats
110W - 129L
1,411 Elo+
Solo
Nike
Nike
bradleydub
Nike
Level 34
God Stats
7W - 3L
1,500 SR
Queue Stats
61W - 71L
1,355 Elo+
Party 2
Ra
Ra
mortal928canguro
Ra
Level 108
God Stats
1W - 0L
1,633 SR
Queue Stats
34W - 9L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,037
431
6,167
7,503
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 8 / 0
6,520
466
3,279
8,938
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
UncleIroh7084
Erlang Shen
11
1 / 5 / 1
6,229
445
7,238
11,963
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Horus
10
1 / 3 / 0
6,194
442
4,140
12,379
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
three21
Kuzenbo
10
1 / 4 / 1
6,663
476
4,454
9,417
9,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IngranArg
Xbalanque
12
3 / 3 / 4
7,194
514
4,856
8,287
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
12 / 1 / 3
8,752
625
8,261
10,964
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
XpOzEd-mIkE
Bacchus
10
1 / 0 / 9
6,783
485
3,910
8,303
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 4
8,527
609
9,444
9,624
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
6 / 1 / 5
9,745
696
6,401
5,657
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
26
26
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Xbalanque
IngranArg
Xbalanque
3
3
4
1.67
L
1
8
0
0.13
W
12
1
3
13.5
L
Erlang Shen
UncleIroh7084
Erlang Shen
1
5
1
0.3
W
Bacchus
XpOzEd-mIkE
Bacchus
1
0
9
5.5
W
4
1
4
6
W
6
1
5
8.5
L
Horus
1
3
0
0.33
L
Kuzenbo
three21
Kuzenbo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
32,872
50,200
Taken
42,835
27,474
Mitigated
23,162
8,723
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
2,482
0
434
7,503
2,184
0
2,480
5,023
0
37,340
W
Xbalanque
IngranArg
Xbalanque
4,856
2,026
0
3,824
8,287
2,712
0
2,447
5,840
0
36,243
L
3,279
578
36
96
8,938
2,281
200
3,949
4,949
34,678
0
W
8,261
3,111
0
3,478
10,964
3,281
0
866
10,098
0
46,747
L
Erlang Shen
UncleIroh7084
Erlang Shen
7,238
3,872
0
2,967
11,963
5,457
0
2,187
9,699
0
42,874
W
Bacchus
XpOzEd-mIkE
Bacchus
3,910
557
0
2,864
8,303
7,839
0
1,572
6,731
19,961
0
W
9,444
407
0
1,346
9,624
6,882
541
581
8,492
232
47,495
W
6,401
953
596
2,540
5,657
2,448
0
2,267
3,390
77,388
1,084
L
Horus
4,140
1,682
0
3,555
12,379
7,639
0
339
11,261
0
25,647
L
Kuzenbo
three21
Kuzenbo
4,454
1,493
0
1,635
9,417
9,913
41
1,486
7,931
21,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
41,001
250
Minions Killed
400
0
Camps Cleared
0
1,279,945
Distance Traveled
1,404,919
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,037
431
77
6
0
242,617
0
W
Xbalanque
7,194
514
69
5
0
223,274
0
L
Ra
6,520
466
65
5
0
223,068
0
W
Loki
8,752
625
84
6
0
314,896
0
L
Erlang Shen
6,229
445
59
4
0
291,819
0
W
Bacchus
6,783
485
22
2
0
292,169
4
W
Nike
8,527
609
81
6
0
277,350
0
W
Ra
9,745
696
144
10
0
297,230
0
L
Horus
6,194
442
39
3
0
263,127
0
L
Kuzenbo
6,663
476
10
1
0
259,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role