Player Matchup

Khepri
Khepri
Cubeboot
Khepri
Level 105
God Stats
3W - 0L
1,837 SR
Queue Stats
50W - 28L
1,683 Elo+
Party 1
Artio
Artio
GigabyteBat
Artio
Level 156
God Stats
41W - 19L
1,659 SR
Queue Stats
179W - 173L
1,519 Elo+
Party 2
Anubis
Anubis
Isodemonz
Anubis
Level 148
God Stats
6W - 3L
1,675 SR
Queue Stats
358W - 370L
1,440 Elo+
Party 2
King Arthur
King Arthur
RamericaBalls
King Arthur
Level 158
God Stats
10W - 9L
1,553 SR
Queue Stats
140W - 126L
1,618 Elo+
Party 1
Nut
Nut
SasukeUchigger
Nut
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,656 Elo+
Party 1
Team Averages
Level 142
1,645 SR
1,583 Elo+

VS

Team Averages
Level 122
1,571 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KingHarrisøn
Horus
Level 107
God Stats
3W - 3L
1,630 SR
Queue Stats
281W - 261L
1,483 Elo+
Solo
Anubis
Anubis
Motjve
Anubis
Level 88
God Stats
44W - 35L
1,576 SR
Queue Stats
140W - 132L
1,523 Elo+
Solo
Medusa
Medusa
lbakalbakal
Medusa
Level 169
God Stats
14W - 10L
1,648 SR
Queue Stats
345W - 337L
1,562 Elo+
Solo
Hel
Hel
nachito828384
Hel
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 107L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cubeboot
Khepri
9
0 / 2 / 1
5,900
492
1,701
5,503
3,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 1
5,984
499
4,203
12,279
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Isodemonz
Anubis
12
5 / 1 / 7
7,686
641
5,079
6,371
2,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RamericaBalls
King Arthur
16
7 / 0 / 2
7,944
662
7,121
7,237
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,144
512
4,462
6,426
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 0
7,202
600
6,993
9,857
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 1 / 1
6,404
534
1,430
9,766
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
Motjve
Anubis
10
1 / 4 / 2
6,434
536
3,899
6,994
2,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
12
4 / 1 / 0
7,071
589
6,284
6,115
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 0
7,151
596
2,832
6,087
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Khepri
Cubeboot
Khepri
0
2
1
0.25
W
0
0
1
0.5
W
Anubis
Isodemonz
Anubis
5
1
7
8.5
L
0
1
1
0.5
L
Anubis
Motjve
Anubis
1
4
2
0.5
W
King Arthur
RamericaBalls
King Arthur
7
0
2
8
W
0
2
1
0.25
L
Medusa
4
1
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
21,438
37,816
Taken
38,819
19,527
Mitigated
15,945
14,629
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,993
929
0
1,698
9,857
4,435
0
5,296
3,901
0
53,850
W
Khepri
Cubeboot
Khepri
1,701
36
0
1,144
5,503
3,892
80
1,206
4,297
16,340
303
W
4,203
359
0
5,322
12,279
8,253
0
0
12,279
32,139
0
W
Anubis
Isodemonz
Anubis
5,079
333
0
3,453
6,371
2,290
208
3,164
3,207
37,572
0
L
1,430
821
1,400
5,133
9,766
5,978
0
2,529
7,237
0
13,950
L
Anubis
Motjve
Anubis
3,899
56
0
935
6,994
2,629
0
996
5,998
42,570
0
W
King Arthur
RamericaBalls
King Arthur
7,121
796
0
1,437
7,237
3,392
0
1,597
5,640
0
71,952
W
4,462
3,056
0
3,273
6,426
1,700
784
764
5,662
0
49,747
L
Medusa
6,284
2,274
0
1,997
6,115
1,702
0
1,073
5,042
0
58,065
L
2,832
60
591
1,462
6,087
1,201
0
973
5,114
55,050
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
34,262
375
Minions Killed
381
0
Camps Cleared
0
1,262,013
Distance Traveled
1,222,506
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,202
600
87
7
0
239,150
5
W
Khepri
5,900
492
31
3
0
254,653
3
W
Artio
5,984
499
63
5
0
246,324
2
W
Anubis
7,686
641
62
5
0
247,106
4
L
Horus
6,404
534
25
2
0
250,318
4
L
Anubis
6,434
536
64
5
0
232,376
0
W
King Arthur
7,944
662
126
11
0
290,002
0
W
Nut
6,144
512
93
8
0
223,928
3
L
Medusa
7,071
589
90
8
0
267,840
0
L
Hel
7,151
596
115
10
0
232,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role