Player Matchup

Izanami
Izanami
JaredFLz
Izanami
Level 45
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 5L
1,149 Elo+
Solo
Ix Chel
Ix Chel
OneEightTwo
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 2
Anhur
Anhur
StoneTemplePilot
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,312 Elo+
Party 2
Surtr
Surtr
jonhlenonvsbats
Surtr
Level 111
God Stats
0W - 1L
1,477 SR
Queue Stats
41W - 45L
1,371 Elo+
Solo
Bakasura
Bakasura
rankist29
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,437 Elo+
Solo
Team Averages
Level 94
1,464 SR
1,367 Elo+

VS

Team Averages
Level 110
1,468 SR
1,449 Elo+
King Arthur
King Arthur
CasualKang
King Arthur
Level 69
God Stats
3W - 6L
1,477 SR
Queue Stats
111W - 147L
1,424 Elo+
Solo
Apollo
Apollo
LoopyShoe
Apollo
Level 166
God Stats
4W - 3L
1,449 SR
Queue Stats
287W - 277L
1,434 Elo+
Solo
Ix Chel
Ix Chel
MattdAjEeZy
Ix Chel
Level 92
God Stats
4W - 5L
1,634 SR
Queue Stats
164W - 193L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
SRTPyro17
Cu Chulainn
Level 97
God Stats
2W - 1L
1,277 SR
Queue Stats
70W - 69L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
ShadowOfTorment
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaredFLz
Izanami
17
5 / 5 / 8
8,632
863
8,693
9,891
3,701
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
OneEightTwo
Ix Chel
16
5 / 4 / 7
8,368
837
10,348
10,164
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 6
8,902
890
10,017
11,550
4,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 3
5,817
582
3,813
4,079
1,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
rankist29
Bakasura
1
0 / 0 / 0
2,490
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CasualKang
King Arthur
13
0 / 3 / 10
8,170
817
2,441
8,504
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
LoopyShoe
Apollo
13
2 / 4 / 4
9,180
918
4,813
7,128
1,870
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MattdAjEeZy
Ix Chel
16
3 / 3 / 8
9,092
909
6,418
9,496
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SRTPyro17
Cu Chulainn
16
3 / 5 / 10
9,164
916
7,345
13,251
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
ShadowOfTorment
Baba Yaga
18
8 / 2 / 6
10,784
1,078
11,396
9,864
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
17
Kills
16
16
Deaths
17
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CasualKang
King Arthur
0
3
10
1.67
L
Izanami
JaredFLz
Izanami
5
5
8
1.8
W
Apollo
LoopyShoe
Apollo
2
4
4
1
W
Ix Chel
MattdAjEeZy
Ix Chel
3
3
8
2.33
L
Ix Chel
OneEightTwo
Ix Chel
5
4
7
2.13
W
Cu Chulainn
SRTPyro17
Cu Chulainn
3
5
10
1.6
W
Baba Yaga
ShadowOfTorment
Baba Yaga
8
2
6
5.5
L
7
4
6
2.5
L
0
3
3
0.5
L
Bakasura
rankist29
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
32,413
35,684
Taken
48,243
13,662
Mitigated
31,141
10,603
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CasualKang
King Arthur
2,441
507
916
576
8,504
8,455
205
1,794
6,710
0
12,933
L
Izanami
JaredFLz
Izanami
8,693
4,543
607
1,272
9,891
3,701
245
5,598
4,245
0
21,316
W
Apollo
LoopyShoe
Apollo
4,813
2,962
237
1,253
7,128
1,870
620
1,214
5,914
0
14,141
W
Ix Chel
MattdAjEeZy
Ix Chel
6,418
1,008
2,306
2,339
9,496
3,263
684
1,317
8,179
14,736
0
L
Ix Chel
OneEightTwo
Ix Chel
10,348
424
1,749
2,899
10,164
3,933
0
5,637
4,041
20,107
0
W
Cu Chulainn
SRTPyro17
Cu Chulainn
7,345
631
239
1,469
13,251
13,578
70
2,992
10,259
3,089
12,416
W
Baba Yaga
ShadowOfTorment
Baba Yaga
11,396
448
538
2,920
9,864
3,975
1,927
3,183
6,681
28,533
0
L
10,017
4,680
500
2,482
11,550
4,118
58
6,494
4,964
0
24,692
L
3,813
966
598
496
4,079
1,910
0
2,197
1,709
152
4,221
L
Bakasura
rankist29
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
46,390
78
Minions Killed
128
0
Camps Cleared
0
566,254
Distance Traveled
883,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,170
817
20
2
0
169,025
0
L
Izanami
8,632
863
31
3
0
170,330
0
W
Apollo
9,180
918
26
3
0
120,585
0
W
Ix Chel
9,092
909
26
3
0
193,449
0
L
Ix Chel
8,368
837
19
2
0
164,880
0
W
Cu Chulainn
9,164
916
16
2
0
177,940
0
W
Baba Yaga
10,784
1,078
40
4
0
222,470
0
L
Anhur
8,902
890
28
3
0
150,838
0
L
Surtr
5,817
582
0
0
0
80,206
0
L
Bakasura
2,490
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role