Player Matchup

King Arthur
King Arthur
Asurne
King Arthur
Level 69
God Stats
2W - 2L
1,448 SR
Queue Stats
87W - 64L
1,551 Elo+
Solo
Loki
Loki
Setherday
Loki
Level 123
God Stats
3W - 3L
1,495 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 1
Anhur
Anhur
Taboe4
Anhur
Level 118
God Stats
6W - 4L
1,520 SR
Queue Stats
79W - 69L
1,534 Elo+
Solo
Ra
Ra
ThePLasMaToaster
Ra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 1
Ymir
Ymir
jemag2731
Ymir
Level 136
God Stats
5W - 2L
1,600 SR
Queue Stats
74W - 68L
1,561 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,503 Elo+

VS

Team Averages
Level 145
1,533 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
Dugares
Morgan Le Fay
Level 161
God Stats
1W - 2L
1,294 SR
Queue Stats
87W - 76L
1,524 Elo+
Party 2
Horus
Horus
Italian_KaTz
Horus
Level 142
God Stats
21W - 14L
1,489 SR
Queue Stats
325W - 289L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Kinglet
Jing Wei
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
263W - 258L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
crabmonster132
Erlang Shen
Level 159
God Stats
3W - 3L
1,701 SR
Queue Stats
70W - 57L
1,532 Elo+
Party 2
Fenrir
Fenrir
knifetrix
Fenrir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asurne
King Arthur
10
0 / 2 / 2
5,318
591
4,263
8,376
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
11
5 / 1 / 1
5,948
661
3,672
5,430
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Taboe4
Anhur
10
3 / 0 / 1
5,739
638
4,254
4,423
1,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,968
663
2,404
4,617
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
9
1 / 0 / 3
5,791
643
3,184
4,755
3,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dugares
Morgan Le Fay
10
2 / 2 / 0
5,470
608
2,823
4,044
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,259
473
1,848
5,380
2,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Kinglet
Jing Wei
10
0 / 1 / 0
4,773
530
2,274
5,685
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
crabmonster132
Erlang Shen
11
2 / 2 / 0
6,170
686
5,196
8,660
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
knifetrix
Fenrir
10
2 / 3 / 1
5,395
599
3,791
8,216
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
6
6
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asurne
King Arthur
0
2
2
0.5
L
Morgan Le Fay
Dugares
Morgan Le Fay
2
2
0
1
L
0
3
0
0
L
Jing Wei
Kinglet
Jing Wei
0
1
0
0
W
Loki
5
1
1
5.5
W
Anhur
Taboe4
Anhur
3
0
1
3.5
W
2
3
1
0.83
L
Erlang Shen
crabmonster132
Erlang Shen
2
2
0
1
W
Ymir
1
0
3
2.5
L
Fenrir
knifetrix
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
15,932
27,601
Taken
31,985
13,761
Mitigated
13,950
9,354
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asurne
King Arthur
4,263
568
0
1,500
8,376
5,758
0
0
8,376
0
33,147
L
Morgan Le Fay
Dugares
Morgan Le Fay
2,823
97
0
858
4,044
1,253
0
1,856
2,188
38,812
0
L
1,848
892
80
1,115
5,380
2,969
0
1,044
4,336
0
10,170
L
Jing Wei
Kinglet
Jing Wei
2,274
1,714
0
2,457
5,685
1,320
0
1,061
4,624
0
33,319
W
Loki
3,672
805
0
2,595
5,430
1,593
0
366
5,064
0
33,125
W
Anhur
Taboe4
Anhur
4,254
3,011
0
2,495
4,423
1,445
0
381
4,042
0
42,161
W
2,404
178
87
991
4,617
1,431
111
1,756
2,861
35,902
731
L
Erlang Shen
crabmonster132
Erlang Shen
5,196
3,219
0
4,333
8,660
5,538
0
0
8,660
0
40,694
W
Ymir
3,184
950
0
1,686
4,755
3,534
0
320
4,435
15,781
1,269
L
Fenrir
knifetrix
Fenrir
3,791
1,414
0
1,743
8,216
2,870
0
1,486
6,730
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
26,067
301
Minions Killed
273
0
Camps Cleared
0
968,580
Distance Traveled
888,636
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,318
591
62
7
0
202,483
0
L
Morgan Le Fay
5,470
608
60
7
0
207,360
0
L
Horus
4,259
473
17
2
0
141,043
2
L
Jing Wei
4,773
530
67
7
0
168,171
2
W
Loki
5,948
661
69
8
0
222,527
0
W
Anhur
5,739
638
79
9
0
173,808
2
W
Ra
5,968
663
68
8
0
188,038
5
L
Erlang Shen
6,170
686
72
8
0
158,215
0
W
Ymir
5,791
643
23
3
0
181,724
2
L
Fenrir
5,395
599
57
6
0
213,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role