Player Matchup

Fenrir
Fenrir
AdriRodrigo
Fenrir
Level 105
God Stats
9W - 7L
1,430 SR
Queue Stats
26W - 26L
1,447 Elo+
Party 2
Osiris
Osiris
EvilestSnow3
Osiris
Level 142
God Stats
26W - 23L
1,562 SR
Queue Stats
591W - 565L
1,533 Elo+
Solo
Danzaburou
Danzaburou
OperatedMusic93
Danzaburou
Level 54
God Stats
0W - 2L
1,210 SR
Queue Stats
12W - 34L
1,210 Elo+
Solo
Neith
Neith
WSB-Joako14
Neith
Level 69
God Stats
6W - 4L
1,499 SR
Queue Stats
21W - 21L
1,453 Elo+
Party 2
Scylla
Scylla
diego_daem
Scylla
Level 88
God Stats
10W - 19L
1,302 SR
Queue Stats
26W - 30L
1,433 Elo+
Party 2
Team Averages
Level 92
1,401 SR
1,415 Elo+

VS

Team Averages
Level 116
1,436 SR
1,462 Elo+
Amaterasu
Amaterasu
Bitterfl13s09
Amaterasu
Level 123
God Stats
13W - 9L
1,458 SR
Queue Stats
245W - 238L
1,461 Elo+
Solo
Charon
Charon
Dr_Glocktopus3
Charon
Level 141
God Stats
5W - 3L
1,280 SR
Queue Stats
70W - 78L
1,393 Elo+
Party 1
Chronos
Chronos
Gyra--
Chronos
Level 107
God Stats
2W - 0L
1,610 SR
Queue Stats
32W - 23L
1,526 Elo+
Party 1
Skadi
Skadi
TwoBulletsLeft
Skadi
Level 101
God Stats
3W - 4L
1,345 SR
Queue Stats
33W - 37L
1,483 Elo+
Party 1
Freya
Freya
play_bad26
Freya
Level 106
God Stats
3W - 1L
1,485 SR
Queue Stats
140W - 127L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 0
6,044
549
4,490
8,269
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
11
2 / 2 / 0
7,144
649
7,456
8,649
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
OperatedMusic93
Danzaburou
10
0 / 5 / 2
5,540
504
1,305
7,204
1,978
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,141
467
2,485
6,802
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
diego_daem
Scylla
10
1 / 2 / 0
5,936
540
1,404
4,186
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bitterfl13s09
Amaterasu
10
1 / 2 / 1
5,359
487
2,912
9,845
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 5
6,587
599
2,536
5,151
3,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Gyra--
Chronos
12
4 / 2 / 2
6,997
636
4,384
5,570
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 2
6,787
617
6,695
4,068
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
11
3 / 1 / 1
5,881
535
5,091
7,210
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
1
0
2
W
Amaterasu
Bitterfl13s09
Amaterasu
1
2
1
0.75
W
1
0
5
3.5
L
Osiris
2
2
0
1
W
Chronos
Gyra--
Chronos
4
2
2
2.5
L
Danzaburou
OperatedMusic93
Danzaburou
0
5
2
0.2
W
4
0
2
5
L
0
3
0
0
L
Scylla
diego_daem
Scylla
1
2
0
0.5
W
Freya
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
21,618
35,110
Taken
31,844
12,421
Mitigated
13,619
10,190
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,490
702
0
2,219
8,269
3,185
0
2,460
5,809
0
41,131
W
Amaterasu
Bitterfl13s09
Amaterasu
2,912
1,087
0
3,779
9,845
5,242
0
0
9,845
0
19,292
W
2,536
409
0
1,554
5,151
3,067
32
502
4,649
19,236
0
L
Osiris
7,456
3,991
0
4,594
8,649
4,108
137
2,099
6,550
0
52,570
W
Chronos
Gyra--
Chronos
4,384
1,813
0
1,495
5,570
1,825
1,020
567
5,003
45,079
2,663
L
Danzaburou
OperatedMusic93
Danzaburou
1,305
502
0
806
7,204
1,978
548
3,883
3,321
0
26,152
W
6,695
2,903
0
1,478
4,068
1,408
964
160
3,908
0
52,348
L
2,485
379
0
1,630
6,802
2,080
0
1,431
5,371
0
30,232
L
Scylla
diego_daem
Scylla
1,404
98
0
941
4,186
1,070
0
1,673
2,513
34,096
57
W
Freya
5,091
1,698
0
3,494
7,210
2,077
0
119
7,091
34,353
7,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
31,611
310
Minions Killed
315
0
Camps Cleared
0
1,100,486
Distance Traveled
1,111,913
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,044
549
63
6
0
257,716
4
W
Amaterasu
5,359
487
42
4
0
214,755
0
W
Charon
6,587
599
23
2
0
239,990
0
L
Osiris
7,144
649
84
8
0
213,125
0
W
Chronos
6,997
636
86
8
0
212,262
0
L
Danzaburou
5,540
504
48
4
0
199,893
0
W
Skadi
6,787
617
100
9
0
209,888
0
L
Neith
5,141
467
56
5
0
216,747
0
L
Scylla
5,936
540
59
5
0
213,005
1
W
Freya
5,881
535
64
6
0
235,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role