Player Matchup

Poseidon
Poseidon
Arorix
Poseidon
Level 60
God Stats
30W - 34L
1,457 SR
Queue Stats
96W - 114L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
GlockCowboy
Danzaburou
Level 29
God Stats
12W - 13L
1,448 SR
Queue Stats
51W - 72L
1,355 Elo+
Party 1
Mercury
Mercury
MexOp
Mercury
Level 37
God Stats
5W - 3L
1,531 SR
Queue Stats
15W - 20L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
STSV
Kumbhakarna
Level 60
God Stats
19W - 15L
1,548 SR
Queue Stats
61W - 83L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
TicTak P
Amaterasu
Level 47
God Stats
9W - 10L
1,299 SR
Queue Stats
94W - 120L
1,100 Elo+
Party 3
Team Averages
Level 47
1,456 SR
1,302 Elo+

VS

Team Averages
Level 30
1,465 SR
1,306 Elo+
Amaterasu
Amaterasu
MrNobodyy1
Amaterasu
Level 18
God Stats
3W - 2L
1,532 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 2
Anubis
Anubis
Ninja_23D
Anubis
Level 40
God Stats
26W - 31L
1,496 SR
Queue Stats
72W - 89L
1,365 Elo+
Solo
Sol
Sol
Olywars
Sol
Level 27
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 2
Fafnir
Fafnir
TulitaDeGato
Fafnir
Level 14
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 8L
1,101 Elo+
Party 2
Bellona
Bellona
titookun
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arorix
Poseidon
13
1 / 4 / 0
7,887
526
3,909
6,902
1,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
GlockCowboy
Danzaburou
13
7 / 1 / 2
8,204
547
10,951
10,200
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MexOp
Mercury
16
4 / 2 / 2
8,509
567
4,645
12,099
4,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
STSV
Kumbhakarna
11
0 / 0 / 9
7,965
531
3,206
11,661
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
TicTak P
Amaterasu
12
0 / 5 / 3
6,688
446
3,654
13,833
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MrNobodyy1
Amaterasu
14
2 / 3 / 0
8,206
547
2,368
15,163
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Ninja_23D
Anubis
15
4 / 0 / 0
8,823
588
6,681
6,588
2,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
9
0 / 4 / 0
6,017
401
10,235
7,759
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
8
0 / 4 / 0
6,265
418
1,534
10,145
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
titookun
Bellona
14
5 / 1 / 0
9,358
624
10,562
10,705
12,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
11
12
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arorix
Poseidon
1
4
0
0.25
W
Danzaburou
GlockCowboy
Danzaburou
7
1
2
8
W
Mercury
MexOp
Mercury
4
2
2
2.5
L
Amaterasu
MrNobodyy1
Amaterasu
2
3
0
0.67
L
Anubis
Ninja_23D
Anubis
4
0
0
4
L
Sol
0
4
0
0
W
Kumbhakarna
STSV
Kumbhakarna
0
0
9
4.5
W
Amaterasu
TicTak P
Amaterasu
0
5
3
0.3
L
Fafnir
0
4
0
0
L
Bellona
titookun
Bellona
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
31,380
54,695
Taken
50,360
20,005
Mitigated
34,056
23,144
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arorix
Poseidon
3,909
803
0
1,912
6,902
1,812
407
5,158
1,744
45,219
277
W
Danzaburou
GlockCowboy
Danzaburou
10,951
5,603
0
4,342
10,200
3,125
2,309
6,984
3,216
0
56,842
W
Mercury
MexOp
Mercury
4,645
2,400
0
5,841
12,099
4,052
0
0
12,099
0
72,487
L
Amaterasu
MrNobodyy1
Amaterasu
2,368
1,053
0
5,106
15,163
7,443
929
1,429
13,734
0
77,116
L
Anubis
Ninja_23D
Anubis
6,681
163
0
3,572
6,588
2,755
539
2,680
3,908
57,260
176
L
Sol
10,235
4,280
0
944
7,759
2,199
0
2,235
5,524
36,316
0
W
Kumbhakarna
STSV
Kumbhakarna
3,206
379
2,505
3,927
11,661
5,565
344
6,223
5,438
21,176
0
W
Amaterasu
TicTak P
Amaterasu
3,654
2,122
128
4,489
13,833
5,451
228
523
13,310
0
26,389
L
Fafnir
1,534
257
0
1,450
10,145
9,219
0
1,500
8,645
7,188
0
L
Bellona
titookun
Bellona
10,562
3,293
0
3,521
10,705
12,440
330
1,547
9,158
0
61,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
38,669
350
Minions Killed
370
0
Camps Cleared
0
1,496,043
Distance Traveled
1,393,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,887
526
73
5
0
277,438
0
W
Danzaburou
8,204
547
84
6
0
261,328
0
W
Mercury
8,509
567
125
8
0
333,176
0
L
Amaterasu
8,206
547
108
7
0
340,538
0
L
Anubis
8,823
588
109
7
0
278,649
0
L
Sol
6,017
401
50
3
0
250,544
0
W
Kumbhakarna
7,965
531
25
2
0
309,745
0
W
Amaterasu
6,688
446
43
3
0
314,356
0
L
Fafnir
6,265
418
11
1
0
211,374
0
L
Bellona
9,358
624
92
6
0
312,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role