Player Matchup

Skadi
Skadi
MercysDumpTruck
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NeonNyxx9343
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 91L
1,338 Elo+
Solo
Cabrakan
Cabrakan
bacchus18
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 157L
1,460 Elo+
Solo
Olorun
Olorun
tojiyuh
Olorun
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 71L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
yuckiee1
Kuzenbo
Level 68
God Stats
2W - 0L
1,729 SR
Queue Stats
230W - 266L
1,355 Elo+
Party 1
Team Averages
Level 57
1,546 SR
1,395 Elo+

VS

Team Averages
Level 50
1,450 SR
1,270 Elo+
Maui
Maui
KhalmiPnes
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,371 Elo+
Solo
Kukulkan
Kukulkan
OTGROSEGOLD
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,297 Elo+
Solo
Cupid
Cupid
PARISHILTONSTOY
Cupid
Level 121
God Stats
0W - 2L
1,251 SR
Queue Stats
141W - 148L
1,377 Elo+
Solo
Cernunnos
Cernunnos
SuiSSe329
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
950 Elo+
Solo
Odin
Odin
VictoriaVale83
Odin
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 115L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 10
11,497
1,277
14,265
8,441
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
15
6 / 1 / 19
9,590
1,066
10,746
7,350
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
bacchus18
Cabrakan
15
4 / 2 / 19
9,662
1,074
9,387
14,618
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
tojiyuh
Olorun
14
3 / 0 / 17
8,751
972
4,903
4,160
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
yuckiee1
Kuzenbo
12
2 / 0 / 10
8,548
950
2,747
7,310
6,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,992
666
1,458
4,264
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
OTGROSEGOLD
Kukulkan
15
1 / 4 / 2
7,618
846
9,419
6,772
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 8 / 0
6,824
758
4,916
10,242
3,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SuiSSe329
Cernunnos
13
0 / 8 / 1
6,892
766
6,048
11,243
3,826
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 2
7,829
870
6,004
11,979
11,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
10
29
Kills
4
5
Deaths
29
75
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
14
2
10
9.5
W
Medusa
6
1
19
15.5
L
Kukulkan
OTGROSEGOLD
Kukulkan
1
4
2
0.5
L
1
8
0
0.13
L
Cernunnos
SuiSSe329
Cernunnos
0
8
1
0.06
L
2
6
2
0.5
W
Cabrakan
bacchus18
Cabrakan
4
2
19
6.75
W
Olorun
tojiyuh
Olorun
3
0
17
11.5
W
Kuzenbo
yuckiee1
Kuzenbo
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,048
Damage
27,845
41,879
Taken
44,500
29,347
Mitigated
25,009
20,700
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,458
681
0
99
4,264
3,509
0
2,085
2,179
1,821
0
W
14,265
5,329
997
1,058
8,441
3,734
1,795
2,372
6,069
0
35,144
W
Medusa
10,746
4,878
792
676
7,350
3,001
4,312
2,910
4,440
0
23,768
L
Kukulkan
OTGROSEGOLD
Kukulkan
9,419
1,220
122
1,082
6,772
2,685
0
2,847
3,925
20,090
0
L
4,916
3,005
802
1,155
10,242
3,431
0
2,429
7,813
0
11,578
L
Cernunnos
SuiSSe329
Cernunnos
6,048
3,113
0
832
11,243
3,826
0
4,191
7,052
0
19,146
L
6,004
904
0
1,385
11,979
11,558
0
5,097
6,882
6,098
7,815
W
Cabrakan
bacchus18
Cabrakan
9,387
1,295
1,320
6,152
14,618
13,776
108
4,730
9,888
14,809
1,148
W
Olorun
tojiyuh
Olorun
4,903
2,004
2,270
1,946
4,160
1,887
790
1,733
2,427
14,198
0
W
Kuzenbo
yuckiee1
Kuzenbo
2,747
1,009
2,393
3,096
7,310
6,949
403
2,532
4,778
6,084
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
35,155
132
Minions Killed
84
0
Camps Cleared
0
937,092
Distance Traveled
671,631
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,992
666
1
0
0
81,540
0
W
Skadi
11,497
1,277
55
6
0
162,362
0
W
Medusa
9,590
1,066
33
4
0
206,860
0
L
Kukulkan
7,618
846
30
3
0
165,844
0
L
Cupid
6,824
758
22
2
0
146,173
0
L
Cernunnos
6,892
766
23
3
0
131,960
0
L
Odin
7,829
870
8
1
0
146,114
0
W
Cabrakan
9,662
1,074
11
1
0
146,858
0
W
Olorun
8,751
972
24
3
0
203,286
0
W
Kuzenbo
8,548
950
9
1
0
217,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role