Player Matchup

Nu Wa
Nu Wa
Hugegentials
Nu Wa
Level 47
God Stats
5W - 7L
1,571 SR
Queue Stats
122W - 133L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
ImminentGore314
Cthulhu
Level 64
God Stats
20W - 16L
1,607 SR
Queue Stats
166W - 151L
1,534 Elo+
Solo
Persephone
Persephone
MariahsCarry
Persephone
Level 31
God Stats
5W - 2L
1,306 SR
Queue Stats
26W - 14L
1,311 Elo+
Solo
Pele
Pele
Pand41789
Pele
Level 128
God Stats
7W - 7L
1,653 SR
Queue Stats
539W - 521L
1,490 Elo+
Party 2
Charon
Charon
pacmare
Charon
Level 156
God Stats
0W - 1L
1,553 SR
Queue Stats
45W - 53L
1,505 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,461 Elo+

VS

Team Averages
Level 103
1,512 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Leo582
Gilgamesh
Level 48
God Stats
7W - 4L
1,395 SR
Queue Stats
161W - 147L
1,489 Elo+
Party 1
Tiamat
Tiamat
SrFurro
Tiamat
Level 132
God Stats
45W - 34L
1,598 SR
Queue Stats
270W - 247L
1,505 Elo+
Party 1
Awilix
Awilix
kurosakidiego
Awilix
Level 102
God Stats
17W - 12L
1,567 SR
Queue Stats
409W - 373L
1,511 Elo+
Solo
Hercules
Hercules
oscartoroto
Hercules
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,798
436
4,256
5,333
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,293
572
5,095
6,998
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
MariahsCarry
Persephone
11
1 / 2 / 0
6,377
580
2,718
5,172
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
0 / 2 / 1
5,016
456
1,721
8,248
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
pacmare
Charon
9
1 / 0 / 1
5,626
511
2,702
4,978
2,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 0
6,799
618
3,660
5,555
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Leo582
Gilgamesh
12
1 / 2 / 0
7,298
663
2,872
9,857
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
SrFurro
Tiamat
11
0 / 0 / 3
6,450
586
5,232
3,770
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 0
6,921
629
6,332
7,743
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
oscartoroto
Hercules
10
0 / 0 / 1
5,245
477
601
6,217
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
0
2
L
0
2
0
0
L
2
2
0
1
W
Gilgamesh
Leo582
Gilgamesh
1
2
0
0.5
L
Persephone
MariahsCarry
Persephone
1
2
0
0.5
L
Pele
0
2
1
0.25
W
Tiamat
SrFurro
Tiamat
0
0
3
1.5
W
5
1
0
5
W
Hercules
oscartoroto
Hercules
0
0
1
0.5
L
Charon
pacmare
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
18,697
30,729
Taken
33,142
10,139
Mitigated
16,208
9,688
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,660
1,916
0
2,903
5,555
1,685
522
2,132
3,249
0
51,542
L
4,256
924
96
771
5,333
1,328
0
2,573
2,244
23,816
1,047
L
5,095
70
0
2,933
6,998
2,923
0
40
6,958
37,926
0
W
Gilgamesh
Leo582
Gilgamesh
2,872
442
0
2,337
9,857
7,127
0
5,074
4,783
40
46,444
L
Persephone
MariahsCarry
Persephone
2,718
49
0
1,344
5,172
1,248
0
0
5,168
41,335
0
L
Pele
1,721
595
0
3,583
8,248
1,949
0
335
7,815
0
27,402
W
Tiamat
SrFurro
Tiamat
5,232
72
0
1,440
3,770
1,694
252
2,262
1,508
38,096
1,174
W
6,332
1,595
0
5,506
7,743
2,311
0
1,815
5,888
0
52,537
W
Hercules
oscartoroto
Hercules
601
0
0
1,407
6,217
3,391
140
2,981
3,152
0
13,098
L
Charon
pacmare
Charon
2,702
150
0
961
4,978
2,691
0
1,327
3,343
12,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
32,713
292
Minions Killed
353
0
Camps Cleared
0
1,144,311
Distance Traveled
1,112,688
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,799
618
82
7
0
185,001
0
L
Nu Wa
4,798
436
40
4
0
193,649
0
L
Cthulhu
6,293
572
76
7
0
214,624
3
W
Gilgamesh
7,298
663
83
8
0
182,521
0
L
Persephone
6,377
580
96
9
0
241,355
3
L
Pele
5,016
456
61
6
0
247,740
0
W
Tiamat
6,450
586
72
7
0
225,367
0
W
Awilix
6,921
629
85
8
0
263,407
0
W
Hercules
5,245
477
31
3
0
256,392
2
L
Charon
5,626
511
19
2
0
246,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role