Player Matchup

Chaac
Chaac
BothFlower28911
Chaac
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 72L
1,375 Elo+
Party 2
Loki
Loki
ClevererAtom120
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,564 Elo+
Party 2
Chang'e
Chang'e
Teedy3vi
Chang'e
Level 49
God Stats
4W - 0L
1,833 SR
Queue Stats
76W - 73L
1,379 Elo+
Party 2
Team Averages
Level 43
1,611 SR
1,440 Elo+

VS

Team Averages
Level 43
1,395 SR
1,479 Elo+
Tiamat
Tiamat
BinxtheJinx
Tiamat
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
HeLLGeeKo
Hou Yi
Level 35
God Stats
7W - 2L
1,435 SR
Queue Stats
17W - 18L
1,436 Elo+
Solo
Mercury
Mercury
Jontrollvolta
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 14
12,177
937
10,339
13,875
14,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 3 / 8
12,235
941
9,391
10,430
4,687
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Teedy3vi
Chang'e
17
3 / 4 / 16
10,819
832
9,880
13,923
5,841
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 9 / 7
10,300
792
5,997
12,709
9,365
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
HeLLGeeKo
Hou Yi
13
2 / 6 / 4
9,369
721
7,890
11,022
4,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
4 / 7 / 1
10,098
777
9,143
11,693
4,697
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
8
9
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
9
7
0.61
W
8
2
14
7.5
W
11
3
8
5
L
Hou Yi
HeLLGeeKo
Hou Yi
2
6
4
0.67
L
Mercury
4
7
1
0.64
W
Chang'e
Teedy3vi
Chang'e
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
23,030
38,228
Taken
35,424
25,156
Mitigated
18,066
11,614
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,997
914
0
541
12,709
9,365
144
3,999
8,681
14,651
0
W
10,339
1,327
0
2,494
13,875
14,628
531
2,223
11,365
0
44,123
W
9,391
2,810
0
1,685
10,430
4,687
191
910
9,456
0
32,263
L
Hou Yi
HeLLGeeKo
Hou Yi
7,890
3,017
0
1,024
11,022
4,004
480
2,553
8,440
0
25,996
L
Mercury
9,143
5,202
364
331
11,693
4,697
520
3,261
8,403
0
33,493
W
Chang'e
Teedy3vi
Chang'e
9,880
1,210
2,423
5,012
13,923
5,841
997
2,483
11,257
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
29,767
144
Minions Killed
104
0
Camps Cleared
0
693,624
Distance Traveled
589,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,300
792
19
1
0
193,817
0
W
Chaac
12,177
937
50
4
0
248,012
0
W
Loki
12,235
941
44
3
0
237,415
0
L
Hou Yi
9,369
721
26
2
0
177,953
0
L
Mercury
10,098
777
59
5
0
217,281
0
W
Chang'e
10,819
832
50
4
0
208,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role