Player Matchup

Medusa
Medusa
DJBalestra
Medusa
Level 128
God Stats
14W - 9L
1,605 SR
Queue Stats
329W - 318L
1,520 Elo+
Party 1
Sol
Sol
DaftElephant
Sol
Level 48
God Stats
26W - 19L
1,592 SR
Queue Stats
113W - 132L
1,417 Elo+
Party 1
Fafnir
Fafnir
Drakneir
Fafnir
Level 126
God Stats
9W - 8L
1,752 SR
Queue Stats
355W - 349L
1,476 Elo+
Solo
Team Averages
Level 101
1,650 SR
1,471 Elo+

VS

Team Averages
Level 99
1,606 SR
1,433 Elo+
Arachne
Arachne
AleceviTunder
Arachne
Level 105
God Stats
25W - 9L
1,638 SR
Queue Stats
56W - 46L
1,457 Elo+
Solo
Atlas
Atlas
Bowisbeast17
Atlas
Level 88
God Stats
11W - 9L
1,774 SR
Queue Stats
107W - 99L
1,493 Elo+
Solo
Discordia
Discordia
DarkDevil_056
Discordia
Level 105
God Stats
29W - 28L
1,405 SR
Queue Stats
267W - 265L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJBalestra
Medusa
19
4 / 4 / 0
11,773
785
11,384
14,918
4,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 7 / 2
9,579
639
6,402
15,357
3,360
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Drakneir
Fafnir
15
0 / 8 / 2
10,559
704
9,457
20,846
17,157
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
15 / 3 / 3
14,787
986
23,568
21,735
11,903
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 16
12,674
845
9,480
17,891
20,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DarkDevil_056
Discordia
18
2 / 1 / 8
12,159
811
11,742
7,292
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
19
19
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
15
3
3
5.5
W
2
0
16
10
L
Medusa
DJBalestra
Medusa
4
4
0
1
L
0
7
2
0.14
W
Discordia
DarkDevil_056
Discordia
2
1
8
6
L
Fafnir
Drakneir
Fafnir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
44,790
51,121
Taken
46,918
25,369
Mitigated
35,485
7,758
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
23,568
17,710
0
14,651
21,735
11,903
2,188
8,255
13,480
0
72,493
W
9,480
3,185
730
6,011
17,891
20,954
545
5,958
11,919
32,783
1,020
L
Medusa
DJBalestra
Medusa
11,384
4,762
0
2,819
14,918
4,852
0
6,155
8,719
0
63,457
L
6,402
907
38
3,082
15,357
3,360
0
6,619
8,724
25,184
796
W
Discordia
DarkDevil_056
Discordia
11,742
662
210
1,678
7,292
2,628
1,264
1,713
5,572
58,750
3,033
L
Fafnir
Drakneir
Fafnir
9,457
1,958
0
1,819
20,846
17,157
0
7,992
12,795
35,279
1,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
39,620
208
Minions Killed
203
0
Camps Cleared
0
771,050
Distance Traveled
908,692
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,787
986
80
5
0
331,184
0
W
Atlas
12,674
845
40
3
0
324,656
1
L
Medusa
11,773
785
107
7
0
321,042
7
L
Sol
9,579
639
53
4
0
234,746
0
W
Discordia
12,159
811
83
6
0
252,852
0
L
Fafnir
10,559
704
48
3
0
215,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role