Player Matchup

Khepri
Khepri
C1uTcH69420
Khepri
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
259W - 245L
1,416 Elo+
Party 2
Nox
Nox
DOWxTechN9ne
Nox
Level 124
God Stats
12W - 2L
1,873 SR
Queue Stats
301W - 293L
1,471 Elo+
Party 2
Surtr
Surtr
TheCyberGay
Surtr
Level 88
God Stats
25W - 25L
1,599 SR
Queue Stats
171W - 156L
1,483 Elo+
Solo
Izanami
Izanami
UDSOreokiler
Izanami
Level 63
God Stats
31W - 24L
1,582 SR
Queue Stats
157W - 162L
1,434 Elo+
Party 2
Mercury
Mercury
sconni
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 113L
1,489 Elo+
Party 2
Team Averages
Level 94
1,611 SR
1,459 Elo+

VS

Team Averages
Level 98
1,496 SR
1,488 Elo+
Agni
Agni
CitizenErased21
Agni
Level 54
God Stats
4W - 6L
1,497 SR
Queue Stats
25W - 22L
1,503 Elo+
Solo
Geb
Geb
I_412835818
Geb
Level 138
God Stats
13W - 11L
1,293 SR
Queue Stats
75W - 101L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joohn11
Cu Chulainn
Level 159
God Stats
5W - 6L
1,459 SR
Queue Stats
267W - 250L
1,464 Elo+
Solo
Bastet
Bastet
Odysseussssss
Bastet
Level 107
God Stats
15W - 11L
1,536 SR
Queue Stats
69W - 72L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
Rolaftheblue
Kuzenbo
Level 33
God Stats
1W - 1L
1,695 SR
Queue Stats
66W - 58L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 5
7,037
469
4,689
12,764
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 1 / 1
9,051
603
10,113
6,396
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 0
7,836
522
7,059
13,901
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
UDSOreokiler
Izanami
12
1 / 1 / 2
7,165
478
5,087
5,186
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
sconni
Mercury
13
1 / 2 / 1
7,236
482
2,500
9,242
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,116
408
4,132
7,919
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 3
5,533
369
2,964
9,041
3,232
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cu Chulainn
Joohn11
Cu Chulainn
13
3 / 1 / 0
7,599
507
9,179
10,812
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
6 / 0 / 1
7,617
508
7,928
9,145
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Rolaftheblue
Kuzenbo
10
0 / 1 / 3
6,470
431
4,228
10,260
10,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
9
9
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
5
1.25
L
0
7
1
0.07
W
9
1
1
9.5
L
0
3
3
0.5
L
Cu Chulainn
Joohn11
Cu Chulainn
3
1
0
3
L
6
0
1
6.5
L
Kuzenbo
Rolaftheblue
Kuzenbo
0
1
3
1.5
W
1
3
0
0.33
W
Izanami
UDSOreokiler
Izanami
1
1
2
2
W
Mercury
sconni
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
28,431
47,489
Taken
47,177
28,359
Mitigated
27,828
10,390
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,689
695
0
2,499
12,764
9,480
49
4,768
7,980
21,455
0
L
4,132
505
0
640
7,919
2,317
0
5,532
2,387
25,696
1,002
W
10,113
738
0
1,660
6,396
2,427
0
3,637
2,323
52,513
449
L
2,964
396
0
1,125
9,041
3,232
0
3,152
5,889
22,478
0
L
Cu Chulainn
Joohn11
Cu Chulainn
9,179
1,673
0
65
10,812
9,058
0
672
10,140
11,211
52,848
L
7,928
2,967
0
4,781
9,145
3,103
0
1,497
7,648
0
43,532
L
Kuzenbo
Rolaftheblue
Kuzenbo
4,228
2,048
0
2,865
10,260
10,118
0
4,434
5,826
17,890
946
W
7,059
3,663
0
3,560
13,901
11,335
826
1,982
11,919
2,381
54,120
W
Izanami
UDSOreokiler
Izanami
5,087
3,471
0
2,311
5,186
1,834
570
931
4,255
0
54,710
W
Mercury
sconni
Mercury
2,500
944
0
360
9,242
3,283
0
1,179
7,903
0
58,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
33,335
413
Minions Killed
291
0
Camps Cleared
0
1,459,092
Distance Traveled
1,396,775
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,037
469
24
2
0
307,900
8
L
Agni
6,116
408
53
4
0
255,639
0
W
Nox
9,051
603
100
7
0
274,012
1
L
Geb
5,533
369
22
1
0
259,724
0
L
Cu Chulainn
7,599
507
114
8
0
260,798
6
L
Bastet
7,617
508
74
5
0
337,018
0
L
Kuzenbo
6,470
431
28
2
0
283,596
3
W
Surtr
7,836
522
97
6
0
264,020
0
W
Izanami
7,165
478
107
7
0
249,402
2
W
Mercury
7,236
482
85
6
0
363,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role