Player Matchup

Danzaburou
Danzaburou
Chuck_Holliday
Danzaburou
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 91L
1,466 Elo+
Solo
Sobek
Sobek
LegendDusty
Sobek
Level 128
God Stats
4W - 4L
1,622 SR
Queue Stats
356W - 349L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OkazakiQuinn
Tsukuyomi
Level 86
God Stats
6W - 4L
1,530 SR
Queue Stats
314W - 313L
1,466 Elo+
Party 3
Tiamat
Tiamat
cocoQTpi
Tiamat
Level 100
God Stats
0W - 5L
1,094 SR
Queue Stats
294W - 271L
1,499 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jelatos
Cu Chulainn
Level 68
God Stats
1W - 2L
1,804 SR
Queue Stats
148W - 142L
1,515 Elo+
Party 3
Team Averages
Level 85
1,510 SR
1,488 Elo+

VS

Team Averages
Level 124
1,518 SR
1,509 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AgarthaKing
Fafnir
Level 109
God Stats
7W - 5L
1,693 SR
Queue Stats
107W - 97L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Jabariwonderman
Sylvanus
Level 144
God Stats
12W - 9L
1,577 SR
Queue Stats
29W - 29L
1,473 Elo+
Party 2
Charybdis
Charybdis
RaZr Zurich
Charybdis
Level 120
God Stats
5W - 3L
1,555 SR
Queue Stats
130W - 121L
1,560 Elo+
Party 1
Tiamat
Tiamat
skullsking
Tiamat
Level 144
God Stats
1W - 1L
1,263 SR
Queue Stats
32W - 34L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuck_Holliday
Danzaburou
8
0 / 5 / 1
4,528
453
2,231
6,436
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,677
468
1,779
7,618
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
OkazakiQuinn
Tsukuyomi
9
1 / 0 / 1
5,097
510
1,557
4,876
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
cocoQTpi
Tiamat
11
1 / 2 / 1
6,269
627
1,188
4,786
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
jelatos
Cu Chulainn
10
0 / 2 / 0
5,881
588
2,372
7,776
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 2
5,949
595
2,091
7,589
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
12
2 / 0 / 0
6,395
640
3,737
4,834
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 1 / 4
5,845
585
2,058
5,727
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
RaZr Zurich
Charybdis
12
5 / 0 / 4
6,818
682
7,151
5,035
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
skullsking
Tiamat
11
2 / 0 / 2
6,057
606
3,400
2,632
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
2
1
W
Fafnir
2
0
0
2
L
Danzaburou
Chuck_Holliday
Danzaburou
0
5
1
0.1
W
Sylvanus
2
1
4
4
L
1
3
0
0.33
L
Tsukuyomi
OkazakiQuinn
Tsukuyomi
1
0
1
1.5
W
Charybdis
RaZr Zurich
Charybdis
5
0
4
7
L
Tiamat
cocoQTpi
Tiamat
1
2
1
0.75
L
Cu Chulainn
jelatos
Cu Chulainn
0
2
0
0
W
Tiamat
skullsking
Tiamat
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,127
Damage
18,437
31,492
Taken
25,817
11,879
Mitigated
11,814
7,496
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,091
1,348
0
4,303
7,589
2,198
0
246
7,288
0
44,216
W
Fafnir
3,737
821
0
2,267
4,834
3,244
0
8
4,826
33,089
2,474
L
Danzaburou
Chuck_Holliday
Danzaburou
2,231
507
0
836
6,436
1,595
0
1,883
4,553
0
23,651
W
Sylvanus
2,058
986
804
1,647
5,727
3,321
730
730
4,997
14,210
4,614
L
1,779
91
0
1,509
7,618
3,704
0
1,155
6,463
13,884
0
L
Tsukuyomi
OkazakiQuinn
Tsukuyomi
1,557
450
0
2,405
4,876
1,237
0
334
4,542
0
28,020
W
Charybdis
RaZr Zurich
Charybdis
7,151
2,763
0
2,252
5,035
1,824
1,213
1,439
3,530
0
56,555
L
Tiamat
cocoQTpi
Tiamat
1,188
117
0
1,326
4,786
1,989
0
1,710
3,076
35,699
1,434
L
Cu Chulainn
jelatos
Cu Chulainn
2,372
412
0
1,420
7,776
3,354
0
3,585
4,191
260
36,585
W
Tiamat
skullsking
Tiamat
3,400
229
0
1,105
2,632
1,227
762
361
2,201
31,537
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
31,064
282
Minions Killed
348
0
Camps Cleared
0
969,841
Distance Traveled
995,592
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,949
595
77
8
0
223,217
1
W
Fafnir
6,395
640
70
7
0
170,759
0
L
Danzaburou
4,528
453
40
4
0
189,492
0
W
Sylvanus
5,845
585
46
5
0
200,631
4
L
Sobek
4,677
468
14
1
0
176,821
2
L
Tsukuyomi
5,097
510
59
6
0
210,662
0
W
Charybdis
6,818
682
97
10
0
194,393
0
L
Tiamat
6,269
627
103
10
0
211,118
0
L
Cu Chulainn
5,881
588
66
7
0
181,748
0
W
Tiamat
6,057
606
58
6
0
206,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role