Player Matchup

Cu Chulainn
Cu Chulainn
Androus_Vlad
Cu Chulainn
Level 95
God Stats
3W - 2L
1,668 SR
Queue Stats
28W - 34L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JJRyusei_LW
Kumbhakarna
Level 105
God Stats
0W - 2L
1,318 SR
Queue Stats
41W - 47L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
Juniorsimon97
Ao Kuang
Level 104
God Stats
2W - 5L
1,346 SR
Queue Stats
119W - 109L
1,414 Elo+
Party 1
Nut
Nut
PicklesDun7
Nut
Level 124
God Stats
5W - 6L
1,517 SR
Queue Stats
117W - 114L
1,507 Elo+
Party 2
Anubis
Anubis
simonerick21
Anubis
Level 113
God Stats
3W - 1L
1,735 SR
Queue Stats
74W - 69L
1,445 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,455 Elo+

VS

Team Averages
Level 89
1,431 SR
1,409 Elo+
Eset
Eset
Jade_Mikaelsonn
Eset
Level 60
God Stats
8W - 12L
1,371 SR
Queue Stats
42W - 58L
1,334 Elo+
Party 3
Medusa
Medusa
Nasdrin
Medusa
Level 80
God Stats
20W - 17L
1,522 SR
Queue Stats
323W - 314L
1,428 Elo+
Party 4
Bacchus
Bacchus
XXguietooXX
Bacchus
Level 119
God Stats
1W - 2L
1,240 SR
Queue Stats
163W - 164L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
booteemonster
Cthulhu
Level 82
God Stats
72W - 57L
1,524 SR
Queue Stats
483W - 482L
1,457 Elo+
Party 4
Arachne
Arachne
zVitorZKL
Arachne
Level 103
God Stats
7W - 5L
1,497 SR
Queue Stats
239W - 226L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Androus_Vlad
Cu Chulainn
14
0 / 2 / 0
8,103
506
8,525
13,694
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
JJRyusei_LW
Kumbhakarna
10
0 / 7 / 5
6,684
418
6,123
14,850
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Juniorsimon97
Ao Kuang
15
8 / 6 / 1
8,972
561
10,720
15,639
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 5 / 0
6,486
405
4,067
6,032
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
2 / 9 / 2
8,365
523
9,847
13,712
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,012
626
9,977
8,978
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nasdrin
Medusa
15
8 / 4 / 5
9,584
599
12,817
12,322
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
XXguietooXX
Bacchus
15
2 / 0 / 1
9,228
577
7,880
12,602
11,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
14
3 / 3 / 8
8,542
534
5,400
12,867
5,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
zVitorZKL
Arachne
17
10 / 2 / 5
10,090
631
11,266
15,489
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
29
29
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Androus_Vlad
Cu Chulainn
0
2
0
0
L
Kumbhakarna
JJRyusei_LW
Kumbhakarna
0
7
5
0.36
W
6
3
6
3
L
Ao Kuang
Juniorsimon97
Ao Kuang
8
6
1
1.42
W
Medusa
Nasdrin
Medusa
8
4
5
2.63
L
2
5
0
0.4
W
Bacchus
XXguietooXX
Bacchus
2
0
1
2.5
W
Cthulhu
3
3
8
2.33
L
Anubis
2
9
2
0.33
W
Arachne
zVitorZKL
Arachne
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
47,340
63,927
Taken
62,258
32,529
Mitigated
26,234
16,036
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Androus_Vlad
Cu Chulainn
8,525
1,089
0
4,787
13,694
9,044
240
6,775
6,035
0
55,623
L
Kumbhakarna
JJRyusei_LW
Kumbhakarna
6,123
905
166
1,201
14,850
10,956
0
4,167
10,683
19,536
0
W
9,977
702
227
1,598
8,978
1,890
2,107
6,954
1,984
55,302
1,532
L
Ao Kuang
Juniorsimon97
Ao Kuang
10,720
2,496
0
4,995
15,639
4,835
0
5,184
10,455
47,352
0
W
Medusa
Nasdrin
Medusa
12,817
5,133
0
2,570
12,322
3,163
4,688
6,324
5,656
0
60,372
L
4,067
2,969
0
1,180
6,032
1,678
0
1,003
5,029
0
21,190
W
Bacchus
XXguietooXX
Bacchus
7,880
1,179
0
3,219
12,602
11,224
0
0
11,656
50,367
728
W
Cthulhu
5,400
349
217
4,056
12,867
5,385
968
4,904
7,763
33,852
0
L
Anubis
9,847
0
0
3,707
13,712
6,016
0
4,857
8,855
68,608
109
W
Arachne
zVitorZKL
Arachne
11,266
10,133
0
4,158
15,489
4,572
1,113
7,799
7,614
0
64,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
47,456
343
Minions Killed
439
0
Camps Cleared
0
1,258,006
Distance Traveled
1,478,652
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,103
506
105
7
0
268,190
2
L
Kumbhakarna
6,684
418
20
1
0
288,611
2
W
Eset
10,012
626
99
6
0
276,458
0
L
Ao Kuang
8,972
561
73
5
0
323,426
2
W
Medusa
9,584
599
79
5
0
268,504
0
L
Nut
6,486
405
32
2
0
125,937
0
W
Bacchus
9,228
577
109
7
0
276,935
0
W
Cthulhu
8,542
534
71
4
0
303,400
2
L
Anubis
8,365
523
113
7
0
251,842
0
W
Arachne
10,090
631
81
5
0
353,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role