Player Matchup

Ravana
Ravana
TaxlsTheft
Ravana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 129L
1,348 Elo+
Party 1
Izanami
Izanami
Twontonamo
Izanami
Level 38
God Stats
16W - 29L
1,410 SR
Queue Stats
103W - 126L
1,408 Elo+
Solo
Nox
Nox
Undeadghost18
Nox
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,583 Elo+
Party 2
Thanatos
Thanatos
kolomega
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Ix Chel
Ix Chel
mrangry8ird
Ix Chel
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 162L
1,399 Elo+
Party 1
Team Averages
Level 53
1,482 SR
1,477 Elo+

VS

Team Averages
Level 60
1,497 SR
1,562 Elo+
Ares
Ares
MadBroYolo69
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,742 Elo+
Party 3
Shiva
Shiva
PuffinSupreme
Shiva
Level 32
God Stats
22W - 18L
1,493 SR
Queue Stats
110W - 122L
1,464 Elo+
Solo
Chiron
Chiron
XxSHOOPIExX
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Janus
Janus
juicyywiener
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Discordia
Discordia
rheabobea
Discordia
Level 96
God Stats
16W - 22L
1,491 SR
Queue Stats
282W - 263L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
TaxlsTheft
Ravana
12
3 / 4 / 1
7,755
1,108
4,247
8,356
5,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Twontonamo
Izanami
12
1 / 3 / 3
7,473
1,068
3,704
5,615
1,408
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
7,001
1,000
3,281
5,011
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kolomega
Thanatos
12
0 / 2 / 2
6,766
967
1,128
5,455
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
mrangry8ird
Ix Chel
13
0 / 4 / 4
7,416
1,059
4,650
9,274
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

254

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
7,704
1,101
4,354
6,511
3,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 10
8,240
1,177
2,640
6,354
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
13
2 / 1 / 5
7,623
1,089
1,600
2,152
771
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 8
8,662
1,237
7,174
3,300
997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
rheabobea
Discordia
14
7 / 0 / 7
9,700
1,386
14,236
1,599
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
4
Kills
15
15
Deaths
4
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
W
2
1
10
7
L
Ravana
TaxlsTheft
Ravana
3
4
1
0.88
L
Izanami
Twontonamo
Izanami
1
3
3
0.83
L
0
2
2
0.5
W
Chiron
2
1
5
4.5
W
4
1
8
8
L
Thanatos
kolomega
Thanatos
0
2
2
0.5
L
Ix Chel
mrangry8ird
Ix Chel
0
4
4
0.5
W
Discordia
rheabobea
Discordia
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
30,004
33,711
Taken
19,916
11,455
Mitigated
9,959
3,291
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,354
185
0
1,730
6,511
3,656
0
2,840
3,671
8,590
227
W
2,640
98
0
335
6,354
4,082
0
2,410
3,944
62
15,115
L
Ravana
TaxlsTheft
Ravana
4,247
1,260
0
752
8,356
5,097
0
6,166
2,190
0
7,537
L
Izanami
Twontonamo
Izanami
3,704
2,352
0
130
5,615
1,408
0
4,447
1,168
0
16,741
L
3,281
70
0
0
5,011
1,354
0
3,612
1,399
13,378
0
W
Chiron
1,600
521
96
446
2,152
771
0
961
1,191
0
11,370
W
7,174
294
415
784
3,300
997
0
1,383
1,917
22,617
833
L
Thanatos
kolomega
Thanatos
1,128
129
0
759
5,455
1,511
0
4,063
1,392
0
4,123
L
Ix Chel
mrangry8ird
Ix Chel
4,650
735
469
1,181
9,274
2,085
0
7,302
1,972
28,085
0
W
Discordia
rheabobea
Discordia
14,236
93
0
0
1,599
453
0
337
1,262
29,512
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
41,929
126
Minions Killed
146
5
Camps Cleared
7
571,354
Distance Traveled
577,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,704
1,101
6
1
1
129,462
0
W
Shiva
8,240
1,177
30
4
2
114,840
0
L
Ravana
7,755
1,108
6
1
1
134,446
0
L
Izanami
7,473
1,068
36
5
2
106,587
0
L
Nox
7,001
1,000
22
3
0
125,971
0
W
Chiron
7,623
1,089
27
4
2
76,384
0
W
Janus
8,662
1,237
44
6
2
124,676
0
L
Thanatos
6,766
967
5
1
0
86,383
0
L
Ix Chel
7,416
1,059
57
8
2
117,967
0
W
Discordia
9,700
1,386
39
6
0
132,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role