Player Matchup

Lancelot
Lancelot
CuloSenpai
Lancelot
Level 38
God Stats
41W - 45L
1,481 SR
Queue Stats
198W - 225L
1,416 Elo+
Party 2
Apollo
Apollo
GNC_Supplements
Apollo
Level 47
God Stats
0W - 1L
1,367 SR
Queue Stats
15W - 15L
1,477 Elo+
Solo
King Arthur
King Arthur
LILMUHBASA
King Arthur
Level 17
God Stats
6W - 7L
1,308 SR
Queue Stats
17W - 25L
1,338 Elo+
Party 2
Freya
Freya
Muritico
Freya
Level 44
God Stats
0W - 1L
1,320 SR
Queue Stats
18W - 23L
1,359 Elo+
Solo
Chaac
Chaac
strawbabiesontop
Chaac
Level 49
God Stats
24W - 27L
1,407 SR
Queue Stats
752W - 797L
1,405 Elo+
Solo
Team Averages
Level 39
1,377 SR
1,399 Elo+

VS

Team Averages
Level 36
1,413 SR
1,407 Elo+
Chaac
Chaac
ChainSmokinHippy
Chaac
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Freya
Freya
Cheshire0503
Freya
Level 36
God Stats
6W - 13L
1,346 SR
Queue Stats
108W - 134L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
Xx420xGoddessxX
Nu Wa
Level 43
God Stats
131W - 142L
1,494 SR
Queue Stats
160W - 201L
1,459 Elo+
Solo
Charon
Charon
kuhhh_chowww
Charon
Level 65
God Stats
2W - 0L
1,291 SR
Queue Stats
39W - 62L
1,417 Elo+
Party 3
Pele
Pele
palerook
Pele
Level 35
God Stats
19W - 26L
1,436 SR
Queue Stats
63W - 95L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CuloSenpai
Lancelot
11
0 / 0 / 1
5,447
681
0
708
242
13
1 / 7 / 1
8,108
1,014
3,563
16,030
4,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
LILMUHBASA
King Arthur
11
0 / 0 / 0
5,447
681
0
417
143
Freya
Muritico
Freya
12
1 / 3 / 0
7,761
970
2,743
5,001
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 2
7,394
924
3,720
10,743
5,137
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

149

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,100
1,013
4,405
4,187
2,046
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
6 / 0 / 4
9,480
1,185
9,521
2,949
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 1 / 6
8,247
1,031
4,337
1,291
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
14
1 / 0 / 11
9,538
1,192
4,733
5,360
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
14
5 / 1 / 5
8,851
1,106
7,247
4,950
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
13
13
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
6
0
4
8
L
Lancelot
CuloSenpai
Lancelot
0
0
1
0.5
L
1
7
1
0.21
L
King Arthur
LILMUHBASA
King Arthur
0
0
0
0
L
Freya
Muritico
Freya
1
3
0
0.33
W
0
1
6
3
W
Charon
1
0
11
6.5
W
Pele
5
1
5
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,026
Damage
30,243
32,899
Taken
18,737
11,862
Mitigated
10,700
1,974
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,405
461
0
1,480
4,187
2,046
0
781
3,406
0
17,063
W
9,521
3,341
0
1,846
2,949
1,308
0
161
2,788
19,693
0
L
Lancelot
CuloSenpai
Lancelot
0
0
0
0
708
242
0
708
0
0
0
L
3,563
1,360
0
145
16,030
4,893
0
8,832
7,198
0
17,605
L
King Arthur
LILMUHBASA
King Arthur
0
0
0
0
417
143
0
417
0
0
0
L
Freya
Muritico
Freya
2,743
1,243
0
623
5,001
1,447
0
2,246
2,755
11,282
0
W
4,337
1,194
0
60
1,291
383
0
377
914
26,164
985
W
Charon
4,733
749
0
530
5,360
5,197
0
432
4,928
14,564
0
W
Pele
7,247
1,845
0
835
4,950
1,766
0
992
3,458
0
12,877
L
3,720
258
0
1,206
10,743
5,137
0
6,374
4,369
0
12,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
44,216
57
Minions Killed
146
3
Camps Cleared
8
359,991
Distance Traveled
710,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,100
1,013
32
4
1
144,425
0
W
Freya
9,480
1,185
29
4
2
160,295
0
L
Lancelot
5,447
681
0
0
0
216
0
L
Apollo
8,108
1,014
25
3
1
150,131
0
L
King Arthur
5,447
681
0
0
0
0
0
L
Freya
7,761
970
15
2
2
60,890
0
W
Nu Wa
8,247
1,031
42
5
2
122,661
0
W
Charon
9,538
1,192
30
4
0
155,817
0
W
Pele
8,851
1,106
13
2
3
127,532
0
L
Chaac
7,394
924
17
2
0
148,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role