Player Matchup

Jormungandr
Jormungandr
Gold IV
Lowmen110
Jormungandr
Gold IV
Level 125
God Stats
46W - 30L
1,632 SR
Queue Stats
480W - 484L
1,448 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Scugx
Xbalanque
Gold V
Level 153
God Stats
35W - 30L
1,580 SR
Queue Stats
382W - 415L
1,440 MMR
Party 1
Thor
Thor
Gold V
casiomak2
Thor
Gold V
Level 140
God Stats
1W - 1L
1,596 SR
Queue Stats
73W - 81L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,603 SR
1,437 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,474 SR
1,331 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Eshu-Tg
Morgan Le Fay
Bronze III
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,398 MMR
Solo
Awilix
Awilix
Silver III
St1ckyJesus
Awilix
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,294 MMR
Solo
Neith
Neith
Silver I
dbrowne___
Neith
Silver I
Level 89
God Stats
31W - 56L
1,423 SR
Queue Stats
543W - 577L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lowmen110
Jormungandr
17
2 / 1 / 8
10,744
895
10,740
13,287
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Scugx
Xbalanque
16
1 / 2 / 6
9,911
826
10,847
7,802
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thor
16
8 / 3 / 3
11,466
956
11,306
11,856
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
CthulhuKuzenboNe ZhaBacchusMedusa

VS

Bans
SerqetOdinHadesAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eshu-Tg
Morgan Le Fay
16
3 / 1 / 2
9,324
777
7,123
9,880
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
14
1 / 7 / 5
9,680
807
4,520
13,606
5,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
15
2 / 3 / 2
8,843
737
7,148
11,867
4,155
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
6
6
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Eshu-Tg
Morgan Le Fay
3
1
2
4
W
Jormungandr
Lowmen110
Jormungandr
2
1
8
6
W
Xbalanque
Scugx
Xbalanque
1
2
6
2
L
Awilix
1
7
5
0.5
W
Thor
8
3
3
3.17
L
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
18,791
32,945
Taken
35,353
22,447
Mitigated
13,374
6,483
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Eshu-Tg
Morgan Le Fay
7,123
509
0
2,063
9,880
3,619
0
4,177
5,139
24,602
0
W
Jormungandr
Lowmen110
Jormungandr
10,740
2,003
0
2,212
13,287
14,493
511
4,001
9,249
35,622
2,778
W
Xbalanque
Scugx
Xbalanque
10,847
1,131
191
1,047
7,802
2,746
1,072
1,000
6,760
0
36,519
L
Awilix
4,520
1,342
0
823
13,606
5,600
0
2,054
10,877
0
21,180
W
Thor
11,306
1,999
0
3,033
11,856
5,208
1,639
2,574
9,068
0
45,898
L
Neith
7,148
1,807
0
1,633
11,867
4,155
0
2,910
8,263
0
28,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
27,847
167
Minions Killed
121
0
Camps Cleared
0
668,640
Distance Traveled
660,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,324
777
43
4
0
220,900
0
W
Jormungandr
10,744
895
55
5
0
233,328
0
W
Xbalanque
9,911
826
64
5
0
215,038
2
L
Awilix
9,680
807
31
3
0
220,474
0
W
Thor
11,466
956
48
4
0
220,274
0
L
Neith
8,843
737
47
4
0
218,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role