Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DukeOfDarkness7
Charon
Level 129
God Stats
5W - 2L
1,782 SR
Queue Stats
305W - 301L
1,463 Elo+
Solo
Ix Chel
Ix Chel
ZeroGer0
Ix Chel
Level 188
God Stats
4W - 8L
1,207 SR
Queue Stats
344W - 377L
1,518 Elo+
Solo
Fenrir
Fenrir
oMEGATONo
Fenrir
Level 177
God Stats
2W - 3L
1,236 SR
Queue Stats
209W - 225L
1,539 Elo+
Party 1
Mulan
Mulan
opticgrim
Mulan
Level 125
God Stats
2W - 0L
1,651 SR
Queue Stats
17W - 12L
1,538 Elo+
Party 1
Team Averages
Level 154
1,475 SR
1,512 Elo+

VS

Team Averages
Level 161
1,506 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BARRETODO1980
Nox
Level 146
God Stats
0W - 2L
1,403 SR
Queue Stats
155W - 152L
1,520 Elo+
Solo
Horus
Horus
KingMarsXo
Horus
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 95L
1,476 Elo+
Solo
Ullr
Ullr
UnderTaker7267
Ullr
Level 157
God Stats
1W - 3L
1,440 SR
Queue Stats
202W - 210L
1,493 Elo+
Solo
Ah Puch
Ah Puch
shrimp007
Ah Puch
Level 169
God Stats
2W - 2L
1,689 SR
Queue Stats
54W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 6
7,959
995
4,920
4,865
1,981
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 9
7,302
913
4,100
10,184
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
ZeroGer0
Ix Chel
15
4 / 0 / 8
8,507
1,063
6,803
5,916
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
oMEGATONo
Fenrir
14
5 / 3 / 8
8,154
1,019
6,442
9,878
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
opticgrim
Mulan
12
4 / 3 / 6
7,289
911
6,916
9,246
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 5 / 1
7,304
913
5,884
9,194
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 4
7,094
887
4,739
5,620
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
8
0 / 2 / 3
5,669
709
1,835
4,756
2,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 2 / 5
6,433
804
3,058
5,904
2,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
shrimp007
Ah Puch
14
2 / 3 / 4
7,111
889
11,460
7,220
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
15
Kills
9
10
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
Charybdis
 
Charybdis
4
5
1
0.9
L
3
3
4
1.67
W
0
3
9
1.5
L
Horus
0
2
3
0.75
L
0
2
5
1.25
W
Ix Chel
ZeroGer0
Ix Chel
4
0
8
8
W
Fenrir
oMEGATONo
Fenrir
5
3
8
3
W
Mulan
opticgrim
Mulan
4
3
6
2.33
L
Ah Puch
shrimp007
Ah Puch
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
26,976
40,089
Taken
32,694
26,815
Mitigated
12,734
14,323
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,920
1,273
282
1,087
4,865
1,981
861
1,723
3,142
0
16,289
L
Charybdis
 
Charybdis
5,884
3,173
29
1,679
9,194
3,645
0
3,069
6,125
0
16,153
L
4,739
389
86
1,094
5,620
1,993
0
1,946
3,674
14,506
472
W
4,100
525
549
1,741
10,184
8,493
97
3,678
6,506
12,325
0
L
Horus
1,835
474
809
1,572
4,756
2,159
29
828
3,928
0
2,936
L
3,058
2,026
510
1,288
5,904
2,188
0
1,887
4,017
0
7,802
W
Ix Chel
ZeroGer0
Ix Chel
6,803
394
4,743
3,845
5,916
2,725
145
3,812
2,104
18,103
694
W
Fenrir
oMEGATONo
Fenrir
6,442
557
253
1,027
9,878
6,564
0
3,390
6,488
0
9,447
W
Mulan
opticgrim
Mulan
6,916
798
235
561
9,246
7,052
30
3,144
6,102
0
11,242
L
Ah Puch
shrimp007
Ah Puch
11,460
210
392
1,677
7,220
2,749
0
2,805
4,415
20,632
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
33,611
93
Minions Killed
85
0
Camps Cleared
0
684,180
Distance Traveled
613,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,959
995
33
4
0
96,316
0
L
Charybdis
7,304
913
26
3
0
124,782
0
L
Nox
7,094
887
20
3
0
127,694
0
W
Charon
7,302
913
15
2
0
122,770
0
L
Horus
5,669
709
5
1
0
69,232
0
L
Ullr
6,433
804
13
2
0
148,079
0
W
Ix Chel
8,507
1,063
26
3
0
167,487
0
W
Fenrir
8,154
1,019
8
1
0
166,898
0
W
Mulan
7,289
911
11
1
0
130,709
0
L
Ah Puch
7,111
889
21
3
0
143,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role