Player Matchup

Hachiman
Hachiman
LDM Dahmer
Hachiman
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 141L
1,498 Elo+
Party 2
Sobek
Sobek
Livelongboss142
Sobek
Level 147
God Stats
0W - 1L
1,302 SR
Queue Stats
26W - 29L
1,551 Elo+
Party 4
Skadi
Skadi
Sinaftw
Skadi
Level 65
God Stats
8W - 2L
1,829 SR
Queue Stats
174W - 174L
1,450 Elo+
Party 2
Freya
Freya
SparkHEEEM
Freya
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 160L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
disablingemu10
Kuzenbo
Level 145
God Stats
6W - 8L
1,482 SR
Queue Stats
291W - 258L
1,491 Elo+
Party 4
Team Averages
Level 120
1,522 SR
1,487 Elo+

VS

Team Averages
Level 85
1,462 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
CAPSGOD
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,551 Elo+
Party 1
Maui
Maui
EggroIlI
Maui
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,489 Elo+
Party 1
Fenrir
Fenrir
HannyaTtv
Fenrir
Level 120
God Stats
1W - 0L
1,312 SR
Queue Stats
12W - 4L
1,660 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kagexp
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,680 Elo+
Party 3
Bellona
Bellona
RaZr Oreo
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LDM Dahmer
Hachiman
16
6 / 5 / 6
9,594
800
8,749
10,319
3,995
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 13
8,052
671
8,501
17,167
16,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
Sinaftw
Skadi
14
2 / 7 / 9
8,150
679
10,331
11,716
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
15
7 / 7 / 9
9,954
830
11,125
13,558
5,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 13
8,298
692
8,755
16,882
18,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAPSGOD
Ah Muzen Cab
17
7 / 3 / 13
10,568
881
12,598
12,040
6,217
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
16
1 / 4 / 18
10,110
843
3,865
14,481
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
HannyaTtv
Fenrir
18
18 / 5 / 11
12,100
1,008
13,775
15,397
16,285
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Morgan Le Fay
Kagexp
Morgan Le Fay
19
6 / 1 / 24
10,986
916
29,539
10,271
5,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RaZr Oreo
Bellona
14
0 / 4 / 17
8,676
723
5,260
10,367
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
115
17
Kills
32
32
Deaths
17
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CAPSGOD
Ah Muzen Cab
7
3
13
4.5
W
Maui
1
4
18
2.5
W
Fenrir
HannyaTtv
Fenrir
18
5
11
4.7
W
Morgan Le Fay
Kagexp
Morgan Le Fay
6
1
24
18
L
Hachiman
LDM Dahmer
Hachiman
6
5
6
1.8
L
2
7
13
1.21
W
Bellona
RaZr Oreo
Bellona
0
4
17
2.13
L
Skadi
Sinaftw
Skadi
2
7
9
0.93
L
Freya
7
7
9
1.64
L
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
65,037
69,642
Taken
62,556
48,780
Mitigated
55,589
9,962
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CAPSGOD
Ah Muzen Cab
12,598
6,251
417
2,306
12,040
6,217
1,215
5,077
6,963
0
36,877
W
Maui
3,865
826
365
1,608
14,481
16,585
297
6,292
8,189
12,756
721
W
Fenrir
HannyaTtv
Fenrir
13,775
3,046
1,202
3,005
15,397
16,285
124
6,471
8,926
0
17,625
W
Morgan Le Fay
Kagexp
Morgan Le Fay
29,539
2,710
2,230
4,130
10,271
5,398
1,455
4,920
5,351
50,466
691
L
Hachiman
LDM Dahmer
Hachiman
8,749
3,677
129
1,244
10,319
3,995
0
5,755
4,521
0
17,592
L
8,501
213
574
2,151
17,167
16,681
0
8,145
8,711
13,365
697
W
Bellona
RaZr Oreo
Bellona
5,260
1,231
112
922
10,367
11,104
28
4,326
6,041
0
12,192
L
Skadi
Sinaftw
Skadi
10,331
3,175
245
234
11,716
4,245
0
5,497
6,185
0
20,449
L
Freya
11,125
3,417
0
2,258
13,558
5,415
0
7,000
6,474
19,401
326
L
8,755
1,833
985
2,142
16,882
18,444
0
6,361
10,373
20,657
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
52,440
97
Minions Killed
159
0
Camps Cleared
0
935,031
Distance Traveled
1,108,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,568
881
52
4
0
208,977
0
W
Maui
10,110
843
32
3
0
212,306
0
W
Fenrir
12,100
1,008
10
1
0
218,666
0
W
Morgan Le Fay
10,986
916
45
4
0
241,926
0
L
Hachiman
9,594
800
26
2
0
165,639
0
L
Sobek
8,052
671
8
1
0
205,818
0
W
Bellona
8,676
723
20
2
0
226,762
0
L
Skadi
8,150
679
21
2
0
183,321
0
L
Freya
9,954
830
19
2
0
168,376
0
L
Kuzenbo
8,298
692
23
2
0
211,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role