Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ACookieNamedJoe
Cernunnos
Level 125
God Stats
2W - 0L
1,604 SR
Queue Stats
36W - 23L
1,696 Elo+
Party 1
Odin
Odin
TheCasualOne
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Maui
Maui
TheSupplanter
Maui
Level 157
God Stats
6W - 6L
1,391 SR
Queue Stats
490W - 507L
1,513 Elo+
Party 1
Nox
Nox
nieshieuchiha
Nox
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,554 Elo+
Party 1
Team Averages
Level 144
1,499 SR
1,507 Elo+

VS

Team Averages
Level 139
1,661 SR
1,569 Elo+
Zhong Kui
Zhong Kui
Amaryah
Zhong Kui
Level 158
God Stats
3W - 1L
1,923 SR
Queue Stats
302W - 274L
1,576 Elo+
Party 2
Rama
Rama
Jüstin
Rama
Level 161
God Stats
0W - 4L
1,208 SR
Queue Stats
287W - 281L
1,560 Elo+
Solo
Tyr
Tyr
Lordblack00001
Tyr
Level 167
God Stats
2W - 5L
1,477 SR
Queue Stats
360W - 422L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Mαgic
Sun Wukong
Level 78
God Stats
2W - 1L
1,854 SR
Queue Stats
123W - 80L
1,577 Elo+
Party 2
Ishtar
Ishtar
TheNameIsTed
Ishtar
Level 129
God Stats
2W - 1L
1,844 SR
Queue Stats
125W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 7
5,822
1,164
2,290
2,893
915
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
ACookieNamedJoe
Cernunnos
11
2 / 1 / 5
6,313
1,263
5,747
5,304
1,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 4
7,036
1,407
3,601
8,608
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 8
6,120
1,224
2,312
6,810
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 6
6,646
1,329
3,294
2,066
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amaryah
Zhong Kui
11
3 / 4 / 3
5,755
1,151
8,096
6,058
4,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
Jüstin
Rama
11
2 / 2 / 1
5,653
1,131
2,946
3,947
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
1,392
278
0
0
0
Sun Wukong
Mαgic
Sun Wukong
11
1 / 2 / 5
5,869
1,174
4,170
5,813
7,159
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
12
1 / 3 / 3
5,657
1,131
2,850
4,338
1,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
11
Kills
7
7
Deaths
11
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
7
3.5
W
Cernunnos
ACookieNamedJoe
Cernunnos
2
1
5
4.5
L
Zhong Kui
Amaryah
Zhong Kui
3
4
3
1.13
L
Rama
Jüstin
Rama
2
2
1
1.25
L
0
0
0
0
L
Sun Wukong
Mαgic
Sun Wukong
1
2
5
1.75
W
6
1
4
8
L
Ishtar
1
3
3
0.83
W
1
3
8
1.67
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,244
Damage
18,062
25,681
Taken
20,156
15,867
Mitigated
14,509
8,577
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,290
782
469
1,044
2,893
915
642
79
2,738
7,274
473
W
Cernunnos
ACookieNamedJoe
Cernunnos
5,747
2,395
453
1,664
5,304
1,937
918
1,854
3,306
0
14,639
L
Zhong Kui
Amaryah
Zhong Kui
8,096
29
222
1,121
6,058
4,077
0
2,281
3,777
12,929
0
L
Rama
Jüstin
Rama
2,946
1,833
182
908
3,947
1,672
0
1,646
2,301
0
8,209
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Mαgic
Sun Wukong
4,170
677
201
1,252
5,813
7,159
0
1,744
4,069
0
8,898
W
3,601
751
294
3,130
8,608
6,029
0
2,967
5,495
0
7,179
L
Ishtar
2,850
1,434
106
451
4,338
1,601
0
2,200
2,138
0
9,614
W
2,312
516
313
555
6,810
6,208
182
2,909
3,901
5,410
0
W
3,294
634
232
423
2,066
778
8
287
1,779
12,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
24,326
70
Minions Killed
45
0
Camps Cleared
0
526,930
Distance Traveled
371,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,822
1,164
15
3
0
90,536
0
W
Cernunnos
6,313
1,263
23
5
0
107,569
0
L
Zhong Kui
5,755
1,151
13
3
0
93,140
0
L
Rama
5,653
1,131
16
3
0
85,096
0
L
Tyr
1,392
278
0
0
0
0
0
L
Sun Wukong
5,869
1,174
7
1
0
108,645
0
W
Odin
7,036
1,407
2
0
0
118,636
0
L
Ishtar
5,657
1,131
9
2
0
84,261
0
W
Maui
6,120
1,224
6
1
0
99,130
0
W
Nox
6,646
1,329
24
5
0
111,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role