Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GermanWojtek
Awilix
Level 129
God Stats
0W - 3L
1,169 SR
Queue Stats
168W - 183L
1,480 Elo+
Solo
Hercules
Hercules
KingKadski
Hercules
Level 112
God Stats
2W - 1L
1,796 SR
Queue Stats
121W - 122L
1,551 Elo+
Solo
Ymir
Ymir
NoHope4wardog
Ymir
Level 126
God Stats
2W - 5L
1,594 SR
Queue Stats
263W - 263L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
grimrreaper1998
Sylvanus
Level 159
God Stats
4W - 5L
1,534 SR
Queue Stats
310W - 313L
1,545 Elo+
Party 1
Team Averages
Level 131
1,519 SR
1,521 Elo+

VS

Team Averages
Level 140
1,668 SR
1,445 Elo+
Cernunnos
Cernunnos
HindoHando
Cernunnos
Level 123
God Stats
3W - 0L
1,804 SR
Queue Stats
165W - 207L
1,503 Elo+
Solo
Terra
Terra
THEgregster321
Terra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,506 Elo+
Solo
Thoth
Thoth
bigo7740
Thoth
Level 129
God Stats
5W - 5L
1,504 SR
Queue Stats
226W - 240L
1,542 Elo+
Solo
Cthulhu
Cthulhu
lildookie
Cthulhu
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 10L
1,138 Elo+
Solo
Xing Tian
Xing Tian
xAzaLuna
Xing Tian
Level 157
God Stats
7W - 3L
1,826 SR
Queue Stats
289W - 299L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 1
5,307
1,061
3,785
4,715
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
6
0 / 2 / 1
4,456
891
654
1,859
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Hercules
KingKadski
Hercules
9
0 / 2 / 2
4,562
912
3,656
9,188
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,202
1,040
1,048
6,508
5,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
3 / 4 / 1
5,515
1,103
3,067
6,473
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HindoHando
Cernunnos
11
5 / 1 / 8
6,671
1,334
9,244
4,422
1,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 1 / 6
6,073
1,215
2,710
4,487
4,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
bigo7740
Thoth
11
0 / 1 / 10
5,858
1,172
5,370
2,384
719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lildookie
Cthulhu
11
5 / 2 / 8
6,649
1,330
4,620
6,066
4,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
xAzaLuna
Xing Tian
11
2 / 1 / 8
6,220
1,244
3,265
10,399
5,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
15
15
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Awilix
0
2
1
0.25
W
Cernunnos
HindoHando
Cernunnos
5
1
8
9
L
Hercules
KingKadski
Hercules
0
2
2
0.5
L
1
4
1
0.38
W
3
1
6
6
W
Thoth
bigo7740
Thoth
0
1
10
5
L
Sylvanus
3
4
1
0.88
W
Cthulhu
lildookie
Cthulhu
5
2
8
4.5
W
Xing Tian
xAzaLuna
Xing Tian
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,210
Damage
25,209
28,743
Taken
27,758
18,311
Mitigated
16,099
5,910
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,785
2,033
177
451
4,715
1,658
0
2,955
1,760
0
8,954
L
Awilix
654
84
0
0
1,859
671
0
862
997
0
654
W
Cernunnos
HindoHando
Cernunnos
9,244
3,127
626
723
4,422
1,406
240
1,145
3,243
0
17,709
L
Hercules
KingKadski
Hercules
3,656
503
224
3,244
9,188
5,548
0
5,240
3,948
0
4,581
L
1,048
104
0
120
6,508
5,806
0
2,507
4,001
5,277
0
W
2,710
213
778
1,044
4,487
4,023
154
764
3,690
4,669
0
W
Thoth
bigo7740
Thoth
5,370
247
382
186
2,384
719
112
456
1,853
11,332
0
L
Sylvanus
3,067
246
1,178
516
6,473
4,628
0
3,203
3,270
5,159
150
W
Cthulhu
lildookie
Cthulhu
4,620
222
513
153
6,066
4,556
26
630
5,399
7,554
762
W
Xing Tian
xAzaLuna
Xing Tian
3,265
71
787
4,660
10,399
5,395
58
1,049
9,101
4,658
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
31,471
26
Minions Killed
55
0
Camps Cleared
0
389,447
Distance Traveled
539,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,307
1,061
15
3
0
85,012
0
L
Awilix
4,456
891
0
0
0
38,962
0
W
Cernunnos
6,671
1,334
22
4
0
104,679
0
L
Hercules
4,562
912
4
1
0
103,851
0
L
Ymir
5,202
1,040
3
1
0
77,981
0
W
Terra
6,073
1,215
6
1
0
97,619
0
W
Thoth
5,858
1,172
10
2
0
99,561
0
L
Sylvanus
5,515
1,103
4
1
0
83,641
0
W
Cthulhu
6,649
1,330
7
1
0
117,667
0
W
Xing Tian
6,220
1,244
10
2
0
119,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role